Dedecus Posted July 6, 2009 Share Posted July 6, 2009 Forgive my ignorance, :lol: I'm used to the old 4th ed rules. My question is simple: Wound allocation. What happens to spill over wounds? I always have problems explaining what I mean, so I'll give you an example: My squad of 10 marines consists of a sarge, Meltagun and MM and gets hit with 21 wounds. Now then, I know I have to assign 2 wound to each guy and I have 1 wound left, so I put it on a regular marine. Now I roll roll for each group, pass both on the sarge, both on the mm, fail both on the meltagun, and 12 of the 15 on the regular marines. So! heres where the question kicks in: 3 regular marines die, and so does the meltagun, this I understand, but the meltagun guy failed 2 and only has 1 wound. So what happens to the other wound? Does the it just disappear or does another marine die? Thanks for your help :) Link to comment https://bolterandchainsword.com/topic/172717-wound-allocation/ Share on other sites More sharing options...
igotsmeakabob!! Posted July 6, 2009 Share Posted July 6, 2009 It just disappears. Link to comment https://bolterandchainsword.com/topic/172717-wound-allocation/#findComment-2041176 Share on other sites More sharing options...
Dedecus Posted July 6, 2009 Author Share Posted July 6, 2009 Sweet! Thanks :lol: Link to comment https://bolterandchainsword.com/topic/172717-wound-allocation/#findComment-2041178 Share on other sites More sharing options...
rat of vengence Posted July 6, 2009 Share Posted July 6, 2009 Yup, you have it right. RoV Link to comment https://bolterandchainsword.com/topic/172717-wound-allocation/#findComment-2041254 Share on other sites More sharing options...
Jamumools Posted July 16, 2009 Share Posted July 16, 2009 I was wondering about this last night - do you take all of the 15 saves on normal guys together, where failing 3 means 3 die. If you rolled the same 15 dice, but separatley for each man, there is a chance that 2 or more of failures being on the same guy, meaning perhaps only 2 would die. I don't think you're allowed to do this but can someone confirm please? Link to comment https://bolterandchainsword.com/topic/172717-wound-allocation/#findComment-2051222 Share on other sites More sharing options...
SeattleDV8 Posted July 16, 2009 Share Posted July 16, 2009 Groups of identical models are rolled together. BRB pg.25 Taking Saving Throws . Link to comment https://bolterandchainsword.com/topic/172717-wound-allocation/#findComment-2051288 Share on other sites More sharing options...
Coyote Posted July 16, 2009 Share Posted July 16, 2009 Groups of identical models are rolled together. BRB pg.25 Taking Saving Throws .Which is why, if you're taking a Terminator Squad, it helps to take a couple of Chainfists. That upgrade alone allows you to subdivide a 5-man squad into 3 groups. Add a heavy weapon and you get 4 groups. This also works for squads of Vets (Command, Sternguard, Vanguard, etc.). Link to comment https://bolterandchainsword.com/topic/172717-wound-allocation/#findComment-2051446 Share on other sites More sharing options...
Grey Mage Posted July 17, 2009 Share Posted July 17, 2009 And its why non-codex terminators are so wonderfully survivable. Link to comment https://bolterandchainsword.com/topic/172717-wound-allocation/#findComment-2052233 Share on other sites More sharing options...
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