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Battlefleet Gothic


Riedler

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Hi

 

I have always liked the look of the BFG models but never made the decision to buy the game as I have never tried it. I was wondering if anyone that has tested this game can give me some feedback if it is worth buying or if the game isnt enjoyable. I would also like to know how long does it take to play, are the different armies balanced.

 

If I where to buy an army for Space Marines to start a game what models would I need to buy to get a good starting army?

 

Ried

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I've just started playing BFG, after having the models sitting in my in box pretty much since it was released. We've just played a couple of intro games at my club and this evening we're going to start pushing up the points values of the fleets to see how it all hangs together. I'll let you know how it goes. Thus far, it seems like a really cool, very tactical game with a lot of character. I can't stop myself shouting the Special Orders as I make the command roll; and haranguing my ships when they fail:

 

"Damn you eyes, Sir! I shall have you flogged if you cannot obey my orders in a timely fashion!"

 

R.

I've just started playing BFG, after having the models sitting in my in box pretty much since it was released. We've just played a couple of intro games at my club and this evening we're going to start pushing up the points values of the fleets to see how it all hangs together. I'll let you know how it goes. Thus far, it seems like a really cool, very tactical game with a lot of character. I can't stop myself shouting the Special Orders as I make the command roll; and haranguing my ships when they fail:

 

"Damn you eyes, Sir! I shall have you flogged if you cannot obey my orders in a timely fashion!"

 

R.

 

I use a Chaos Carrier-Heavy fleet. (Literally something like three quarters of my fleet is Carriers.) I tend to call out things like "We'll blot out the sun with your corpses!"

 

Or "FAIL ME! I'll feed you to the Flesh-hounds for this Travesty!"

I have a few Ork ships.

 

1 Kill Kroozer

 

12 Ram Ships

 

6 Ravangers

 

6 Other Escorts

 

3 Other Escorts

 

I have had them for many years and only had a couple of games with them, nobody plays it where i live, its very sad as it s GREAT game, cheap to collect, easy to paint and easy to play with greay tacticl depth and scope for big campaigns. I would recomend it, if you can find people to play, i would NOT recomend an ork fleet, they are fun but very very hard to use effectivly.

Jumping in here because I love threads about BFG :)

 

Yes, the game is excellent and much more tactical than a game of 40k. It sometimes goes much slower in that a single cruiser has only about enough firepower to drop another cruisers shields in one go which can make really small games drag. The average game size is 1500 points which amounts to maybe seven cruisers or a 6 capital ships and a handful of escorts. If you buy an IN or chaos fleet, you can work out a nice competitive fleet for around $120 USD. Marines, admech, eldar, and orks are more expensive because they are all metal. Nids can be made from spare 40k parts and work quite well. Tau is also pretty competitive but avoid the GW metals in favor of the Forgeworld models (they look nicer and are much less). As far as balance goes, IN and Chaos are best balanced, Necs are worst because of the silly prerequisites to take a tombship. IN is rough to get the hang of and marines are fairly weak overall. Depending on the squadron setup of the game, a 1500 points game can take around 1.5 to 2 hours to play.

 

To play a decent marine force around 1500 points, get two battle barges and fill up the rest with gladius and hunters. So 2x Battle barge and probably around 3 or 4 packs of escorts. Strike cruisers aren't that great because of the low hits and one shield makes them very vulnerable to lance fire which causes them brace losing the ability to reload their thawks. If you want to just test out the game, all you really need are large and small flying bases and the bearing compass because all measurements are taken from the stem of the flying stand or are relative to base contact.

Escorts are optional in my mind.

This is where I'd have to (mostly) disagree. Yes, they pack very lttle in the way of firepower/hits, but take a nice swarm of them and suddenly you're forcing a lot of critical hits on ships. And they make nice sponges for ordnance waves :)

Escorts are optional in my mind.

This is where I'd have to (mostly) disagree. Yes, they pack very lttle in the way of firepower/hits, but take a nice swarm of them and suddenly you're forcing a lot of critical hits on ships. And they make nice sponges for ordnance waves ;)

 

I said optional not useless.

 

To me you pick your Cruisers and Battleships (Or Light Cruisers, Grand Cruisers etc) first and then you use the points you have left from your core to buy some escorts.

 

This Changes if you're say Orks. (At which an all-escort army is awesome. I face an army of 50+ Brute Ramships once. Scary as anything.)

Its a wonderful game, always good when you need a break from the more traditional combats of 40k and fantasy. The fleets have relatively few models wich keeps them cheap, and the rules are free so people can look them over and play a few games before investing.

 

I think its one of the best games GW ever made- just make sure you get ahold of the errata before you play.

I really like the game (the models are quite cool too) and I use it as a pre 40K game i.e. battle in space pre the ground pounders taking each other on in the mud n dirt. With Planet Strike coming along this should fit even better. I'm planning on using BFG to determine whether the attackers or the defenders get certain advantages. I'm not totally down with the Planet Strike rules yet but I'm thinking that the winners of the BFG game get an orbital bombardment something like that..
I really like the game (the models are quite cool too) and I use it as a pre 40K game i.e. battle in space pre the ground pounders taking each other on in the mud n dirt. With Planet Strike coming along this should fit even better. I'm planning on using BFG to determine whether the attackers or the defenders get certain advantages. I'm not totally down with the Planet Strike rules yet but I'm thinking that the winners of the BFG game get an orbital bombardment something like that..

 

I've got Planetstrike, BFG and Planetstrike fit together like nuts and bolts, follow it on with an Apocalypse game or two....

 

In short.

 

Step 1: BFG Game

Step 2: Planetstrike Game

Step 3: Apocalypse Game

Step 4: ???

Step 5: Profit!!!

def try out this game, its really god fun. check out ebay for deals regarding a hard copy of the rules.

 

its also possible to build up a small fleet for around £20 if you dont mind waiting for ebay to throw up a bargain or two.

 

a lot of my largish fleet has come

from ebay, especially the escorts, as they are metal they can end up quite expensive from gw.

 

er three mentions of ebay(4) in one post, they should pay me for advertising :P

my friends spent the morning showing me how to play BFG. i liked it enough that i am seriously considering starting a fleet (most likely Chaos) even though i don't really have the funds for it. it'll probably come down to me borrowing other people's ships until i get a configuration i want to stick with, and then get the appropriate models.

 

I've got Planetstrike, BFG and Planetstrike fit together like nuts and bolts, follow it on with an Apocalypse game or two....

 

In short.

 

Step 1: BFG Game

Step 2: Planetstrike Game

Step 3: Apocalypse Game

Step 4: ???

Step 5: Profit!!!

 

Ive been playing with this idea, but I dont have a fleet or know anyone with a fleet yet so i dont know how much it would work, my idea is:

 

1. BFG combined with combat patrol to 1000 point game pure infantry: to simulate boarding actions. (have objectives like armory,bridge, life support, firecontrol systems) and you can either capture or destroy the ship.

 

also, have troops tied to certain ships so if its destroyed you just lost part of your army for the planetstrike scenario.

 

2. Planetstrike, have special rule that the defender has some "free points" to represent the garrison that was planetside already.

Thats the general gist of how we play it, though we don't tie units to ships, we go by the "Every turn a vessel of certain size spends sending troops = so many points."

 

(250 for Cruisers, 500 for Battleships)

 

Leads to very intensive, and sometimes massive, battles.

I'm thinking about starting too. But I just don't know where to start. I want a Space Marine Fleet, I've read the rules, but I'm still clueless. I think I need to get some experience ;)

 

I've got Planetstrike, BFG and Planetstrike fit together like nuts and bolts, follow it on with an Apocalypse game or two....

 

In short.

 

Step 1: BFG Game

Step 2: Planetstrike Game

Step 3: Apocalypse Game

Step 4: ???

Step 5: Profit!!!

 

Extend it a bit.

 

[...]

Step 3: Normal 40k Game

Step 4: Cityfight

Step 5: Apocalypse with part of the Cityfight terrain

Step 6: Profitt!!!

  • 4 weeks later...
I have always liked the look of the BFG models but never made the decision to buy the game as I have never tried it. I was wondering if anyone that has tested this game can give me some feedback if it is worth buying or if the game isnt enjoyable. I would also like to know how long does it take to play, are the different armies balanced.

I think BFG is a brilliant game and one of the best that GW ever turned out. If you want a space battle game, you should definetly consider it. The play goes fairly fast, although a lot depends on how many ships you are using (and how much BSing you and your friends do while playing!). A couple cruisers and a few escorts can be played out in 20-30 minutes, while a big game with battleships, squadrons of crusiers and dozens of escorts can easily take hours to finish.

 

From a personal perspective a couple Strike Cruisers and a Battlebarge make a good starting base to work from. Escorts are optional in my mind.

I thik the Battlebarge and Strike Cruisers are definetly the way to start. They should form a good core for your fleet. Not sure I agree about escorts being optional, but I do play Imperial Navy rather than Space Marines in BFG so he may have a better handle on their particular tactics.

I started into BFG 3 years back, bought a fleet of 8 ships from a completely different manufacturer and played them as Chaos cruisers.

http://kallistra.co.uk/Shop/SD3KTfleet.html

 

The first warm up game took 2 hours, then a few weeks later our first 1,500pt game started at 11PM.

The next time I checked the clock it was 5AM, I was thrilled, exhausted, and had scurvy.

 

Unfortunately my world shifted and I haven't had another game since, but I can't wait to get back into it. An entirely different feel to 40K, and utterly engaging. If you got off on 'Master & Commander', you'll be hearing thunder as you play!

 

My dream is to play it on 10x scale: Battlebarges 50cm long, mounted on microphone stands at waist height, in my darkened smoky nightclub with moving lights, strobes and Wagner on the sound system; any BFG players in SW London fancy meeting for a planning session? PM me!

  • 1 month later...

Thanks for all the good replies :)

 

I finally made the desicion to purchase a fleet. I opted to go with 1 Battlebarge, 2 cruisers, 4 gladius and 4 hunters which brings my starting force to 1000 + pts. As all the rules are free it wasnt such a big investment. I picked the models I liked the most.

 

I also managed to persuade my friend to buy a chaos fleet so I guess I will have my hands full. We now have to find out that this is a very good game so we can get the rest of our group to follow.

 

Cant wait to try this out.

 

Not sure which collors to use though. I have Blood Angels but I am not sure if the ships will turn out great being all red. Desicions desicions...

Thanks for all the good replies :lol:

 

I finally made the desicion to purchase a fleet. I opted to go with 1 Battlebarge, 2 cruisers, 4 gladius and 4 hunters which brings my starting force to 1000 + pts. As all the rules are free it wasnt such a big investment. I picked the models I liked the most.

 

I also managed to persuade my friend to buy a chaos fleet so I guess I will have my hands full. We now have to find out that this is a very good game so we can get the rest of our group to follow.

 

Cant wait to try this out.

 

Not sure which collors to use though. I have Blood Angels but I am not sure if the ships will turn out great being all red. Desicions desicions...

 

LOL you could go with black as the color on the wing "shields", with the yellow blood drop on it.

 

That should break up the over all "redness" of the ship.

 

I do something similar to that with my Sallie Fleet. (Snot Green Main color, Black Wing "Shields", and White Sallie Logo on the back "shields" with a flame motif on the front ones.)

 

Give it a try.

I reacquired a chaos fleet I sold to a friend long ago (he was getting out and sold it back, ha) and found out, when added to my fiance's current Chaos fleet, she now has about 6000 points. Probably going to sell half of that off to some of my club members so they start playing too.

 

Best. Game. Evar.

 

I agree that adding black to the "wings" will help break up the all-red. My Ultramarines fleet is done in that contrast:

http://img.photobucket.com/albums/v232/veritas117/Adepticon%202008/100_3247.jpg

 

My suggestion for when you're going to expand: more Strike Cruisers. A bunch of them can lay down nasty firepower and give much needed attack craft.

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