pryor Posted July 14, 2009 Share Posted July 14, 2009 If an Independent Character is within 6" of squad can they still not be individually targeted? I remember this rule from the previous edition but is it still in effect? The reason I ask is because I plan to drop pod an independent character with my tactical squad. I was thinking that if I arm the character with a combi-melta I could have him separate from the squad to target armour whilst the squad targets infantry. now would this be legal and again could he be targeted separately even if he stayed within 6" of the squad? Link to comment https://bolterandchainsword.com/topic/173357-targetting-independent-characters/ Share on other sites More sharing options...
eyescrossed Posted July 14, 2009 Share Posted July 14, 2009 They need to be within 2" if you don't want them targetted. Also, this should be in Official Rules, not Tactica Astartes. Link to comment https://bolterandchainsword.com/topic/173357-targetting-independent-characters/#findComment-2048972 Share on other sites More sharing options...
ShinyRhino Posted July 14, 2009 Share Posted July 14, 2009 Target Priority rules no longer exist. If you don't want your IC to be picked off, he has to join a squad. Also, you have to keep himout of base contact in close combat, because models that are based with himmay direct their attacks solely AT him, and ICs MUST make base contact with the enemy if possible. Link to comment https://bolterandchainsword.com/topic/173357-targetting-independent-characters/#findComment-2049575 Share on other sites More sharing options...
Coyote Posted July 14, 2009 Share Posted July 14, 2009 My local GW store has a custom that clarifies this: At the end of the controlling player's Movement Turn, all ICs within 2" of a unit that they can join are assumed to join that unit, unless otherwise clearly stated to the opposing player. ICs then remain joined or not to units until their controlling player's following Movement turn. Period. This really simplifies things. Link to comment https://bolterandchainsword.com/topic/173357-targetting-independent-characters/#findComment-2049618 Share on other sites More sharing options...
Ryjak Posted July 17, 2009 Share Posted July 17, 2009 Actually, forcing an IC to join any unit he is within coherency distance from clarifies things. What you're doing makes it marginally more complicated, but if it works for you, then do it. Link to comment https://bolterandchainsword.com/topic/173357-targetting-independent-characters/#findComment-2052437 Share on other sites More sharing options...
JamesI Posted July 17, 2009 Share Posted July 17, 2009 Actually, forcing an IC to join any unit he is within coherency distance from clarifies things. What you're doing makes it marginally more complicated, but if it works for you, then do it. The only issue I've seen with the forced IC joining is when the IC ends up within 2 inches of more than one unit. (happens to me a lot with using Lemartes to control the DC while having him joined to a VAS to make them fearless from shooting). Always helps to make it clear in that case which unit they are with. Link to comment https://bolterandchainsword.com/topic/173357-targetting-independent-characters/#findComment-2052448 Share on other sites More sharing options...
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