wizard12 Posted July 18, 2009 Share Posted July 18, 2009 Right I want to start a new order of sisters of battle that are kind of spechial they have advantages and disadvnteages but my question is would I be able to use them like this in a battle? and if the fluff is belivable here it is Order of the Redeeming Flame Fluff The order was founded towards the very end of the 38th millennium. It is an order of the Convent Sanctorum. Their Symbol and Heraldry consists of a burning sword or a burning heretic. Their home world is known as Pereatia, a planet in the Spartus Sector. In the beginning of the order, it got all its weapons and vehicles from the forge world Stratix, though Dark Eldar raids restricted the orders efficiency to grow. They seek redemption for their 33rd Canoness superior heresy in 210.M39 where she refused to send her sisters to destroy a hive world tainted with chaos. They strictly follow the trinity of bolter, melta and flamer and see the flamers as the most holy of these. Each sister bears scares of burns of which they inflict upon themselves in their attempt to gain redemption, their heroes and leaders bear so many scars that they are noticeably more vulnerable to attack. It has been known for the sisters to carry swords which have an internal tank of promethium which allow them to burn with an intense flame that inflicts more damage on the enemies of the emperor. A little know fact is that they served though out the Angevin Crusade from its beginning in 322.M39 to the end of the bleak years in 369.M39 when the war on all the fronts whittled the order down to a size that was of little use. The sisters were ordered to return to their home planet and they reluctantly did so. In 561.M40 a small group of battle sisters were sent to aid imperial forces in the Nexxas Exculpation but their ship encountered a severe warp storm that scattered them war off course close to the eye of terror. Rather than return to their home world as failures they martyred themselves in a suicidal attack on the nearest chaos bastion. Their last message told the canoness superior of that attack and the honor it would bring to the order and how they would bring the order one step closer to redemption. By 994.M40 the order was back at full strength and joined lord commissar Solar Macharius and aided him in his conquest of the western reaches. In the early centuries of the 41st millennium the sisters order grew in size to over 10,000 sisters scattered in commanderys and Preceptorys around the Segmentum Tempestus and a single Preceptory close to the eye of terror (known as the commandery of the Martyred flame) to honor the martyr of the small battle group. In 240.M41 the convent of the Martyred Flame joined the Ophidian Campaign in the Calixis sector. The most trusted and experienced of sisters are allowed to use holy promethium in their flamers and heavy flamers Special Characters Canoness Preceptor Annabel Gustam – leader of the convent of the martyred flame Canoness superior Yustina Photine – present canoness superior Seraphim superior Lucia Charis – lead the orders assault on heretic held worlds in the Calixis sector sorry for it being so long winded do you think it's OK? if not, what can I do to make it OK? Thanks Link to comment https://bolterandchainsword.com/topic/173745-order-of-the-rediming-flame/ Share on other sites More sharing options...
wizard12 Posted July 18, 2009 Author Share Posted July 18, 2009 All editing done now :o Link to comment https://bolterandchainsword.com/topic/173745-order-of-the-rediming-flame/#findComment-2053629 Share on other sites More sharing options...
jeffersonian000 Posted July 18, 2009 Share Posted July 18, 2009 So, basically, your order gets all the stuff Sister players normally use at a lower price at the expense of not being able to take the stuff Sister players rarely take. Definitely not right. SJ Link to comment https://bolterandchainsword.com/topic/173745-order-of-the-rediming-flame/#findComment-2053718 Share on other sites More sharing options...
panbient Posted July 18, 2009 Share Posted July 18, 2009 Seraphim’s and canoness’ can carry burning swords that give them strength 5 and counts as braziers of holy fire for an extra 3pts so.... you want to replace the blessed weapon (which is the only normal way for a single mini in the entire army to get +2 strength) AND roll in a brazier of holy fire for THREE POINTS? that's normally 40 points of wargear for a single character... for 3 points to multiple units.... you might as well add in an act of faith that if you roll under 100 on 2 dice that you just get to table your opponent's entire army, call it the autowinicus or something ;) if you want to balance things you really need to actually balance it, positives AND negatives. take a good look at what you're adding and where you're taking away from. it's like jeffersonian said, all the good stuff for cheap and virtually no downside does not make for a balanced army. what's your proposed chapter's main disadvantage? maybe if they could only use bolt pistols instead of bolters straight across the board it might make sense for the all the bonus to flamers. as it stands you have 6 bonuses and only 3 penalties, how does 6 to 3 equal balance? on top of that the ONLY tangible disadvantage you provide is the -1 wound to the canoness. there's no actual disadvantage to the rest of the army. the vast majority of players would take an exorcist over a retributor squad and i have as many thumbs as times i've seen people post about using SB dominion squads. Link to comment https://bolterandchainsword.com/topic/173745-order-of-the-rediming-flame/#findComment-2053752 Share on other sites More sharing options...
jakehunter52 Posted July 19, 2009 Share Posted July 19, 2009 Remember 4th edition marines with their traits? How you could take, say 6 dreadnoughts with all those assault cannons in exchange for...say...not taking landspeeders. But thats ok cause you weren't planning on taking landspeeders any way. Yeah, this feels a lot like that. You sudden make it so that it is impossible to resist taking certain combination that give the player significant advantages that they wouldn't have otherwise. That's why they redid the Space Marine codex so soon after it came out. If the idea is to make a "flame" heavy army, then Sisters are already geared for that in so many ways. Link to comment https://bolterandchainsword.com/topic/173745-order-of-the-rediming-flame/#findComment-2053788 Share on other sites More sharing options...
wizard12 Posted July 19, 2009 Author Share Posted July 19, 2009 all right, I'll work on the traits, but is the fluff okay? Link to comment https://bolterandchainsword.com/topic/173745-order-of-the-rediming-flame/#findComment-2053966 Share on other sites More sharing options...
wizard12 Posted July 19, 2009 Author Share Posted July 19, 2009 all right, hows this Bonuses: Heavy flamers can take holy promethium at an additional 20pts Seraphim superiors and canoness’ can carry burning swords that give them strength 4 and counts as braziers of holy fire for an extra 20pts Veteran superiors can take flamers or hand flamers at 9pts. If hand flamers are taken one may be holstered to allow a close combat weapon to be used. The holstered weapon dose not grant an additional attack in assault Disadvantages: due to dark Eldar raids their vehicle fleet is smaller than would normally be fielded – you can only field up to 2 Exorcists and 3 Immolators Canoness’ and Palatines have 1 less wound and any other multi-wound charater has only 1 wound They can only use the holy trinity of bolter, melta and fire for their ranged weapons so for example, no plasma pistols can be used Burning swords can overheat when fired as a flamer If theres still problems please tell me Link to comment https://bolterandchainsword.com/topic/173745-order-of-the-rediming-flame/#findComment-2053981 Share on other sites More sharing options...
wizard12 Posted July 19, 2009 Author Share Posted July 19, 2009 I've made burning swords less avalable and put a cap on how many exorcist I could field, and I got rid of the cheapers stuff you guys were right about the whole unbalanced thing, thought I had 4 on each side sorry Link to comment https://bolterandchainsword.com/topic/173745-order-of-the-rediming-flame/#findComment-2053986 Share on other sites More sharing options...
Hellbreaker Posted July 19, 2009 Share Posted July 19, 2009 you can only field up to 2 Exorcists and 3 Immolators Isn't this the standard? No, it isn't... It's just that both exorcists and immolators are heavy support... So you can have a max of 3... No... The norm is 2 exorcists, right? And how often do you see immolators? Probably just as transport for dominions... I would say 1 exorcist max and 2 immolator max but without the access to a couple of vehicle upgrades, such as Heavy bolter or melta for the immolators, or promethium... Exorcists can't take Laud haileirs... All of that is suggestions so I just said some stuff, take into consideration and seriously consider how many FoC slots there is in the first place. :D Do not mention planet strike... It's an expansion, and is retarded... Cheers! Link to comment https://bolterandchainsword.com/topic/173745-order-of-the-rediming-flame/#findComment-2054184 Share on other sites More sharing options...
wizard12 Posted July 19, 2009 Author Share Posted July 19, 2009 whoops! forgot about force organisation slots OK, how about this instead; due to dark Eldar raids on the forge world, some of the older vehicles are of lesser quality. When fielding an Exorcist or Immolator, roll a D6. On a 1, 2 or 3, the vehicle will suffer a weapon destroyed result on turn D6. If it is the primary weapon, each turn roll D6. On a 6 it starts to work again. I put the bit about reparing it in because most SoB vehicles only have one weapon. Link to comment https://bolterandchainsword.com/topic/173745-order-of-the-rediming-flame/#findComment-2054267 Share on other sites More sharing options...
wizard12 Posted July 19, 2009 Author Share Posted July 19, 2009 I have to confess this is the first time I've ever done something like this. :) Mabey I should just keep working on the fluff and then do more fluff concentrated rules Thanks for all your support and views and sorry for wasting your time. Thanks Link to comment https://bolterandchainsword.com/topic/173745-order-of-the-rediming-flame/#findComment-2054300 Share on other sites More sharing options...
Hellbreaker Posted July 19, 2009 Share Posted July 19, 2009 Make it so that on a '1' you suffer a weapon destroyed result... If the weapon in question is the only weapon you may attempt to repair it. Does not apply to pintle-mounted weapons. (rhino storm bolters etc) Pretty much the same as you said but it isn't as big of a chance that your weapon goes *poof*... I'm pretty used to the codex writing bit, since I've written a fairly balanced fan codex for The flood(See Halo) before... So, I can tell you it takes it's time and you need some imagination and a lot of thinking is required... Test play too, test play or it isn't done. When you've tested it 100 times you can feel satisfied... And also try different combinations every time... Don't develop a standard list, it's not your army, it's your project that you want as balanced as possible... Much like a school project you won't get high grades for information alone. :lol: Cheers! Link to comment https://bolterandchainsword.com/topic/173745-order-of-the-rediming-flame/#findComment-2054328 Share on other sites More sharing options...
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