Schertenleib Posted July 28, 2009 Share Posted July 28, 2009 I'm really enjoying the "Ragnar" series. I've been playing with the idea of putting together a Wolfblade army. I was thinking about IG with and allied Wolf Lord with WGBG. Thoughts? Suggestions? I figure I'll have to do a conversion using TDA parts to build Haeger. What IG should I use? I don't have a codex for that. Link to comment https://bolterandchainsword.com/topic/174489-wolfblade/ Share on other sites More sharing options...
OnlyInDeath Posted July 28, 2009 Share Posted July 28, 2009 Well, if, by "Wolfblade army" you be the house troops of House Belesarius backed up by a squad of SW allies, it's very doable. 1. Get yourself the guard dex, that will make it much more understandable 2. Go with one of two approaches: a. Swarms of standard IG troops, kinda representing the huge number of house bodyguard within the Belesarius regime. Use 3 psycher squads for your elites, and have them treated as groups of "navigators" assisting the house troops. b. Go with veterans instead of the swarm of standard troops. These guys could be the bodyguard of the higher-ups as far as the Navigators go. 3. For vehicles, you will have to go heavy on the customization. You could build models that "count as" sentinels, but instead look more like armored buggies or a hover craft type look. For the heavier vehicles, I would costom make something that's wheeled, and would look more at home in a city. Remember, that outside of the Belesarius compound, they dont really keep a standing "army" perse, tho they do have plenty of shipboard armsmen, as well as some elite commandos for some good ol espionage and inter-house backstabbing. If you wanted to make an army, it would have to be representative, if you wanted to stay on the fluff level, of a defensive action in the compound (good ideas for some cool bases there) or ship to ship combat, or the equivalent therein. 4. Include the wolfblade as allies. Prolly the best way to represent them in an army like that would be to go with a WGBL and WGBG retinue, that way you could keep them all unique Link to comment https://bolterandchainsword.com/topic/174489-wolfblade/#findComment-2062908 Share on other sites More sharing options...
Vash113 Posted July 28, 2009 Share Posted July 28, 2009 Actually I'd suggest allying Inquisition forces to a Space Wolf army, House Bellisarius troops are well trained and well equipped but not necessarily as numerous as an IG swarm army would indicate, 4-6 squads of Strom Troopers backed up by an Elites Inquisitor with Retinue as the Company Captain, a squad of Grey Hunters and a Battle Leader would make a decent force me thinks. Link to comment https://bolterandchainsword.com/topic/174489-wolfblade/#findComment-2062963 Share on other sites More sharing options...
Schertenleib Posted July 30, 2009 Author Share Posted July 30, 2009 Ok, I'm liking the Inquistion idea. So that brings up the next question..... When adding Inqusition allies do I take those points into consideration for the HQ - 750pt rule? (ie If I have a 750 pt Wolf unit and add a squad of stormtroopers do I now need another SW HQ?) Link to comment https://bolterandchainsword.com/topic/174489-wolfblade/#findComment-2065500 Share on other sites More sharing options...
leonlynch Posted July 30, 2009 Share Posted July 30, 2009 Ok, I'm liking the Inquistion idea. So that brings up the next question..... When adding Inqusition allies do I take those points into consideration for the HQ - 750pt rule? (ie If I have a 750 pt Wolf unit and add a squad of stormtroopers do I now need another SW HQ?) Another HQ would be needed from the Wolf Codex. Also, as our HQ's are compulsary they must be taken from our own Codex and not chosen as allies. Hope this helps. Link to comment https://bolterandchainsword.com/topic/174489-wolfblade/#findComment-2065544 Share on other sites More sharing options...
Schertenleib Posted August 17, 2009 Author Share Posted August 17, 2009 Okay.... So I have done some more reading and digging around. The Wolfblade is able to field Leman Russ tanks. So as we will probably loose ours with the next codex I think I really have to approach this from the IG side. The BRB says that I can have different detachments of different army's at 2500 pts or greater. So if I field a 1750 pt IG detachment and a 750 SW detachment I should be good. I also figure as it is a majority IG army the SW HQ rule should only apply to my SW detachment. I'm looking to load up for the Wolves with a WGBL w/ bodyguard, two squads of Greyhunters in Rhino's and a couple of Land Speeders converted using Bobpanda's buggy design. I still have to run the math to make sure I'm under 750 pts, and buy a copy of the IG Codex to figure out how to use the other 1750 pts. I may end up having to go to 3000 pts just to make sure I can take the models I want. Does this sound right so far or did I take a wrong turn somewhere? Link to comment https://bolterandchainsword.com/topic/174489-wolfblade/#findComment-2081808 Share on other sites More sharing options...
Lord Rao Posted August 17, 2009 Share Posted August 17, 2009 In terms of pts allocation per codex it seems pretty spot on. I've never been a fan of the "LS as buggies", not because of the models (which look ace), but because it actually makes them operate more like Attack Bikes rather than (skimming) LSs. But ABs don't have so many weapon configs. Hmm, tough choice at the best of times, but simpley giving up the skimmer ability is a waste imho. But that's not really an answer to your question. :blink: LR Link to comment https://bolterandchainsword.com/topic/174489-wolfblade/#findComment-2081855 Share on other sites More sharing options...
Hfran Morkai Posted August 17, 2009 Share Posted August 17, 2009 I created a datasheet for the Wolfblades in apocalyspe I'll go and fetch it. Because the wolfblades are only ever spoken of as being two dozen wolves and I imagine them being incredibly skilled. However I would love to see them being used in standard games. Here's my datasheet: http://www.bolterandchainsword.com/index.p...howtopic=171365 Is that any good for what you want? And in the novels house Belisasrius also use chimeras and sentinels. Link to comment https://bolterandchainsword.com/topic/174489-wolfblade/#findComment-2081868 Share on other sites More sharing options...
Schertenleib Posted August 17, 2009 Author Share Posted August 17, 2009 Mikal, I like what you have done. I think I'll add a bit of yours to mine once I get ready to play. As of yet this is all theoretical as I have not even started getting models yet. Link to comment https://bolterandchainsword.com/topic/174489-wolfblade/#findComment-2081918 Share on other sites More sharing options...
Grey Mage Posted August 19, 2009 Share Posted August 19, 2009 Use the SOB codex. Take alot of =][= stormtroopers for troops, and a couple of tanks for support. Ally in a couple of squads of marines. Use a psychic inquisitor as the Navigator. Profit. Link to comment https://bolterandchainsword.com/topic/174489-wolfblade/#findComment-2083592 Share on other sites More sharing options...
Schertenleib Posted August 19, 2009 Author Share Posted August 19, 2009 Well if I use the rules for allies that comes with the SOB Codex I run into some problems. If the WH join a SW unit I can't take any of the WH heavy support choices. Space Marines that join WH units can only be standard marines. ( Which would tell me I can't use my SW Codex). That is why I'm using the detachment rule for armies greater than 2500 pts to join IG with a SW unit. That way I can take all of the equipment listed in the books (Chimera, Hellhound, Leman Russ) and still field a SW unit. Trust me I've been running this all around in my head enough that it's starting to make me dizzy. :) Link to comment https://bolterandchainsword.com/topic/174489-wolfblade/#findComment-2084182 Share on other sites More sharing options...
Wolfbrother Thrarne Posted August 19, 2009 Share Posted August 19, 2009 Great idea for a themed army, can't wait to see some WIP shots ;) Link to comment https://bolterandchainsword.com/topic/174489-wolfblade/#findComment-2084237 Share on other sites More sharing options...
Grey Mage Posted August 20, 2009 Share Posted August 20, 2009 I believe that comment is to keep a WH player from using say a squad of SM bikes as a troops choice, or a Deathwing unit. A Grey Hunter pack is a basic unit... nothing strange or special. It doesnt mention the codex they must come from either. I would argue that since it says you can use witchhunters in a C:SW force that vice versa would also be true. Link to comment https://bolterandchainsword.com/topic/174489-wolfblade/#findComment-2084572 Share on other sites More sharing options...
leonlynch Posted August 20, 2009 Share Posted August 20, 2009 To Grey Mage I'm afraid that the entry on page 26 states that "all units are taken exactly as they appear in Codex Space Marines or Codex Imperial Guard" so Codex Space Wolves units would not be allowed to ally in to a Witchunters force as they are not from either of those 2 specific codexes. -------------------- To Schertenleib Have you considered taking HQ's and Grey Hunters from Codex Space Wolves and then 2 units of allied Stormtroopers from Witchunters and 2 from Demonhunters which would be allowed. Thy could be carried in either a Rhino, Chimera or (if using Imperial Armour 2) a Valkyrie. You could still take allied elite Inquisitors to represent the Navigators if you wished to. -------------------- I hope this helps Leon Link to comment https://bolterandchainsword.com/topic/174489-wolfblade/#findComment-2084942 Share on other sites More sharing options...
Schertenleib Posted August 20, 2009 Author Share Posted August 20, 2009 Gee, and excuse to buy a Valkyrie....... I'll have to think on that one. Link to comment https://bolterandchainsword.com/topic/174489-wolfblade/#findComment-2084976 Share on other sites More sharing options...
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