boreas Posted August 7, 2009 Share Posted August 7, 2009 http://www.forgeworld.co.uk/iav7poster.htm I find it... lacking... :lol: Is it me or the proportions (look at the standing GK at the left) are weird? Also, that green lighting inside HR's terminator armor is wierd... I hope his rules are better! Phil Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/ Share on other sites More sharing options...
Polaris Posted August 7, 2009 Share Posted August 7, 2009 I think it's pretty awesome actually haha Although, I think ANYTHING involving grey knights is pretty rad ; ) Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2073375 Share on other sites More sharing options...
- 7eAL - Posted August 7, 2009 Share Posted August 7, 2009 The green light in Hector's face is acceptable because it produces both contrast and focus, as well as making him seem more grotesque. Obviously the artist's intention is an ominous image rather than a heroic one. Power armoured Grey Knight on the left is too heavily foreshortened - he doesn't look broad enough and his legs are too thin. Essentially his upper body is not in proportion to his legs - too close to the size of the others behind him, where perspective should allow him to be slightly bigger. Considering Hector Rex is a giant of a man, he should appear to be in scale with the Knights Terminators on the right. Considering that they're on a ramp, the Knights are properly proportioned but look shorter because they are significantly broader and their legs are bent at the knees, braced slightly outward as if their walking gait is completely fixed to a fighting stance. Also note possible laziness: the Terminators' feet are conveniently obscured from view by a hooded servitor and an Inquisition icon. Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2073449 Share on other sites More sharing options...
jester_prince Posted August 7, 2009 Share Posted August 7, 2009 I think the problem is that space marines of any kind dont stand at attention very well, their whole design is not suited to standing legs together back straight and arms at their side, ive tried to draw it and its difficult the whole shape of their armour is designed to look heroic with legs apart and arms doing something. Look at the assault marines, their legs are malformed at the hips, if that was a real human their hips would be out of shape or dislocated. Space marines dont look very dexterious really as anyone whos tried to convert one to kneel. Anyway, i think its a pretty cool peice of artwork. Id love to see a higher rez image, Hectre looks how an inquisitor should, like his arrival is a sign of bad things to come. i kinda imagine the next seen to be an imperial guard general at his feet in the mud on his knees looking sorry for himself as hectre orders him executed for incompitence for allowing things to get so bad as to need his and grey knights intervention. If you look at my sig I put him arm infront of his hips for a reason ;) Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2073461 Share on other sites More sharing options...
Captain Malachi Posted August 7, 2009 Share Posted August 7, 2009 It's ok all in all (to my non-artistic eyes). The knight on the left should definately be a little bigger, and Hectors shield doesn't quite look right, but other than that it's pretty good. However, let's be honest, the whole idea of power armour is fundamentally flawed, so getting someone to draw it accurately with no problems at all would be difficult. Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2073487 Share on other sites More sharing options...
Gentlemanloser Posted August 9, 2009 Share Posted August 9, 2009 I didn't want to make a new SoV3 Thread, but nt sure if this discussion should go here. :rolleyes: According to those who's seen preview versions of this book, fro what they can remember, the GK aren't getting any new/updated rules (like sorting out how our anti daemonic powers should work versus daemons), but Hector Rex gets his own rules (no info on what his stats/special rules are though). But with the includion of the GK Reedemer, and the Psycannon Razorback, it's hopeful our PAGK might be able to purchase at least Razorback transports. <_< WTB more preview reports! ;) Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2074621 Share on other sites More sharing options...
Grand Master Tyrak Posted August 9, 2009 Share Posted August 9, 2009 But with the includion of the GK Reedemer, and the Psycannon Razorback, it's hopeful our PAGK might be able to purchase at least Razorback transports. ;) :rolleyes: B-b-but that would be like Space Marines! <_< It's worth noting though that Forgeworld list them as a Grey Knights LR Redeemer, and an Ordo Malleus Razorback. Inclusive or exclusive wording, take your pick. Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2074627 Share on other sites More sharing options...
ripath Posted August 9, 2009 Share Posted August 9, 2009 B-b-but that would be like Space Marines! Remember the outer shape matters not it is the souls of the knights that set us apart the most. Better deformed in body then corrupt in spirit. Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2074693 Share on other sites More sharing options...
boreas Posted August 9, 2009 Author Share Posted August 9, 2009 Until we get ways to properly demonstrate the GK's mastery of teleportation, we might as well have our little silver guys move around in a Psy-cannon razorback! Just because you're the elite is no excuse to be shot upon all the way across the table. And it's not like the shrouding is a viable protection :) Finally, the 2-3 LR list kinda gets old! If I happen to mention I'll be playing my GKs to an opponent, you can be sure that all his melta-toting models will be on the table... Phil Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2074716 Share on other sites More sharing options...
DinoDoc Posted August 9, 2009 Share Posted August 9, 2009 :D B-b-but that would be like Space Marines! :( It's worth noting though that Forgeworld list them as a Grey Knights LR Redeemer, and an Ordo Malleus Razorback. Inclusive or exclusive wording, take your pick. Oh I'm fairly certain that they will be for Ordo Malleus Stormtroopers. It only makes sense as it goes with them being the ones that have access to the Rhino already. Now the question of PAGK carjacking them after deployment is unresolved atm. Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2074730 Share on other sites More sharing options...
Grand Master Tyrak Posted August 9, 2009 Share Posted August 9, 2009 B-b-but that would be like Space Marines! Remember the outer shape matters not it is the souls of the knights that set us apart the most. Better deformed in body then corrupt in spirit. That's all well and good, but not everyone plays for the fluff. We're more than just a paint scheme. Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2074866 Share on other sites More sharing options...
ripath Posted August 11, 2009 Share Posted August 11, 2009 That's all well and good, but not everyone plays for the fluff. We're more than just a paint scheme. If your looking for something that plays differently and effectively I would suggest an army other then that of the imperium. But saying that an army needs to play differently just because you want it to is not a valid reason. I understand that GK have more then just a color scheme. And the ways things are going thats not going to change anytime soon. Opening up new possible styles of play with GK is not a bad thing. And if you disagree with every unit that is new there is nothing stopping you from not usng them. However, if you think that disagreeing with someone else using a unit in their own army is okay then something is wrong. Everyone chooses what army they play not other people. Just because you don't want to use a unit doesn't mean that it is worthless or a bad idea. This is why I like the new codex style, It pleases everyone because you can have so many different styles with the same army. I would love to see options like jump packs, bikes, redeemers, and chaplains simply because they would spice up the army that has grown soo bland. Also how many playstyles do gk currently have that stand a chance of winning between two players of equal competence? Land raider spam is about all GK or even DH can do to win. Thats why I feel like they need more things that work. Don't get me wrong normally beer and pretzels is fun too until nothing but raider spam gets more then half of your army past turn three. On the subject a space marines armor and weapons are nothing without the marine. Though strange it is what we can't see that matters the most, just like you. Your models can do nothing without you to guide them, and in most situations the commanders abillities can far outwiegh the strengths of the units by themselves. TL:DR There is enough room in a codex for more then just the units that you would like to use. Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2076025 Share on other sites More sharing options...
Grand Master Tyrak Posted August 11, 2009 Share Posted August 11, 2009 Opening up new possible styles of play with GK is not a bad thing. Is it? One door opens, another closes, as the saying goes. That's what bothers me - if new stuff keeps being introduced (which I have no problem with, per se), balance dictates that we will eventually have to lose something in return. If new stuff is introduced without loss, in order to lose the effects of Codex Creep, then that's fine. However, if you keep introducing stuff that plays more like Codex Marines, you'll end off cutting off the other end of the spectrum (playing non-codex) in order to compensate. The problem is not the new units. It's what they might cost. I'd rather not end up like the DA Codex, losing a fair bit of character in return for being simplified and more Codex. TL:DR There is enough room in a codex for more then just the units that you would like to use. That's rarely the way GW plays it though. There's room first for the units they want to add and/or keep. The units they aren't so keen on only go in if there's space. Sometimes it works (C: Eldar, C: Orks), sometimes it doesn't (C:CSM). Can you really blame me for disliking something that might end up removing the Grey Knights as we know them? Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2076222 Share on other sites More sharing options...
jester_prince Posted August 11, 2009 Share Posted August 11, 2009 Can you really blame me for disliking something that might end up removing the Grey Knights as we know them? What do grey knights have to lose they have 5 units... The terminators are the core of the army and all the fluff is built up around them. They cant ditch Grandmasters only rejig their stats and powers. Landraiders are important and so are the powerarmoured knights... they have little we can lose... perhaps dreds as grey knights hate being put in them. The way I see it is the only way for grey knights is up, or to be totaly removed from the demon hunter book but unless games workshop are totaly off their rocker thats not going to happen. The rest of the demon hunter book or ordo malius what every they are going to call the next dex, is where i think we will see the most changes, with a few updates to the knights rules, mabey an extra unit or two, but fretting about the army loseing its style is over the top i think. No army GW has updated so far has lost its charecter, they have changed things that unbalanced the army. Personaly I think each codex GW brings out is more and more balanced but at the same time, for me atleast, allows more charecterful armies, especialy if you pick a themed list. We all like to bash gamesworkshop at times but when it comes to it, i trust them to release a decent dex. Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2076278 Share on other sites More sharing options...
- 7eAL - Posted August 11, 2009 Share Posted August 11, 2009 Another note. The Thunderhawk door is not in scale to other artwork, or even to model scale. The door should be larger - much larger, especially since we tend to imagine minis being taller than they actually are because the thickness of their bases gives the impression of additional height. Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2076285 Share on other sites More sharing options...
SamaNagol Posted August 11, 2009 Share Posted August 11, 2009 tbh if they ever get round to doing Grey Knights or Daemon Hunters again, I can see them making a real effort to sort out their Teleport Attack rather than giving them more SM vehicles. Although a Psycannon Razorback makes perfect sense for Inquisitorial Stormtroopers. Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2076287 Share on other sites More sharing options...
- 7eAL - Posted August 11, 2009 Share Posted August 11, 2009 tbh if they ever get round to doing Grey Knights or Daemon Hunters again, I can see them making a real effort to sort out their Teleport Attack rather than giving them more SM vehicles. Although a Psycannon Razorback makes perfect sense for Inquisitorial Stormtroopers. That is assuming one of the drivers is a psyker, since proper psycannons have traditionally been powered and fired by force of will and psychic energy, like Chaos Kai guns. Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2076295 Share on other sites More sharing options...
jester_prince Posted August 11, 2009 Share Posted August 11, 2009 Or more fitting to the Inquisition a tourtured pyker is imprissoned inside the razorback eternaly used to power the weapon. Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2076298 Share on other sites More sharing options...
ripath Posted August 12, 2009 Share Posted August 12, 2009 Is it? One door opens, another closes, as the saying goes. That's what bothers me - if new stuff keeps being introduced (which I have no problem with, per se), balance dictates that we will eventually have to lose something in return. I think that Jester's thoughts are pretty much the same as my own: That GK can't lose anything and remain a viable army in any way. If we lose terminators we have no HQ and GK are no longer playable. Get rid of PAGK and there is no GK troops choice and probably no Fast attack choice. If Purgations squads are cut the least played heavy support choice is lost. Dreads going the way of the squats would take away one of the two long range antitank weapons GK have. And finally removing land raiders makes GK all but unplayble in competitions. So what could GW possibly cut that would make GK worse off then they already are and still be an army? Units that we don't have? Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2077113 Share on other sites More sharing options...
Grand Master Tyrak Posted August 12, 2009 Share Posted August 12, 2009 I think that Jester's thoughts are pretty much the same as my own: That GK can't lose anything and remain a viable army in any way. If we lose terminators we have no HQ and GK are no longer playable. Get rid of PAGK and there is no GK troops choice and probably no Fast attack choice. What if you just gave them bolters and chainswords instead? Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2077224 Share on other sites More sharing options...
- 7eAL - Posted August 12, 2009 Share Posted August 12, 2009 I think that Jester's thoughts are pretty much the same as my own: That GK can't lose anything and remain a viable army in any way. If we lose terminators we have no HQ and GK are no longer playable. Get rid of PAGK and there is no GK troops choice and probably no Fast attack choice. What if you just gave them bolters and chainswords instead? Below the belt, Tyrak. That hurts more than the last time I was sent to the excruciators. Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2077415 Share on other sites More sharing options...
jester_prince Posted August 12, 2009 Share Posted August 12, 2009 I think that Jester's thoughts are pretty much the same as my own: That GK can't lose anything and remain a viable army in any way. If we lose terminators we have no HQ and GK are no longer playable. Get rid of PAGK and there is no GK troops choice and probably no Fast attack choice. What if you just gave them bolters and chainswords instead? I think if games workshop did that we would be forced to question their sanity and their ability to lead and engage in a hostile takeover :) Sure they could Nerf their abilities, but personaly I think jervis loves the inquisition to much to let that happen. Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2077460 Share on other sites More sharing options...
Lion in the Stars Posted August 13, 2009 Share Posted August 13, 2009 The proper term is a "tender offer" at least here in the US. No stock options for the idjits making bad decisions, just someone walking up and buying a lot of stock. Then when the next set of elections for the board happens, "Hi, my name's Lion, and I'm the majority shareholder, running for Chairman of the Board. Explain to me why you are continuing to destroy the most valuable part of the company?" I need about $6 million US to pull it off, I think. That would let me buy ~4million GBP worth of stock, which should be a huge portion of the total issued common stock. It's not just GK that are in extremis for the next codex, the sisters are in the same place, as are the Necrons. Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2078269 Share on other sites More sharing options...
Mattsama Posted August 13, 2009 Share Posted August 13, 2009 Not to drag World of Warcraft into this... But I'm prettty sure my Warrior got that same shield out of Eye of Eternity-10 almost a year ago... Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2078716 Share on other sites More sharing options...
ripath Posted August 14, 2009 Share Posted August 14, 2009 What if you just gave them bolters and chainswords instead? Yes GW will give them all bolters and chainswords right after they give power armor to all guardsmen. Of course to herald this monumental change in policy GW will set it off with a bang by giving squats another codex, and destroying the ultramarines chapter. Wahoo record sales for GW Something about that line of reasoning seems amiss..... you know I just can't seem to put my finger on it. Link to comment https://bolterandchainsword.com/topic/175434-new-siege-of-vraks-poster/#findComment-2079244 Share on other sites More sharing options...
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