Legato Posted August 7, 2009 Share Posted August 7, 2009 I've been thinking lately, that instead of putting a Power Fist in every squad, wouldn't it be better to save twenty points and get Melta Bombs? Pro Power Fist: - More Attacks - Power Weapon* Power Fist Cons: - Costs more than most CSM Troops. - Initiative Penalty Pro Melta Bomb: - Same Strength as power fist. - Lower cost compared to power fist. Melta Bomb Cons: - Not a power weapon.* - Only one attack against vehicles. *Note that you could get them a power weapon for 15 points and still be saving 5 points over a power fist. It seems to me that with the exception of monstrous creatures, that getting melta bombs is a better use of points. Thoughts? Link to comment https://bolterandchainsword.com/topic/175444-power-fist-or-melta-bombs/ Share on other sites More sharing options...
40kChrista Posted August 7, 2009 Share Posted August 7, 2009 IIRC you can only use melta bombs on vehicles not troops, etc, so another con for bombs... right now the only model i use with bombs is a CSM lord with wings, power weapon, and icon... kinda backs up where i need him and gets demons/termies on the board as well Grim Link to comment https://bolterandchainsword.com/topic/175444-power-fist-or-melta-bombs/#findComment-2073469 Share on other sites More sharing options...
minigun762 Posted August 7, 2009 Share Posted August 7, 2009 Power Fists are better in almost every situation you can imagine. They squish MCs They smash Dreadnoughts (remember you have to roll a 6 with 1 attack to Melta Bomb a Dread) They have multiple attacks against AV10 rear armor which is often better than 1 Meltabomb. They can be used against infantry unlike Grenades Plus your basic infantry come standard with Krak Grenades, which is enough to destroy most armor and atleast threaten a Dreadnought. The one time a Meltabomb is worthwhile is trying to assault AV14, where you can only glance it with a Power Fist. Of course if you just brought a Melta-Gun along, you could do the same thing but better. Put another way, the Meltabomb is a backup weapon if you feel the urge to take a Power Weapon instead of a Power Fist (like your playing Noise Marines or something). Link to comment https://bolterandchainsword.com/topic/175444-power-fist-or-melta-bombs/#findComment-2073482 Share on other sites More sharing options...
IronWinds Posted August 8, 2009 Share Posted August 8, 2009 PF better. However I do field a couple champions with power weapons and they get melta bombs. Link to comment https://bolterandchainsword.com/topic/175444-power-fist-or-melta-bombs/#findComment-2073524 Share on other sites More sharing options...
Corpse. Posted August 8, 2009 Share Posted August 8, 2009 Meltabombs belong on HQ's that dont often pack powerfists. Aside from the random I5 champ with IoS/MoS that uses a power weapon with meltabombs costing 5 pts less then a powerfist when combined. Fist on everything else normally, I would take one less model if it meant giving a powerfist to my champion instead of a power weapon. In one case for a 1750 deceleration league where starting with 2k and removing 250 pts for every fight (second level) I removed a marine that made sure I couldnt have a second meltagun just to keep that powerfist. Link to comment https://bolterandchainsword.com/topic/175444-power-fist-or-melta-bombs/#findComment-2073551 Share on other sites More sharing options...
Drudge Dreadnought Posted August 8, 2009 Share Posted August 8, 2009 Remember, the fist provides at least 50% of the squads killing power. Power Weapon is nowhere near that. A power weapon champ doesn't even average 1 kill vs meqs. A fist does. And it threatens everything. Link to comment https://bolterandchainsword.com/topic/175444-power-fist-or-melta-bombs/#findComment-2073623 Share on other sites More sharing options...
minigun762 Posted August 8, 2009 Share Posted August 8, 2009 Remember, the fist provides at least 50% of the squads killing power. Power Weapon is nowhere near that. A power weapon champ doesn't even average 1 kill vs meqs. A fist does. And it threatens everything. Its not quite that bad when comparing it just against MEQs. On the charge a Power Fist averages 1.25 dead MEQs whereas a Power Weapons averages 1.0. In combat its 0.83 vs 0.75 respectively. So against just MEQs you're trading a slight increase in killing power against striking at I1. Its all the other stuff that can assault you that really makes the Power Fist worthwhile. To the OP: I just created a thread a few days ago about when its appropriate to use a Power Weapon. Long story short, its only better then a Power Fist in very select situations. Link to comment https://bolterandchainsword.com/topic/175444-power-fist-or-melta-bombs/#findComment-2073869 Share on other sites More sharing options...
chillin Posted August 9, 2009 Share Posted August 9, 2009 Melta Bomb Cons:- Not a power weapon.* - Only one attack against vehicles. Meltabomb cons: does nothing v MC's or anything but vehicles 1 chance to hit vehicles that moverd 6" on 4+, if vehicle moved more then 6" then 1 chance to hit only on 6. At least a PF gets 3 chances. But really, relying on PF to take out vehicles is a poor plan, really you should have plenty of meltas and hvy weops for that. Link to comment https://bolterandchainsword.com/topic/175444-power-fist-or-melta-bombs/#findComment-2074201 Share on other sites More sharing options...
Sons of Horus Posted August 10, 2009 Share Posted August 10, 2009 Power Fists kill MCs while melta bombs do not. Link to comment https://bolterandchainsword.com/topic/175444-power-fist-or-melta-bombs/#findComment-2075277 Share on other sites More sharing options...
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