skarn Posted August 23, 2009 Share Posted August 23, 2009 Well, AFAIK, he benefits from the old retinue rules, so the Daemon attacks the unit as a whole and I get to put the wounds, no? Phil And if he has Sacred Incense (and you give him a familiar) he'll strike before the FW BT and GUO anyway... :P Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2087503 Share on other sites More sharing options...
Gentlemanloser Posted August 24, 2009 Share Posted August 24, 2009 Ooohhh! Nice. :) Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2088348 Share on other sites More sharing options...
MayorDaley Posted August 24, 2009 Share Posted August 24, 2009 I was at Chicago Games Day and read the rules for Hector Rex. It is true he is T3, but he also has "Towering Physique" which gives him T4. He also has "Potent Psyker" which allows him to use all three of the psyhic powers he has in each turn. The powers are Sanctuary, Scourging, and of course, Destroy Daemon. Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2088429 Share on other sites More sharing options...
Gentlemanloser Posted August 24, 2009 Share Posted August 24, 2009 T4 from 'Towering Physique'? Or S4? I initially thought "Huh? Why Sanctuary and use three powers?". But it's not aobut using it as the invulnerable Bubble, but rather to 'force' an end to a CC. ;) (Additionally, did it say those three powers specifically, or can he use *any* three powers he has a turn. Like using two of the above and using his Force Weapon?) I'm imagining Hector (it's a shame we'll need a Retinue to flesh him out, and that will mean no nice Hector + GKT + LR combos...), with a Warrior (for WS5) and a Familiar (for I5), totting a Grimoire, and Sacred Insence. Still in combat at the start of your turn? Fire up Sanctuary, force the Dameon out of CC. Then hit them with your Plasma Pistol (or if you don't want to use your Force Weapon, Scourging), charge back in, fire up Destoy Daemon and hit on 3+/4+, wound on 4+, rerolling any fails to hit and wound, and then Kill something outright. I take back my earlier reservations. He's going to be an utter anti Daemon beast! I just wish he wasn't so fragile though. He's gonna be targetted by as much S6 multi hittign fire as any opponent can bring to bear. :) Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2088643 Share on other sites More sharing options...
Ozybonza Posted August 24, 2009 Author Share Posted August 24, 2009 So does anyone have the book yet, or know when it's released? I'm really interested in getting a GK redeemer, but it depends on what rules it/any other GK stuff has in the book. I don't want to spend a crap ton of money on the book if I don't even end up using it. Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2088724 Share on other sites More sharing options...
boreas Posted August 24, 2009 Share Posted August 24, 2009 I'm imagining Hector (it's a shame we'll need a Retinue to flesh him out, and that will mean no nice Hector + GKT + LR combos...), with a Warrior (for WS5) and a Familiar (for I5), totting a Grimoire, and Sacred Insence. Well, the poster who read the rules did mention 0-9 retinue, so you might just do the GKGM+HR+LR combo! Phil Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2088728 Share on other sites More sharing options...
Gentlemanloser Posted August 24, 2009 Share Posted August 24, 2009 Yeah, but you'd lose out on WS5 and I5. :) (I'd also like to know from anyone with the book whether Forgeworld really did give us an auto hit, S6 AP3 Ignore Cover/Invulnerable save weapon...) Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2088732 Share on other sites More sharing options...
Justicar Valius Posted August 24, 2009 Share Posted August 24, 2009 I second the ignores all saves short of 2+ armour save finding outeyness ;) i wants to own MEQ's and necrons already!!!!!!! Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2089160 Share on other sites More sharing options...
ChaosPhoenix Posted August 26, 2009 Share Posted August 26, 2009 I just got my book. No Grey Knights or Dark Angels rules, just pretty pictures. Hector can use 2 powers per turn, has S4 and T3. Any more questions :(? Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2091003 Share on other sites More sharing options...
Gentlemanloser Posted August 26, 2009 Share Posted August 26, 2009 Is the the GK Land Raider Reedemer Flamestorm Incinterator Cannon an auto-hit, S6, AP3, Ingore Cover, Ignore Invlunerable Save weapon? Does Hector have any other special rules other than using 2 powers a turn? Is there an explaination why his Storm Shield gives a 3+ save? Is it a seperate bit of Wargear explained in his entry, or are we supposed to use the DH rules for it? Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2091030 Share on other sites More sharing options...
skarn Posted August 26, 2009 Share Posted August 26, 2009 Does Hector have the same number of attacks and initiative as a regular inquisitor lord? Also, does his annointed force sword work like Coteaz's annointed weapon or the annointed weapon from the DH armoury? Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2091087 Share on other sites More sharing options...
ChaosPhoenix Posted August 26, 2009 Share Posted August 26, 2009 Is the the GK Land Raider Reedemer Flamestorm Incinterator Cannon an auto-hit, S6, AP3, Ingore Cover, Ignore Invlunerable Save weapon? Does Hector have any other special rules other than using 2 powers a turn? Is there an explaination why his Storm Shield gives a 3+ save? Is it a seperate bit of Wargear explained in his entry, or are we supposed to use the DH rules for it? You're right with the redeemer. No special rule, just a real huge bunch of equipment and 9 henchmen. Nothing about the stormshield. They are showing Dark Angels Sternguard Veterans too with no explanaition. Does Hector have the same number of attacks and initiative as a regular inquisitor lord? Also, does his annointed force sword work like Coteaz's annointed weapon or the annointed weapon from the DH armoury? 3 attacks, his sword is an annointed force weapon. So it instant kills, hits daemons hard but has str 4 I think. He is so damn expensive, more expensive than Calgar and I think Calgar stands a better chance as daemon killer.. Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2091106 Share on other sites More sharing options...
Gentlemanloser Posted August 26, 2009 Share Posted August 26, 2009 You're right with the redeemer. O_O I didn't think they would.... Oh well. Nothing about the stormshield. Hmmm. If you don't mind answering, do they actually give him a 3+ nvulnerable save in his stat line? Or just 2+ Amrour on the Stat line with Storm Shield under Wargear? Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2091257 Share on other sites More sharing options...
ChaosPhoenix Posted August 26, 2009 Share Posted August 26, 2009 You're right with the redeemer. O_O I didn't think they would.... Oh well. Nothing about the stormshield. Hmmm. If you don't mind answering, do they actually give him a 3+ nvulnerable save in his stat line? Or just 2+ Amrour on the Stat line with Storm Shield under Wargear? The Redeemer Landraider is a little more expensiv than the normal one. They say the Stormshield has a 3+ Inv save. Along with the Dark Angels Sternguards, I think it's Forgeworld's kind of saying "inconsistent codicies suck". Too bad there are only some Grey Knights rules, I'm still hoping for the big Grey Knight thingy at Games Day UK which might be nothing at all. Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2091276 Share on other sites More sharing options...
- 7eAL - Posted August 26, 2009 Share Posted August 26, 2009 You're right with the redeemer. O_O I didn't think they would.... Oh well. The Redeemer Landraider is a little more expensiv than the normal one. Expensive enough to compensate for the fact that Flamestorm Incinerators can easily deep-fry anything that isn't in Terminator armour? Including Marine Captains and Chapter Masters, Necron Lords, Bloodthirsters and so on? Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2091385 Share on other sites More sharing options...
ChaosPhoenix Posted August 26, 2009 Share Posted August 26, 2009 You're right with the redeemer. O_O I didn't think they would.... Oh well. Nothing about the stormshield. Hmmm. If you don't mind answering, do they actually give him a 3+ nvulnerable save in his stat line? Or just 2+ Amrour on the Stat line with Storm Shield under Wargear? The Redeemer Landraider is a little more expensiv than the normal one. They say the Stormshield has a 3+ Inv save. Along with the Dark Angels Sternguards, I think it's Forgeworld's kind of saying "inconsistent codicies suck". Too bad there are only some Grey Knights rules, I'm still hoping for the big Grey Knight thingy at Games Day UK which might be nothing at all. Hector Rex is 285 pts for a Daemon killing machine which can be instant killed easily. The Redeemer is 270 pts. The average is fine ;-) Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2091434 Share on other sites More sharing options...
skarn Posted August 26, 2009 Share Posted August 26, 2009 3 attacks, his sword is an annointed force weapon. So it instant kills, hits daemons hard but has str 4 I think. He is so damn expensive, more expensive than Calgar and I think Calgar stands a better chance as daemon killer.. So Rex (with a familiar and warrior) hits daemons on a 3+/4+ (rerolling misses), wounds all daemons on a 4+ (rerolling misses) and auto kills any he wounds? If so, Calgar is better at killing daemons en masse, but Rex is the best chance the Imperium has of taking out the FW greater daemons quickly. Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2091641 Share on other sites More sharing options...
Gentlemanloser Posted August 26, 2009 Share Posted August 26, 2009 This problem then arises.... If he's using a Codex Marine Storm Shield, then by rights he should be using an Instant Death causing Force Weapon. Which would make any Daemon immune to its Instant Death. Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2091644 Share on other sites More sharing options...
boreas Posted August 26, 2009 Share Posted August 26, 2009 Arg... I so wish GW would adopt an "a bolter is a bolter is a bolter" ruling in a FAQ. The codex discrepancies are ridiculous. And yes, if I was playing Daemons and somebody pulled Rex killing my 888pts daemon after blocking a wound on a 3++ save from his storm shield I'd be really unhappy... Phil Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2091658 Share on other sites More sharing options...
Gentlemanloser Posted August 26, 2009 Share Posted August 26, 2009 Indeed... Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2091662 Share on other sites More sharing options...
skarn Posted August 27, 2009 Share Posted August 27, 2009 This problem then arises.... If he's using a Codex Marine Storm Shield, then by rights he should be using an Instant Death causing Force Weapon. Which would make any Daemon immune to its Instant Death. Hmm... what does it say in his entry regarding his FW I wonder? Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2091732 Share on other sites More sharing options...
boreas Posted August 27, 2009 Share Posted August 27, 2009 This problem then arises.... If he's using a Codex Marine Storm Shield, then by rights he should be using an Instant Death causing Force Weapon. Which would make any Daemon immune to its Instant Death. Hmm... what does it say in his entry regarding his FW I wonder? Indeed, if it's listed as a Force Weapon, period, do we refer to the Codex: DH or the WH40k rulebook? Phil Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2091775 Share on other sites More sharing options...
Gentlemanloser Posted August 27, 2009 Share Posted August 27, 2009 Plot thickens when he's got more cross codex Wargear (I'm assuming Psychic Hood. Is it unlimited Range or 24"?), and things DH specific (Like Sacred Insence). If he's got DH Codex Wargear, you'd expect him to use DH rules for his wargear. :P Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2091935 Share on other sites More sharing options...
ChaosPhoenix Posted August 27, 2009 Share Posted August 27, 2009 I can't write down his full rules, because I will get beaten up by the copyright daemon. But I can tell you his rules are a bit mystifying. He's got a sidebox with some info. There is in summary style a list of his special rules. But the text is not written in the usual "rules style". It's more like "His stormshield does +3 inv, you know. The Emperors tarot gives you +1 on going first." Blablabla, yadda yadda yadda. For example:"Psychic test to kill any wounded opponent regardless of wounds (Force Weapon)." So I've got no clue if thats a full explanation or not. But I don't think so, since henchmen rules would be missing. I really like the book, even if I liked Vraks 2 more. But some entries are a little weird and full (really full) of typos. For Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2091947 Share on other sites More sharing options...
Gentlemanloser Posted August 27, 2009 Share Posted August 27, 2009 But, but, the Emperors Tarrot doesn't do anything any more... (silly lazy GW!) And that will just muddy the waters as to whether 'his' force Weapon Kills Outright, or inflicts Instant Death. :/ Link to comment https://bolterandchainsword.com/topic/175578-siege-of-vracks-3-question/page/2/#findComment-2092095 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.