wizard12 Posted August 10, 2009 Share Posted August 10, 2009 Right, I'm writing a datasheet for a GK Chaplain now as far as I understand, as a grey knight needs now reasurence in the emperour on the battlefield the chaplain takes up the role of battlefield apoticary. Now if I'm right in this (please tell me if I'm not, thanks) would the chaplain carry a Narthecium? On other equipment, I am giving him a rosarius and a pair of nemisis lightning claws. Now on these I'm wondering wethere to make them master crafted as in the book grey knights, Chaplain Durendin wears ornate nemisis lightning claws that had been passed down for genterations. And I wonder if this is enough justification to make them master crafted. I've desided not to give him a Crozius Arcanum because the book says that one of his arm's is painted black as his sign of office thus leaving the Crozie unneeded. But then again, I might just model it on him hanging from his belt or maybe like a banner to show his status on the battlefield. right, I'm off to serch the forums for the other Grey Knight chaplains. please leave your thoughts/critisiums. Any and all exepted. Link to comment https://bolterandchainsword.com/topic/175646-gk-chaplain-equipment/ Share on other sites More sharing options...
GlauG Posted August 10, 2009 Share Posted August 10, 2009 Accepted rather than excepted, I hope. ;) I posted last week that I'm going to do one with a "Nemesis Crozium", basically. Using the huge-ass Force Staff from the SM Termie Libby. He'll just count as a Grand-Master. Link to comment https://bolterandchainsword.com/topic/175646-gk-chaplain-equipment/#findComment-2075657 Share on other sites More sharing options...
Justicar Valius Posted August 10, 2009 Share Posted August 10, 2009 Well I think a GK chaplain should have a nemesis force weapon because he is a grey knight. You can give him the option for master crafted nemesis force weapon. Now about the lightning claws... they also should be an option too as an upgrade to his nemesis force weapon. Also what rank will he be for the purposes of nemesis force weapons? All things to consider but that's just my 2 cents Link to comment https://bolterandchainsword.com/topic/175646-gk-chaplain-equipment/#findComment-2075680 Share on other sites More sharing options...
jamsight Posted August 10, 2009 Share Posted August 10, 2009 GK chaplians are no different from Codex Chapter except for their shield of faith were in they need phyic powers to protect themselves from the horrors the deamons throw at them. So go with a termie armoured chaplin with accium in the SM Codex and give him the niffty GK powers and wella GK chaplin Link to comment https://bolterandchainsword.com/topic/175646-gk-chaplain-equipment/#findComment-2075684 Share on other sites More sharing options...
SamaNagol Posted August 10, 2009 Share Posted August 10, 2009 Stats of a BC but with 2 wounds. Litanies of Hate And some fancy AoE rule against chaos of some description. Link to comment https://bolterandchainsword.com/topic/175646-gk-chaplain-equipment/#findComment-2075698 Share on other sites More sharing options...
wizard12 Posted August 11, 2009 Author Share Posted August 11, 2009 I was thinking of making the nemisis force claws count as being weilded by a grand master as the chaplain is almost or even more expeirianced than the grand master in my opinion. I gave him the option of taking anything form the armoury like most grey knights I was also planing to give him a retinue of some sort or do you think that will be a bit much? I thought of giving him a special rule called "keeper of our sins" which represents his infinate knowleage in helping the commander deploy his forces, in other words it works the same as an emperours Tarot and I gave him the hammerhand and holocaust physic power in the form of a special rule. Heres how I was planning to convert him; Take a brother captain, give him lightnig claws, swap his head for the chaplain's, use something like a thirible (insence burners to those who don't know that word) and possiblely stick a big book on him or something like that what do you think. Link to comment https://bolterandchainsword.com/topic/175646-gk-chaplain-equipment/#findComment-2076111 Share on other sites More sharing options...
wizard12 Posted August 11, 2009 Author Share Posted August 11, 2009 had a new idea, how about the chaplain, when he charges daemons or a unit joined by daemons, he and any unit he is with gain +D6 attacks instead of the normal +1 Link to comment https://bolterandchainsword.com/topic/175646-gk-chaplain-equipment/#findComment-2076116 Share on other sites More sharing options...
SamaNagol Posted August 11, 2009 Share Posted August 11, 2009 Plus D6 attacks for the unit on the charge would be horrific. Especially with S6 Power Weapons. Litanies of Hate/Preferred Enemy is nasty enough on GreyKnight Terminators. For 'Nemesis Force Claws' just amalgamate the 2 rules. +1 Attack, S6, Power Weapon, re-roll to wound. That's nasty enough. His AoE could be him and any squad he is a member of always strike first against forces of Chaos? If it is a datasheet for Apoc or what have you, I would keep his equipment fixed and fun. This isn't too horrible but it will still carve through pretty much all units in CC. So that would be: Chaplain Durendin WS BS S T W I A LD 5 4 4 4 2 4 3 10 Litanies of Hate: Gives unit Preferred Enemy - Everyone Nemesis Force Claws: +2 strength, counts as 2 CCW, no armour save, re-roll to wound, built in Storm Bolter "I am the Emperor's Hammer...." : Durendin and any unit he is leading Always Strike First against any Chaos units on the turn they assault. This rule over-rides any rules which would otherwise affect the order in which models strike in close combat. Durendin and his unit will always strike before any Chaos models when they make an assault. Link to comment https://bolterandchainsword.com/topic/175646-gk-chaplain-equipment/#findComment-2076233 Share on other sites More sharing options...
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