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CC weapon on Canoness


Spellscape

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But I'd tell you that in my opinion a blessed weapon is just plain better.

well i look at this from this stand point . she is already slower then most other IC , so it doesnt matter if I use eviscerator or a blessed blade. but the big difference is when she fights other IC [and as a counter unit both of them should be doing that a lot] is that when i go +2str she can instant death t4 characters [and considering low number of attacks its crucial to kill stuff that can treat normal sob units] with a str 7 blessed weapon I cant do that.

But I'd tell you that in my opinion a blessed weapon is just plain better.

well i look at this from this stand point . she is already slower then most other IC , so it doesnt matter if I use eviscerator or a blessed blade. but the big difference is when she fights other IC [and as a counter unit both of them should be doing that a lot] is that when i go +2str she can instant death t4 characters [and considering low number of attacks its crucial to kill stuff that can treat normal sob units] with a str 7 blessed weapon I cant do that.

 

I suppose it depends on what you use her for then. ;)

 

Personally I use my cannoness as a flying suicide rocket of doom. So hitting my target at the same time, or even before and not after(and get killed) is crucial to me. Equipping her with the mantles of 2+ save and ignore-first-insta-death-wound makes her quite expensive but that makes up for what she gets done. Blowing up wartrukkz and holding up cybork 'eavy armour 'nobz with power klaws for 4 turns is worth it for me. ^^'

 

Cheers!

A Canoness w/Eviscerator isn't instant deathing anything except GEQ at str6, the jeske. She will pop open armor easier though.
...unless you go HotE which gives her the required S8 for nailing those T4 IC's.

 

It comes down to personal preference but I tend to go for BW over evis unless I'm running 2 canoness'. The master crafted S5 PW has an edge for MC/character killing especially when you boost her I using faith.

A Canoness w/Eviscerator isn't instant deathing anything except GEQ at str6, the jeske. She will pop open armor easier though.

 

 

and I said : but the big difference is when she fights other IC [and as a counter unit both of them should be doing that a lot] is that when i go +2str she can instant death t4 characters

 

 

Blowing up wartrukkz and holding up cybork 'eavy armour 'nobz with power klaws for 4 turns is worth it for me

with the mix wound allocation on nobz it would probablly take 2 turns for you to actually kill one a str 8 canones instant kills any nob that failes his cybork body save.

Blowing up wartrukkz and holding up cybork 'eavy armour 'nobz with power klaws for 4 turns is worth it for me

with the mix wound allocation on nobz it would probablly take 2 turns for you to actually kill one a str 8 canones instant kills any nob that failes his cybork body save.

 

Difference her is that if you then want to also keep her alive you need to spend 2 faith points a turn... Which quickly depletes the pool...

Where as spending a turn or two more but keeping them locked and the cannoness alive is a better choice. ;)

 

Besides, imagine you have all those nobz running at you and you send your lonely cannoness at them with her trusted eviscerator. *smack* and you got 2 nobz down then suddenly. *poof* What happened? Yer angry lady gone squished by me klaw!

 

And you got that big unit of nobz running around again... Threatening you're units. :)

 

(Note: I don't know how off-topic this went now but oh well, probably not much)

 

Cheers!

Besides, imagine you have all those nobz running at you and you send your lonely cannoness at them with her trusted eviscerator.

first of all every good sob build plays with 2.

*smack* and you got 2 nobz down then suddenly.

more like 1 . considering half hit [4 attacks] wound on +2 and then they use inv/.

Yer angry lady gone squished by me klaw!

yes , thats more or less what happens to hqs in most armies every game . they die . the question is how long will she surive with +2 inv save will she die on my or on opponent turn . if she dies on his turn the nobz will get double taped and will draw fire from as many exos as possible.

 

Difference her is that if you then want to also keep her alive you need to spend 2 faith points a turn... Which quickly depletes the pool...

Where as spending a turn or two more but keeping them locked and the cannoness alive is a better choice

this is where it makes no sense to me. If a canones or two charge a unit of nobz they techniclly should survive for 1 turn. this is one turn when sob units are not charged by nobz. If I "keep the canons alive" they go after the troops , those die and I loose . Also how is a canones with a blessed blade a better lockdown unit then one with eviscertor , when all the gear save the weapon is the same ?

Difference her is that if you then want to also keep her alive you need to spend 2 faith points a turn... Which quickly depletes the pool...

Where as spending a turn or two more but keeping them locked and the cannoness alive is a better choice

this is where it makes no sense to me. If a canones or two charge a unit of nobz they techniclly should survive for 1 turn. this is one turn when sob units are not charged by nobz. If I "keep the canons alive" they go after the troops , those die and I loose . Also how is a canones with a blessed blade a better lockdown unit then one with eviscertor , when all the gear save the weapon is the same ?

 

Maybe my fail English has shown it's ugly face again, I dunno...

 

What I meant wasn't to keep the cannoness's alive by(what I read your post as) not doing damage to the nobz but more tarpiting them keeping them locked in combat.

If they're locked in combat and you're troops die by the hands of said nobz, you're doing it wrong! :)

 

Where as why I think blessed weapons are better than eviscerators for this(still I'll be forced to take one) is that the BW doesn't reduce your I to 1, which the Eviscerator does.

So instead of having the same number of powerklaw attacks to save as when you began hitting each other you could have 1 nob less attacking.

Granted that you use Spirit of the martyr keeps them alive for even longer. (cannoness's)

 

I'm well aware that HQ's tend to die in the game, but that is in no way a valid argument to make her less capable of dealing with PF's/PK's before they bite them.

Even though they'll be hitting at the same time and wound just as good(except vs MEQ) the slight difference is that the BW is master-crafted, allowing you to take one of those pesky misses and re-roll it which you can't do with the eviscerator.

Limiting you to your puny 2-1 hits, 1 wound, 1 passed inv. save...

(remember, no matter how much you wound on 2+ you will roll 1's...)

 

I hope I made some sense now. ^^

 

Cheers!

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