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Great company question


ant7

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Does anyone know how a great company is composed? Is it roughly the same as a vanilla marine company?

No... since we dont replace losses like a C:SM army would, our GCs fluctuate in size. Weve had alot of arguments and debates over the subject... best guess is between a 150-350 marines per Great Company, with the Great Wolfs being a little larger.

Sorry I didn't look it up on this site. I did however google it and didn't get any answers that way. Thanks Vash and gray mage for your answers though. I have been in this hobby since about 92 and the wolves were the first codex I bought. I loved it then but I was younger and other distractions caught my eye (girls, parties) but I have some cash stashed away and I dug out my old codex the other day and it was a great inspiration.

There are no exact figures, but at least we know that the majority of a great company is composed of Grey Hunters. The next biggest amount would probably be Blood Claws, and then a few long fangs. The Great Company might also include a few scouts, depending on the Codex you are looking at (in 2nd Ed. all Scouts belonged to the company of the Great Wolf). Finally, the Wolf Lord has his bodyguard of between 5 and 20 Wolf Guard.

 

A Great Company might look something like this:

 

1 Wolf Lord

 

60 Grey Hunters

 

40 Blood Claws

 

10 Long Fangs

 

10 Scouts

 

10 Wolf Guard

 

Plus vehicles.

 

That is no standardised structure, so the numbers may vary from Great Company to Great Company. Another company might be bigger or smaller, and have a different amount of certain unit types. Generally though the majority will be Grey Hunters. There should also be a fair amount of Blood Claws since it is expected that not all Blood Claws will make it to be Grey Hunters, and fewer still will make it to Long Fangs.

Legatus- Thanks, I appreciate the breakdown. I have a crazy idea of building a great company. I wonder if the new sky riders that have been rumored are pulled from the gray hunters or blood claws?

 

I'd imagine they'd stay as Blood Claws because the Hunter's would be more suited to bikes as they are slightly less insane.

 

Also I take the 20 Wolf Guard as a thing to prevent termie spam. In apocalypse I believe you can have as many as you want?

 

I'll give you a breakdown of my proposed company (it seems a bit light but I'll find a way to expand it, more troops. They've taken a load of casualties!) :

 

Wolf Lord

 

6 Wolf Guard Battle Leaders

 

18 Wolf Guard

 

45 Grey Hunters

 

28 Blood Claws

 

10 Long Fangs

 

Then I attach 2 Rune Priests (greedy I know), Ulrik, and will probably attach an iron priest if his rules get bumped, lots of dreads!

I don't include scouts (Mainly because I'm going to convert some guys with helmets because I can't do faces)

 

Then lots of armour:

3 Crusaders

2 Land Raiders

2 Predators

2 Whirlwinds

2 Razorbacks

3 Rhinos

 

Definitely need some bikers to throw in there with another WGBL and PL

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