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Tsuro's Great Hunt Wolf Lord


Tsuro

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Connection issues have prevented posts until now, but I'll put up all the photos I've got so those that are interested can see it's progression.

I was hoping to start painting the figure this weekend, but its obviously not there yet. Reckon it'll be a race to the finish for me to complete it in time.

Thoughts so far:

  • I bulked up the torso to try and avoid the 'wasp waist' of the plastics, but I don't know if it was all that successful. I think I might have set the legs too far apart when I repositioned them.

  • The pose is extremely static, possibly more so than I intended (I wanted a 'commanding' figure over a charging one). I'm hoping that once I sculpt a flowing cape it won't look as bad.

  • The generic chest piece is going to be covered by the front of a large wolf pelt, so hopefully all you'll see is the wing sides (like the old WG standard bearer)

  • I'm relying on the pelt, the paint job and possibly a shoulder pad to convey the 'wolfishness.' Any additional details will be functional or generically ornate, similar to Aerion's Russ illustration.

  • The figure will be armed with a combi-weapon and a power/frost sword. I chose this loadout because I wanted to build a combi-weapon and paint a power sword; although as Azrael and Helbrecht are, I believe, similarly armed It does seem like a fairly commandary build and I like the idea of having a wolf version.

  • I shortened the sword so it wouldn't stick 'through the floor' and to play up the historical allusion, but I couldn't get the point right and filed down too much. I still don't like the point so now I've got to re-build the blade so I can work it down again. I originally wanted to build a combi-weapon that would be massive, but since the figure wil have it slung over it's back Helbrecht style I've had to go for a slimline one. I'm intending it to be in the style of the limited Dark Angels captain, but smaller. The last picture shows the start of that, and the bits I'm going to use in their approximate positions.

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Tsuro

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I've worked up the gauntlets and knee pad, and started the detailing on the leg. The sword has been the very devil to get right, so much so that I've gone and re-attached the tip - hopefully I'll be able to get it looking nice and flat again.

I've removed the hip plates to make their green-stuffing easier, but I haven't started them yet so there's no picture.

I'm going to start work on the cloak tomorrow, which I am not looking forward to one little bit; it's going to make or break the model and I can't see it being anything other than a monumental pain in the proverbial.

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Tsuro

Thanks for the kind words, although I have to attribute any success I may have had to above average patience over artistic flair.

As for why some of the GS is brown, the short answer is that I was experimenting.

The long answer:

You've probably read before that GS can't be sandpapered or filed. This is
not
true, (If you've created an object out of GS and after it has cured you realise the surface isn't as super-smooth as it appeared when it was wet, you'll have very few problems in filing down the imperfections.) but neither is it entirely false.

It's when working on small or thin sections that difficulties arise, because GS retains a degree of flexibility when cured.

e.g It can be difficult to use a file to make sharp corners, and because it is pushed and pulled with the file it will work its way off the model. If you make a sword or an arm out of GS it'll be extremely bendy, hence the use of internal frames, but depending on your usage even that might not completely solve your problems. Which is when you use something else.

Something inflexible. The Brown portions on the model are not 'brown stuff' which is to say they're not brown kneadatite. It's actually some terracotta milliput that I dug up from about ten years ago. The intention is the same however- to create stiffer sections where required.

I used it 'neat' for the bionic foot, so I could file it down nice and sharp, but even there I had to build it up in two layers as the milliput is only slightly adhesive. Everywhere else I have mixed it with GS (which it seems to gel with) to stop it sloughing off the model. The proportions are fairly arbitrary, and some times I don't get the desired benefit, but I think it's got it's uses - I was pretty happy with the inner legs, where it meant I was able to file the new sections flush with the old. And unless I want the cape to be bendy (I don't) I'm going to have to use a lot of it there.

The GS on the leg is finished now. If you can't tell, it's supposed to show flames coming out of wolf heads either side of the leg and surrounding the central jewel. Because of the placings of the vents the wolves look more like bizaar wolf/snail hybrids than anything else right now, but I'm really hoping the paint-scheme cures that. I enjoyed doing the flames, so much so that I got carried away and went and did a swirly design on the knee pad. I think I'll run with that theme.

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Tsuro

I was working on some true-scale grey slayers, but they never got further than half done so theres not much to see in that thread right now. I'm going to return to them when I've finished this model though. Luckily, Grey hunters have Bolter, BP & CCW now - thats what I was modelling.

I don't have any painted stuff yet - nothing I've done since coming back to the hobby is board appropriate and all my old wolfs are probably about a decade old.

I've put his arms back on now and sculpted the shoulder pad mounts. I may not get a chance to post tomorrow though so I took a pic as it was drying.

The sword is as good as I'm going to get it. It's a little thicker towards the tip but not disasterously so. It looks pretty smooth right now, but if there are imperfections I'll work them into the "shimmering power field" or whatever I paint, rather than file them down.

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Tsuro

I wasn't in much over the weekend, but I have got the model to a position where I can start working on the cloak.

I was thinking that it was going to be a nuisance painting around the model's left arm, so it now comes off at the elbow.

I'm not incredibly keen on where the right arm connects to the torso, and the cut away should be pointing forward not up but I haven't got time to change it and I'm not sure how much will be visible once everything else is added.

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Tsuro

I'm currently trying my hand at some Free hand Green Stuff work and it's really hard to keep that stuff under control so I'm very impressed with what you've done.

Tell me about it. If I'm doing something complicated (like the leg) I break it down into sections, and I don't start on one until the other is completely set. That way I can work all around it without damaging what I've already done. The downside is you can't work on the model during this time, so it takes forever to achieve anything. I have heard that some people use lamps to speed up the curing time, but I've not done this myself.

I've started work on the cloak, but as you can see it doesn't look so hot right now. The best thing about it is that I was able to properly gauge the milliput/greenstuff mix so it's very stiff.

The rest of the parts are only blu-tacked on, and you can see how little of the cloak/pelt is visible from the rear when the back pack and combi weapon are added; which means I don't have to worry about getting those bits "just right."

I originally planned to alter the wolf-skull clasp on the front, but that seems like too much effort for too little gain now, especially as that pledge deadline keeps getting closer and closer.

The back pack is only a stand in. I'm going to try and build a smaller one as I don't want it to overwhelm the model.

I've got to GS the gaps in the combi-weapon, but otherwise I'm fairly pleased with its design.

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Tsuro

That looks great!!! however if i was you i would remove the combi-bolter from the back. looks kinda odd. Great job though!

I know what you mean. Unfortunately with the cloak being where it is there is really no other place for the weapon to go, which means I either put it there or jetison the piece entirely

The bionic leg is really fitting for a Great Hunt Wolf Lord. It gives the 'Ahab' feel of a man obsessed with following through with his goal to the end. Nice touch.

I like your thinking. I chose to put a bionic leg there because I knew the cloak wouldn't be behind it and I thought that might make the slimness more prominent (Also I wanted a stab at building one.) Though I might adopt 'Ahab' as my retconned reason

It's looking like I've got another full-weekend in front of me, which means less time to work on this, which means I'm going to be getting right up to that deadline. damnit

I've filed the cloak down and sculpted the sides (apologies for no front view). The wolf pelt has now been fixed in place, but I've obviously got to sculpt the missing portions.

If I decide not to fix a scope, the combi weapon is all but done (again, no picture. sorry) and the right hand is well on it's way. I'm also about 3/4 of the way through the new back pack, assuming I don't go crazy with detailing. I have, however, just realised that I haven't even begun working on the shoulder pads yet. agh

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Tsuro

Seven days between updates. tsk tsk

The weekend was as unproductive as I feared, but that was nothing compared to the rest of the week. I believed I was strong, that I had disciplined my mind, but I was wrong.

ODST arrived and made me cry uncle.

Nevertheless I am ever-nearing completion. As you'll see, I have completed work on the pelt and begun the shoulder pads (which now only need surface detail). I was going to attempt a wolf's head relief on the figure's left pad, but I've decided that as it was going to obscure the cloak going over the elbow, and time and skill are against me, not to do it this time.

The power pack is all-but complete, but once again I've neglected to take photos. Ditto the right hand - annoyingly I lost the thumb somewhere, so I had to sculpt a new one. I can't decide if I like it or not.

Left to do:

Detail shoulder pads

Detail Power pack

Fix combi weapon to back and sculpt strap

Attach hand

Decide on head

Attach head

(maybe re-sculpt the hair)

Base

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Tsuro

Lack of internet prevented my posting yesterday, but here is what the model looked like then.

Obviously the head on the model isn't the proper one, but as I'd stuck that head on a stick I'd thought I'd use a proxy.

There are a few things yet to be fixed in the photo, such as GSing the right wrist, but I did them yesterday and started painting today.

I've got the base coating almost complete, but I'm not going to bother with WIP now because theres not much to see. I might post some tomorrow, but as I'm aiming to finish on Friday probably not.

The hair was a royal pain to do, and I'm not sure I could have made the fiqure more awkward to paint. I have a new appreciation for the model makers who have to worry about that and making sure the model comes out of the mold right.

This http://www.coolminiornot.com/store/product.php?xProd=2585 is the "inspiration" for the model. As you can see, I was fairly shameless in my copying of it.

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Tsuro

How does the brown epoxy work for you? I've been tempted to give it a go, but never have.

It's been working fairly well. Without it the cloak would have been really flexible. This way it's nice and stiff. I wouldn't use it exclusively though.

Excellent GS work there Tsuro. Once the mini is finished, some tutoials would be more than welcome

I'd be happy to provide any assistance I can. what sort of thing did you want to know?

Heres how the model looks right now.

Obviously there's still a lot of work to be done. I'm going to finish it off this evening and then when I get back tomorrow I'll post the completed images. These were taken on my phone, and they don't show most of the shading (although that may have more to do with the strong light source, I'll investigate that) so I'll try and scrounge up a better camera from somewhere.

critique on the paint work thus far -

The cloak looks redish in the pictures, which is what I wanted. Sadly in real life it's purplish - I shouldn't have used scab red for the blending.

I used space wolf grey for the base colour, but I was aiming for a "2nd edition Ragner Blackmane" white armour effect. I didn't get it right though. Maybe next time.

I put a lot of effort into the gold, which wasn't reflected in the finished effect. I could have just used a brown wash for all the energy I'm getting from it.

I remember being able to paint eyes, but it's not working out this time. Since I plan on painting a lot of bare heads I guess I'd better practice. In fact the face as a whole was a nuisance to do.

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Tsuro

How does the brown epoxy work for you? I've been tempted to give it a go, but never have.

It's been working fairly well. Without it the cloak would have been really flexible. This way it's nice and stiff. I wouldn't use it exclusively though.

Excellent GS work there Tsuro. Once the mini is finished, some tutoials would be more than welcome

I'd be happy to provide any assistance I can. what sort of thing did you want to know?

Heres how the model looks right now.

Obviously there's still a lot of work to be done. I'm going to finish it off this evening and then when I get back tomorrow I'll post the completed images. These were taken on my phone, and they don't show most of the shading (although that may have more to do with the strong light source, I'll investigate that) so I'll try and scrounge up a better camera from somewhere.

critique on the paint work thus far -

The cloak looks redish in the pictures, which is what I wanted. Sadly in real life it's purplish - I shouldn't have used scab red for the blending.

I used space wolf grey for the base colour, but I was aiming for a "2nd edition Ragner Blackmane" white armour effect. I didn't get it right though. Maybe next time.

I put a lot of effort into the gold, which wasn't reflected in the finished effect. I could have just used a brown wash for all the energy I'm getting from it.

I remember being able to paint eyes, but it's not working out this time. Since I plan on painting a lot of bare heads I guess I'd better practice. In fact the face as a whole was a nuisance to do.

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Tsuro

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