hilander Posted September 15, 2009 Share Posted September 15, 2009 As I understand the current rules, MoW doesn't prevent the model from firing with whatever weapon it has...so I was reforming my Wolf Guards to meet the new codex requirements and one thing came to my mind: why not give MoW to the guy with AC? Is that legal? Fluff wise this would represent him using his minigun in CC thus gaining rending, with his second hand busy wielding SS or whatever you wish. I was always huge fan of assault cannons, I guess I have seen Predator movie too many times;-) What do you think, is it viable? In game terms he would replace his bare 2 attacks with 2-7 rending and shield would grant him invulnerable save, that would keep him alive much longer, but would be a bit pricey...just an idea and yes I can smell a bit of cheese here <_< Link to comment https://bolterandchainsword.com/topic/178610-wg-mow-idea/ Share on other sites More sharing options...
Baluc Posted September 15, 2009 Share Posted September 15, 2009 It says you attack with tooth and nail, and thus do not gain an bonuses in combat got weapons, or gear. Though he could have the assault cannon Link to comment https://bolterandchainsword.com/topic/178610-wg-mow-idea/#findComment-2112361 Share on other sites More sharing options...
Gentlemanloser Posted September 15, 2009 Share Posted September 15, 2009 Wait a minute... So a SW with the Mark of the Wulfen armed with a Frost Blade can't attack with a +1 Strength Power Weapon? :/ Link to comment https://bolterandchainsword.com/topic/178610-wg-mow-idea/#findComment-2112371 Share on other sites More sharing options...
Baluc Posted September 15, 2009 Share Posted September 15, 2009 Exactly, this book is actually fairly well written from a balance point of view, there are a few wonky things like the saga of the Beastslayer which doesn't say in combat, so tecnically ulrik re-rolls to hit with his plasma pistol at T5 models, walkers, and MC. I mean wolf lords have 4 attacks base, 4+1 for ccw + 1 for charge/counter attack + d6 rending strength 5 attacks is a bit much don't you think. We're close combat but thats Khârn levels. Also I feel like the no WG for skyclaws in intentional as well, being given the option for MoftW instead to compensate. The way they describe the BC seconded to the Skyclaw units would definitely suggest this is intentional. Link to comment https://bolterandchainsword.com/topic/178610-wg-mow-idea/#findComment-2112377 Share on other sites More sharing options...
Night Runner Posted September 15, 2009 Share Posted September 15, 2009 Also I feel like the no WG for skyclaws in intentional as well, being given the option for MoftW instead to compensate. The way they describe the BC seconded to the Skyclaw units would definitely suggest this is intentional. I have to agree with you. Its the MotW. BC and SwiftC don't have the MotW according to what I've read on the site so far, but they do get WG. So I think they gave SkyC the MotW and took away WG just to vary and diversify. There's a saying 'give with one hand and take with the other'. But then again, GH have MotW and they still get a WG leader! Also nothing is stopping us giving the SkyC a Wolf Priest, so why not a WG. They are less powerful after all. Who knows? <_< But once again I honestly hope its just a simple omission. My hopes are high yet. Link to comment https://bolterandchainsword.com/topic/178610-wg-mow-idea/#findComment-2112388 Share on other sites More sharing options...
Gentlemanloser Posted September 15, 2009 Share Posted September 15, 2009 mean wolf lords have 4 attacks base, 4+1 for ccw + 1 for charge/counter attack + d6 rending strength 5 attacks is a bit much don't you think. We're close combat but thats Khârn levels. IIRC doesn't the Mark trade the A stat of the target for it's own D6+1? So putting one on a A1/2 Marine would be getting more 'bang for your buck' than putting one on an A4 Lord. I don't really see them as that attractive any more now. A large point cost for a couple of more attacks and Rending. When a Power Weapon would probably be a better option anyway. Edit: What is the wording on the Mark's attacks? If it replaces the A statistic, is that before or after other modifiers like second weapons and charge bonuses? Link to comment https://bolterandchainsword.com/topic/178610-wg-mow-idea/#findComment-2112475 Share on other sites More sharing options...
hilander Posted September 15, 2009 Author Share Posted September 15, 2009 I agree that it looks most efficient on low A models like GH and WG, the real question is: is it worth stacking it with heavy weapon in WG or special weapon in GH packs? Link to comment https://bolterandchainsword.com/topic/178610-wg-mow-idea/#findComment-2112490 Share on other sites More sharing options...
El Scotcho Posted September 15, 2009 Share Posted September 15, 2009 Yes MotW does replace your attack stat with D6+1 and make it so you cant use any of you gear in close combat. The only use I see for it currently is giving it to a WG with an assault cannon or cyclone (or both, because the codex doesn't say you cant) and letting him rip stuff to shreds in both phases that he can participate in. Link to comment https://bolterandchainsword.com/topic/178610-wg-mow-idea/#findComment-2112491 Share on other sites More sharing options...
Gentlemanloser Posted September 15, 2009 Share Posted September 15, 2009 For having an A Cannon/Cyclone, he must already be in TDA, which would give him a Power Wepaon by default. I'm not sure it's worth paying the large cost for a Mark to give him some extra S4 rending attacks. :/ Link to comment https://bolterandchainsword.com/topic/178610-wg-mow-idea/#findComment-2112518 Share on other sites More sharing options...
El Scotcho Posted September 15, 2009 Share Posted September 15, 2009 Yeah I agree. I personally probably won't be giving it to anybody but WG intended to lead a bloodclaw pack, because then he might be able to keep up with them attacks-wise. On an aside, how would you guys model a guy with MotW? I was thinking that if I put one in my army list, I might use one of the 13th company models with his chaosy bits filed down or sculpted over with a wolf pelt or something. Link to comment https://bolterandchainsword.com/topic/178610-wg-mow-idea/#findComment-2112639 Share on other sites More sharing options...
Valerian Posted September 15, 2009 Share Posted September 15, 2009 mean wolf lords have 4 attacks base, 4+1 for ccw + 1 for charge/counter attack + d6 rending strength 5 attacks is a bit much don't you think. We're close combat but thats Khârn levels. IIRC doesn't the Mark trade the A stat of the target for it's own D6+1? So putting one on a A1/2 Marine would be getting more 'bang for your buck' than putting one on an A4 Lord. I don't really see them as that attractive any more now. A large point cost for a couple of more attacks and Rending. When a Power Weapon would probably be a better option anyway. Edit: What is the wording on the Mark's attacks? If it replaces the A statistic, is that before or after other modifiers like second weapons and charge bonuses? MoW replaces a model's normal attacks with d6+1. You don't get a bonus for a second CCW as you are using tooth and nail. Can't be combined with a SCCW for the same reason. You still get an additional +1 for charging, +1 for Logan's once per battle bonus to those within 18", or Ragnar's +d3 for charging (plus his Furious Charge). Link to comment https://bolterandchainsword.com/topic/178610-wg-mow-idea/#findComment-2112775 Share on other sites More sharing options...
lokeiSHP Posted September 16, 2009 Share Posted September 16, 2009 Yeah I agree. I personally probably won't be giving it to anybody but WG intended to lead a bloodclaw pack, because then he might be able to keep up with them attacks-wise. On an aside, how would you guys model a guy with MotW? I was thinking that if I put one in my army list, I might use one of the 13th company models with his chaosy bits filed down or sculpted over with a wolf pelt or something. Personally modeling with facial tattoo's as per the previous outgoing dex. Link to comment https://bolterandchainsword.com/topic/178610-wg-mow-idea/#findComment-2113568 Share on other sites More sharing options...
Grey Mage Posted September 16, 2009 Share Posted September 16, 2009 Can you give it to a lone wolf? Link to comment https://bolterandchainsword.com/topic/178610-wg-mow-idea/#findComment-2113578 Share on other sites More sharing options...
hilander Posted September 16, 2009 Author Share Posted September 16, 2009 Can you give it to a lone wolf? Yes you can;-) Link to comment https://bolterandchainsword.com/topic/178610-wg-mow-idea/#findComment-2113602 Share on other sites More sharing options...
Grey Mage Posted September 16, 2009 Share Posted September 16, 2009 Can you give it to a lone wolf? Yes you can;-) Well then IMHO that seems like the perfect spot to do it- throw a stormshield and a combi-melta on that bad boy... run him up, shrug off some heavy weapons, pop a transport and assault. Link to comment https://bolterandchainsword.com/topic/178610-wg-mow-idea/#findComment-2113614 Share on other sites More sharing options...
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