Levitas Posted September 21, 2009 Share Posted September 21, 2009 Quick question: If I have a pack of say 5 WG, do I have to distribute all the pack if I choose to? Or can I say distribute 3 and have a 2 man squad left?? Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/ Share on other sites More sharing options...
Greyshift Posted September 21, 2009 Share Posted September 21, 2009 My understanding is that you can do what you want with them - either leave 2 as a SC bodyguard or just as a squad on their own Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2119468 Share on other sites More sharing options...
Hfran Morkai Posted September 21, 2009 Share Posted September 21, 2009 The brilliant thing is you could even get away with a single model by itself if I read it correctly, although that might not be a good idea. So long as the unit consisted of between 3 and ten models before the pack was split it's fine. Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2119470 Share on other sites More sharing options...
Zemox Posted September 21, 2009 Share Posted September 21, 2009 I see some room for abusement here, potentially you've got up to 30models running around separate, and only counting for three killpoints, forcing you to kill a maximum of 28of them before you get the first one, that is of course if you have no clue what you are doing, anyway 30models with combi melta and powerweapon running solo for just over 1000 points is a steal. Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2119881 Share on other sites More sharing options...
Decoy Posted September 21, 2009 Share Posted September 21, 2009 Combi-Melta? Screws to that, give me thirty Combiflamers and some drop pods. But that sounds about right, oddly, Levitas. I'm actually itching to have several "Army of Two" squads of Wolf Guard, if only for fluff. Two heavily buffed and heavily armored Wolf Guard, tearing through :P left and right, two men with a mission, just slaughtering anything that moves. Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2119883 Share on other sites More sharing options...
Grey Mage Posted September 21, 2009 Share Posted September 21, 2009 Hunin and Munin? or perhaps Baldr and Huldr? Or maybe the sons of Thor? Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2120184 Share on other sites More sharing options...
Hfran Morkai Posted September 21, 2009 Share Posted September 21, 2009 I see some room for abusement here, potentially you've got up to 30models running around separate, and only counting for three killpoints, forcing you to kill a maximum of 28of them before you get the first one, that is of course if you have no clue what you are doing, anyway 30models with combi melta and powerweapon running solo for just over 1000 points is a steal. But they have to be attached to a squad. Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2120202 Share on other sites More sharing options...
The Forgetful Posted September 21, 2009 Share Posted September 21, 2009 Hunin and Munin? or perhaps Baldr and Huldr? Or maybe the sons of Thor? Yeah I like the Hugin and Munin reference. Maybe have some fluff story behind them since Hugin basically means "the thought/mind" or "the motivated", and Munin "the memory" or "the one who cares". Man now I want to do those guys :) - Forgetful edit: Or Gere and Freke, which is Odins wolves instead of his crows. Freke means "the spearheaded" and Gere "the gluttonous". edit 1.1: though the names of Leman Russ' wolves is Freki and Geri which is the english version of Gere and Freke lol xD should have noticed that right away B) Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2120204 Share on other sites More sharing options...
Zemox Posted September 21, 2009 Share Posted September 21, 2009 Hunin and Munin is busy working as part time scouts for Odin. (So maybe if they were working with scouts) Balrdr is dead, loki "indirectly" killed him. (Really doesnt seem very promising to me :)) And unless i am mistaken huldr is blind. And i really dont think Thor had any sons, he had two goats but that could be eaten over and over again, just as long as you didnt break any bones. Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2120208 Share on other sites More sharing options...
The Forgetful Posted September 21, 2009 Share Posted September 21, 2009 Hunin and Munin is busy working as part time scouts for Odin. (So maybe if they were working with scouts)Balrdr is dead, loki "indirectly" killed him. (Really doesnt seem very promising to me :)) And unless i am mistaken huldr is blind. And i really dont think Thor had any sons, he had two goats but that could be eaten over and over again, just as long as you didnt break any bones. If you are referring to Odin's son Höder then yes he is blind. Though why can't he use the names? I don't think Balder has to live for us to use his name. *laughs* And Loke indirectly kills everything that bastard B) - Forgetful Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2120217 Share on other sites More sharing options...
SeanyPrawny Posted September 21, 2009 Share Posted September 21, 2009 Magni and Modi are thors sons, good names and characters... Tempting Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2120219 Share on other sites More sharing options...
Grey Mage Posted September 22, 2009 Share Posted September 22, 2009 Magni and Modi are thors sons, good names and characters... Tempting Yep... and as for Baldr being dead... its pretty straitforward that as a god, after Ragnaroc occurs hell be allowed out of hel to lead the remaining gods *including thors sons Ill note* in the new age. As for Hunin and Munin.... well thats the remaining two WG with Jump packs.... One with Wolf Claw and SS and the other with TH+SS. Atleast, thats my intention. Magni and Modi... definitely TDA. And yes, Huldr is blind... but he managed to hit is brother at range anyways and kill him didnt he? So give the lad a combi-melta and let him try again :). Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2120589 Share on other sites More sharing options...
Madsakre Posted September 22, 2009 Share Posted September 22, 2009 Hugin & Munin would definetly be scout leaders. Gere & Freke of course Thunderwolfs. Særimner & Heidra definetly a objective :) Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2120752 Share on other sites More sharing options...
Roland Durendal Posted September 22, 2009 Share Posted September 22, 2009 Personally I like Baldr and Hermod...make Baldr and Objective and Hermod Thunderwolf cav... or just put them both in TDA, Baldr dual WC's and Hermod TH/SS Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2120797 Share on other sites More sharing options...
Wamp Posted September 22, 2009 Share Posted September 22, 2009 One more question. I want to attache two WGs to squards (two different squards). I don't have any WG-squard in roster. Can I take only two model WGs in roster? or I must take three models? Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2120821 Share on other sites More sharing options...
LPetersson Posted September 22, 2009 Share Posted September 22, 2009 Sorry for dragging this back on topic, but I was wondering about Kill Points. They are very explicitly an squad that is distributed to other squads, so presumably your opponent would get a kill point for taking three WG Pack leaders out (Assuming you only have three)... Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2120837 Share on other sites More sharing options...
Levitas Posted September 22, 2009 Author Share Posted September 22, 2009 One more question. I want to attache two WGs to squards (two different squards). I don't have any WG-squard in roster. Can I take only two model WGs in roster? or I must take three models? Minimum is 3. Which still isnt bad as vanilla marines have to take at least 5 of any veteran type. Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2120838 Share on other sites More sharing options...
JamesI Posted September 22, 2009 Share Posted September 22, 2009 Sorry for dragging this back on topic, but I was wondering about Kill Points. They are very explicitly an squad that is distributed to other squads, so presumably your opponent would get a kill point for taking three WG Pack leaders out (Assuming you only have three)... I would say for purpose of kill points, wolf guard attached to squads count towards that squads kill point. If all the wolf guard are distributed as pack leaders, there is no kill point for the wolf guard squad (as none exists anymore) Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2120844 Share on other sites More sharing options...
RabidWulfen Posted September 22, 2009 Share Posted September 22, 2009 My understanding of it is that if you have 5 you can split them up to lead units. but a WG unit is min 3 so you can have 2 leading units and then the other 3 form a WG pack and are played like a normal unit of elites Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2120848 Share on other sites More sharing options...
Zemox Posted September 22, 2009 Share Posted September 22, 2009 Magni and Modi are thors sons, good names and characters... Tempting Yep... and as for Baldr being dead... its pretty straitforward that as a god, after Ragnaroc occurs hell be allowed out of hel to lead the remaining gods *including thors sons Ill note* in the new age. As for Hunin and Munin.... well thats the remaining two WG with Jump packs.... One with Wolf Claw and SS and the other with TH+SS. Atleast, thats my intention. Magni and Modi... definitely TDA. And yes, Huldr is blind... but he managed to hit is brother at range anyways and kill him didnt he? So give the lad a combi-melta and let him try again ;). Hmm the mythology are very confusing in English ;) Why cant the names just be: (Like the ones i've learned :P) Balder, Brage, Eyr, forsete, Frigg, Frøy, Frøya, Gerd, Heimdall, Hel, Hod, Hermond, Idunn, Loke, Magne, Nanna, Njord, Odin, Rån, Sigyn, Siv, Skade, Skuld, Tor, Tyr, Ull, Urd, Vale, Ve, Verdene, Vidar, Æge. I believe that is all of them, in Alphabetic Order even :P Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2120933 Share on other sites More sharing options...
The Forgetful Posted September 22, 2009 Share Posted September 22, 2009 Hmm the mythology are very confusing in English :D Why cant the names just be: (Like the ones i've learned :P) Balder, Brage, Eyr, forsete, Frigg, Frøy, Frøya, Gerd, Heimdall, Hel, Hod, Hermond, Idunn, Loke, Magne, Nanna, Njord, Odin, Rån, Sigyn, Siv, Skade, Skuld, Tor, Tyr, Ull, Urd, Vale, Ve, Verdene, Vidar, Æge. I believe that is all of them, in Alphabetic Order even :P You have my support, and just thought about Tyr... the one handed warrior who where the last one to live during the Ragnarök. Also he was the one who cared for the Fenris wolf. Man maybe I'll do a one handed warrior for my SW just for the awesomeness. xD - Forgetful Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2120982 Share on other sites More sharing options...
Decoy Posted September 22, 2009 Share Posted September 22, 2009 Make sure you make that one hand something AWESOME, though. Like, a spear the size of a Rhino, or a set of Wolf Claws massive enough to model four impaled bodies on. Hehehe. Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2121120 Share on other sites More sharing options...
The Forgetful Posted September 22, 2009 Share Posted September 22, 2009 Make sure you make that one hand something AWESOME, though. Like, a spear the size of a Rhino, or a set of Wolf Claws massive enough to model four impaled bodies on. Hehehe. Yeah, and it has to be really backed up by a great backstory. Otherwise it would be stupid for him to only use one arm. :) - Forgetful Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2121253 Share on other sites More sharing options...
Grey Mage Posted September 22, 2009 Share Posted September 22, 2009 Sorry for dragging this back on topic, but I was wondering about Kill Points. They are very explicitly an squad that is distributed to other squads, so presumably your opponent would get a kill point for taking three WG Pack leaders out (Assuming you only have three)... No... he wouldnt. Theyre not ICs, so they dont use the retinue rules. Therefore theres one of two ways to play it- you either get a KP when the WG and the unit hes attached to is destroyed OR you have to kill every wolf gaurd from a given unit to get their KP. The way it worked with our last Codex was that you got a KP when the squad was entirely destroyed- including the wolf gaurd. As the mechanic has not changed I see no reason for this ruling to either. Link to comment https://bolterandchainsword.com/topic/179133-wolf-guard-distribution/#findComment-2121283 Share on other sites More sharing options...
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