wizard12 Posted September 26, 2009 Share Posted September 26, 2009 now I heard that it was better to take the heavy bolters with your retributors than the multi-meltas due to the increassed range and number of shots but i was wondering what you thought was better. At the moment I'm inclining towards theheavy bolters thoughts? Link to comment https://bolterandchainsword.com/topic/179597-sob-retributor-question/ Share on other sites More sharing options...
WarriorFish Posted September 26, 2009 Share Posted September 26, 2009 Heavy bolters are best, because they're not only cheaper but more effective. The Rets can throw out a lot of dice and with DG they can really do some damage to even heavy infantry. Multi-meltas are short ranged Heavy grade weapons - you won't find many opponents moving their vehicles close enough for it to count for obvious reasons. Further more, other SoB squads can take a lot of meltaguns so your AT duties can be covered elsewhere. That's not to say MM Rets are completely useless; they require a specific purpose and support from friendly units but they can work in certain situations. Like most you'll find yourself not using a more expensive and niche unit because it's not worth the hassle. Better luck next codex (ha ha), right? Link to comment https://bolterandchainsword.com/topic/179597-sob-retributor-question/#findComment-2125649 Share on other sites More sharing options...
wizard12 Posted September 26, 2009 Author Share Posted September 26, 2009 yeah, I just looked up the price of a retirbutor squad with a palantine (sipirior with power sword modle) and it costs ove £40! might as well head swap devestors Link to comment https://bolterandchainsword.com/topic/179597-sob-retributor-question/#findComment-2125704 Share on other sites More sharing options...
Sister Rosette Soulknyt Posted September 26, 2009 Share Posted September 26, 2009 It all depends on your opponent really, if you playing a SM army i would take MM Retributer squad, i hate have deepstriking Termmies near my rear lines. That also goes for deepstriking Dreadnoughts too. Nothing spoils there day than 4 MM's. With other troop heavy lists like Gaurd or orcs, and Nids i favour Heavy Bolters of course but in large battles i tend to equip one squad with MM death. Another note, why not place your MM Retributer squad as far forward as deployment as possible, that brings down that range real well. Works for me. Also dont forget you can place a Retributer with a Immolator and have them already deployed for added fire power. Link to comment https://bolterandchainsword.com/topic/179597-sob-retributor-question/#findComment-2125744 Share on other sites More sharing options...
DinoDoc Posted September 26, 2009 Share Posted September 26, 2009 but i was wondering what you thought was better. At the moment I'm inclining towards theheavy bolters thoughts? Do you want weight of fire for infantry or low AP/high strength for AT/MC duty? That determines what is better. Link to comment https://bolterandchainsword.com/topic/179597-sob-retributor-question/#findComment-2125760 Share on other sites More sharing options...
WAR Posted September 26, 2009 Share Posted September 26, 2009 I have been playing Sisters since '93 and have a massed a large army of sisters I have both and the only time my MM see playing time is in Apoc where the Holy War strategmy allows them to move and fire. But on the flipside my HB go to battle 90 % of the time, due to the same reasons given above Link to comment https://bolterandchainsword.com/topic/179597-sob-retributor-question/#findComment-2126196 Share on other sites More sharing options...
Hellbreaker Posted September 26, 2009 Share Posted September 26, 2009 I have been playing Sisters since '93 Coincidence... I was born '93. <_< May, perhaps? Anyhow, the one time I've fielded retributors was against a DW army, so the MM's I went with performed quite well... But I usually have a bunch of dominions with meltas/flamers in an immolator, so I'd go with HB's most of the time... Not to say that MM's are bad. They're not, just... I already got that field covered... Cheers! Link to comment https://bolterandchainsword.com/topic/179597-sob-retributor-question/#findComment-2126224 Share on other sites More sharing options...
WAR Posted September 26, 2009 Share Posted September 26, 2009 I have been playing Sisters since '93 Coincidence... I was born '93. ;) May, perhaps? Whoops typo Sisters came out in 1997 I guess it's my old age :) Link to comment https://bolterandchainsword.com/topic/179597-sob-retributor-question/#findComment-2126289 Share on other sites More sharing options...
Hellbreaker Posted September 27, 2009 Share Posted September 27, 2009 I have been playing Sisters since '93 Coincidence... I was born '93. :lol: May, perhaps? Whoops typo Sisters came out in 1997 I guess it's my old age :devil: Aww... *sad face* :P Cheers! Link to comment https://bolterandchainsword.com/topic/179597-sob-retributor-question/#findComment-2127237 Share on other sites More sharing options...
Chengar Qordath Posted September 28, 2009 Share Posted September 28, 2009 Multi-Melta Retributors can also be rather handy for certain mission/game types such as planetstrike where the enemy has to come to you. They're also good for area denial, especially in terrain-heavy maps; most players will hesitate to put a valuable vehicle within 24" of 4 multi-meltas, let alone 12". Link to comment https://bolterandchainsword.com/topic/179597-sob-retributor-question/#findComment-2127507 Share on other sites More sharing options...
Reclusiarch Darius Posted September 29, 2009 Share Posted September 29, 2009 Multi-Melta Retributors can also be rather handy for certain mission/game types such as planetstrike where the enemy has to come to you. They're also good for area denial, especially in terrain-heavy maps; most players will hesitate to put a valuable vehicle within 24" of 4 multi-meltas, let alone 12". If people don't want to move into melta range, they won't; they'll just ignore your Retributors, or laugh as they shoot them outside of 24". This whole 'area denial' argument really doesn't hold out, at least in my experience, in real games. It's nice to think people care about a static, T3 unit of about 6-8 sitting on your backline, but in reality they don't. You'll have wasted a Heavy support slot and 150-odd points, and there's nothing stopping the enemy ignoring them or bombing the Rets to hell from a safe distance. Heavy bolters at least let you reach out and touch enemy infantry from Turn 1 (and pop light armour if you're lucky), and they're substantially cheaper too. If it's anti-tank you want, an Exorcist is a far better option, as it has both extra range and move+shoot capability. Personally, I'd go for PAGK w/2 x psycannon as a replacement unit. They are more expensive, but they're scoring, have better close-combat ability (and that matters for shooty units, because it's a common counter-tactic other people use to prevent them shooting), and they have T4 and Shrouding to shrug off more enemy fire (not to mention 'Fearless', which is nice). Link to comment https://bolterandchainsword.com/topic/179597-sob-retributor-question/#findComment-2129107 Share on other sites More sharing options...
Chengar Qordath Posted September 29, 2009 Share Posted September 29, 2009 If people don't want to move into melta range, they won't; they'll just ignore your Retributors, or laugh as they shoot them outside of 24". This whole 'area denial' argument really doesn't hold out, at least in my experience, in real games. It's nice to think people care about a static, T3 unit of about 6-8 sitting on your backline, but in reality they don't. You'll have wasted a Heavy support slot and 150-odd points, and there's nothing stopping the enemy ignoring them or bombing the Rets to hell from a safe distance. That's why, like most WH players, I go with Exorcists or Retributors with Heavy Bolters when making a competitive list. While multi-melta retributors can be useful in the right circumstances other units give much better value for the same point cost. Link to comment https://bolterandchainsword.com/topic/179597-sob-retributor-question/#findComment-2129208 Share on other sites More sharing options...
Reclusiarch Darius Posted September 29, 2009 Share Posted September 29, 2009 That's why, like most WH players, I go with Exorcists or Retributors with Heavy Bolters when making a competitive list. While multi-melta retributors can be useful in the right circumstances other units give much better value for the same point cost. Cool, we agree :) . Although I've heard you can get some asset in Apoc which makes Retributors Relentless, yes? So, pack that into a Raider, go ruin the day of some Nob Bikers :) . Only in Apoc mind, but pretty funny nonetheless. Link to comment https://bolterandchainsword.com/topic/179597-sob-retributor-question/#findComment-2129480 Share on other sites More sharing options...
lordsloth Posted September 29, 2009 Share Posted September 29, 2009 AntiHorde: Heavy Bolter Retri's AntiVehicle: Exorcist When in doubt: Exorcist In regards to area denial: Celestians do this much better. For me anyway. I never find myself using the elite slots heavily in a sisters list so for area denial I suggest using a minimal squad of celestians with a MM. One MM is still enough to make people think twice when moving their tanks closer. They dont cost much (cheap faith point). They represent a nuissance but not a large threat so they have a high chance of slipping through your opponents target priority. If they get shot, its likely to be overkill so thats volume of fire not going towards the rest of your troops, you dont loose a great deal of points and you get more faith trough martyrdom. The only real downside is that 2 of these units represent 2 killpoints where retri meltas are only one. Link to comment https://bolterandchainsword.com/topic/179597-sob-retributor-question/#findComment-2129795 Share on other sites More sharing options...
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