Grey Mage Posted September 30, 2009 Share Posted September 30, 2009 So... anyone else at all intruiged by the fact that for the first time in about 8 years SWs can take imperial assassins again? Link to comment https://bolterandchainsword.com/topic/180014-assassins/ Share on other sites More sharing options...
Evilmerlin Posted September 30, 2009 Share Posted September 30, 2009 Huh? Link to comment https://bolterandchainsword.com/topic/180014-assassins/#findComment-2130917 Share on other sites More sharing options...
Gentlemanloser Posted September 30, 2009 Share Posted September 30, 2009 Not limited to SW HQs anymore. So you can ally in an Inquisitor Lord and an Elite Assassin. The Assassins suck though, even the Callidus (which is potentailly the best of the bunch). Just use a Lone wolf as a faux Eversor. For a Fraction of the cost. Link to comment https://bolterandchainsword.com/topic/180014-assassins/#findComment-2130921 Share on other sites More sharing options...
Oldenhaller Posted September 30, 2009 Share Posted September 30, 2009 culexus with 4 psykers to power it up (three rune priests and an inquisitor lord. Hmmm...that brings up a question. If you take an inquisitor lord as a HQ will this aallow you to take a second space wolf HQ choice as part of that? ~O Link to comment https://bolterandchainsword.com/topic/180014-assassins/#findComment-2130927 Share on other sites More sharing options...
Oldenhaller Posted September 30, 2009 Share Posted September 30, 2009 looking at it...the fluff is refering to space wolves but the rules allow for any HQ to be taken ~O Link to comment https://bolterandchainsword.com/topic/180014-assassins/#findComment-2130933 Share on other sites More sharing options...
Gentlemanloser Posted September 30, 2009 Share Posted September 30, 2009 3 Inquisitor Lords and one manditory SW HQ? :/ Link to comment https://bolterandchainsword.com/topic/180014-assassins/#findComment-2130944 Share on other sites More sharing options...
Freman Bloodglaive Posted September 30, 2009 Share Posted September 30, 2009 There's a limitation of 0-1 HQ choice in each of the Hunter codexes. You could take a Witchhunter Lord, and a Daemonhunter Lord to get two elite assassins, but honestly why would you bother? I have modeled Daemonhunter Inquisitors (Lords and elite choices) and I'll probably take them occasionally but most things an Inquisitor can do a Rune Priest can do better. Likewise our troops are more efficient than units like Grey Knights (stronger but a lot dearer) or Sisters (cheaper but lacking all round effectiveness). Assassins are cool, and I'll be glad to be able to use mine again, but they're inefficient compared to the options we have already. Link to comment https://bolterandchainsword.com/topic/180014-assassins/#findComment-2130990 Share on other sites More sharing options...
Oldenhaller Posted September 30, 2009 Share Posted September 30, 2009 went to a campaign weekend with the tempus fugitives and there was a 'Vanus Assassin' which was all about disruption and the like. Perfect for aa wolf scout so.... http://i47.photobucket.com/albums/f151/evil-jim/wolfscout-vanuspaint.jpg thinking that it's quite possible that the ddifferent versiuons of the assasins could represent something in the list which we don't have...dodelled appropriately of course ~O Link to comment https://bolterandchainsword.com/topic/180014-assassins/#findComment-2131028 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.