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Use of Valkyries as Storm Trooper Transports


Inquisitor Fox

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As most of us know by now, the IA2 update from Forgeworld (currently on v1.3, which rechanged transport capacity of Land Raiders and other things, as well as clarifying number of people who can fire from a Chimera, etc) allows the Inquisition the use of Valkyries (from the IG Codex) as dedicated transports for Storm Troopers and Inquisitors. Obviously this gets us a fast skimmer gunship capable of transporting 12 models with strong anti-infantry capability or reasonable anti-armor capablity. However, there are a few aspects of it that are worth mentioning in addition to this.

 

In the entry of Valkyries, it lists the vehicle as capable of Deep Strike as well as Scout. What this gives us then, is the capability of Deep Struck Troops, or outflanking troops entering from board edges.

 

Has anyone tried utilizing Storm Troopers in this manner yet? I can't have been the only one that has had this thought of deep struck meltaguns behind enemy lines to fix the lack of anti-armor we tend to have :huh: Are there any thoughts or opinions on what this can do for our forces and ways to use these abilities? In addition there is the obvious point of Drop Podded GK Dreadnoughts, but since I'm mostly a Witch Hunters player I don't worry about that.

In addition there is the obvious point of Drop Podded GK Dreadnoughts

 

Unfortunately, the receent update to the IA2 update has stopped our Dreads being able to use a Drop Pod.

 

Even though it's listed as a Transport option in the Dread entry, we don't have a Drop Pod in our codex to use. And the Drop Pods in the IA2 update (including he new Dread DP) list the Marine armies that can use them.

 

Of which the Grey Knights isn't one.

 

;)

In addition, while there is a listing for an Inquisitorial Valkyrie, the entry for the Valkyrie itself does not specify how it can be added to an Inquisitorial force since it lacks any reference to being a dedicated transport and does not have an FOC slot reference. So, all we know is how much the thing costs and what options can be bought for it; however, no one in our Hunter 'Dexes can actually select one.

 

SJ

Hmm, this brings up a question about the update. Can we legitimately use the updated vehicles and rules in general play, without first getting permission from our opponent? Could we also use them in a tournament setting?

 

Around here the IA rules are considered "experimental" and not allowed without opponent's permission. They are also not allowed in any tournaments.

In addition, while there is a listing for an Inquisitorial Valkyrie, the entry for the Valkyrie itself does not specify how it can be added to an Inquisitorial force since it lacks any reference to being a dedicated transport and does not have an FOC slot reference. So, all we know is how much the thing costs and what options can be bought for it; however, no one in our Hunter 'Dexes can actually select one.

 

SJ

Actually in the v1.3 (which is the most current) the Valkyrie entry says the following:

 

*In games of Apocalypse the Valkyrie is treated as a Flyet with Hover mode.

The Valkyrie is a dedicated transport choice for an Inquisitor and his retinue or Inquisitorial Storm Troopers

 

So it has been corrected and fixed so that both our Hunter 'dexes can indeed take one. This is part of the reason I started this thread. While one of the previous updates did lack the description of the Valkyrie, the new v1.3 does NOT, and the Valkyrie is now usable.

 

I will grant the point that the GK Dread drop pod might be rules lawyered by some unfortunate gits into not being used, however any reasonable player will see the "may select drop pod" entry in the book and let you do it. However, this thread is about the Valkyrie and what it offers our ISTs.

I've been wrong before. :)

 

I apparently had ver 1.2, and now have ver 1.3. Sorry!

 

BOT, I did cook up a Gladiator list using the 2009 Adepticon rules, and took four (4) Inquisitorial Valkyrie flyers to support one (1) Reaver-class Titan. Seemed like a good list at the time.

 

SJ

I have been using the valkyries in my Imperial Guard army and I have to admit i love them! They add so much mobility to an otherwise slow army and the fact that you can move flat out and grav chute out still is an awesome ace up your sleeve to have.

 

I plan on using them with stormtroopers in my inquisition armies too, they are just too good not to take. Even without transporting anything they are wicked, with either massive anti horde rocket pods or decent (and very mobile) anti tank options with a lascannon and the one use missiles (no blast, but still ordnance bonus penetration).

I plan on using them with stormtroopers in my inquisition armies too, they are just too good not to take. Even without transporting anything they are wicked, with either massive anti horde rocket pods or decent (and very mobile) anti tank options with a lascannon and the one use missiles (no blast, but still ordnance bonus penetration).

 

Does your group regularly play with IA rules? My group doesn't even really think about it anymore. I'm glad the new update changed the points for Valkyries in Inq armies, as now I have a way to play my lone Valkyrie without the need to be in Apocalypse. Not that I have ever used an Inquisitor with my SoB. I've always been debating whether I should for the Land Raider and now I have a second worthwhile choice.

I plan on using them with stormtroopers in my inquisition armies too, they are just too good not to take. Even without transporting anything they are wicked, with either massive anti horde rocket pods or decent (and very mobile) anti tank options with a lascannon and the one use missiles (no blast, but still ordnance bonus penetration).

 

Does your group regularly play with IA rules? My group doesn't even really think about it anymore. I'm glad the new update changed the points for Valkyries in Inq armies, as now I have a way to play my lone Valkyrie without the need to be in Apocalypse. Not that I have ever used an Inquisitor with my SoB. I've always been debating whether I should for the Land Raider and now I have a second worthwhile choice.

 

Yeah we always use IA rules in my group, especially the IA rules for sisters and grey knights are popular. Theres a new land raider variant for grey knights and sisters get to use cheap rhinos and chimeras :)

I think most "casual" groups will have no problems with you using them, since the Hunters codicies are so bloody out-dated ANYWAY, we need all the up-to-date rules we can get!

 

Tournaments are a totally different story.

 

I wasn't even aware of this! Hah! I'm so going to get one and laugh at my Guard opponents face when I use it against them! :lol:

I've found most players to be reasonably willing to use the IA updates simply because they cut down on the number of oddities within the Inquisition codices; most of my opponents like it better when my vehicles work the same as everyone else's rather than having the occaisional wonky special rules or slightly different wargear.

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