Jump to content

An Idea


Brother keldorn

Recommended Posts

Hello Brothers, during the last days i am reading your new codex which i found very interesting . i am a DA player, and i will remain as one of them until the end, but i have a debate with a friend of mine . our conversation was about the usual; how many GH squads should he use in his 1750 points (GH mostly cause they seem to be the best marine troop choice for their points. then the idea came up . i proposed him to use logan as a HQ along with some LF for the obvious reasons, and i proposed him also to use as many simple WG as he could and fill the troop choise with a couple of GH for shooting support. the reasons i told him so is that i really can't remember a troop choise consisting of 10 marines with a logical cost of 180 before any upgrades with the opportunity to have 4 CC attacks whether they or being assaulted :) .

 

Of course you can upgrade 2 models if i am correct in TDA armor and give then some heavy fire support while they can soak up some no armor saves wounds via inv saves.

 

My thought is that for 3 more points you can have an extra CC attack as an initial Space marine which is a fair cost , plus the fact that you can make them CC monsters and still be Scoring units .

 

 

What are your thoughts on that ? :)

 

 

thx in advance brothers and see ya on the battlefield . :)

 

 

P.S i just check their wargear they have CCW and pistol , so i bet many of you have some old BC who are bored to use them so you have a ready WG unit :)

 

Edit to add a P.S

Link to comment
https://bolterandchainsword.com/topic/180080-an-idea/
Share on other sites

It is good, but Grey Hunters do have access to plasma guns and melta guns. Wolf Guard are a one-shot deal when it comes to special guns. Also, you must have at least 5 Terminators in your unit to have a Heavy weapon upgrade, so running one or two guys in Terminator Armour is just going to keep your unit from pursuing enemies after close combat.

 

I do think that running a Wolf Guard unit in power armour, 10 strong, is a good troop base. I don't think they can completely replace Grey Hunters.

Link to comment
https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132028
Share on other sites

Hello Brothers, during the last days i am reading your new codex which i found very interesting . i am a DA player, and i will remain as one of them until the end, but i have a debate with a friend of mine . our conversation was about the usual; how many GH squads should he use in his 1750 points (GH mostly cause they seem to be the best marine troop choice for their points. then the idea came up . i proposed him to use logan as a HQ along with some LF for the obvious reasons, and i proposed him also to use as many simple WG as he could and fill the troop choise with a couple of GH for shooting support. the reasons i told him so is that i really can't remember a troop choise consisting of 10 marines with a logical cost of 180 before any upgrades with the opportunity to have 4 CC attacks whether they or being assaulted :) .

 

Of course you can upgrade 2 models if i am correct in TDA armor and give then some heavy fire support while they can soak up some no armor saves wounds via inv saves.

 

My thought is that for 3 more points you can have an extra CC attack as an initial Space marine which is a fair cost , plus the fact that you can make them CC monsters and still be Scoring units .

 

 

What are your thoughts on that ? :)

 

 

thx in advance brothers and see ya on the battlefield . :)

 

I agree that yes they could make great CC troops, however the Space Wolves are close range, not necessarily just close combat. Personally I'd say Grey Hunters with Plasma and maybe a fist in a couple of squads would be better. Set them in a Rhino and bam mobile plasma love.

 

That being said, WG as troops can be devistating in close combat, albiet more expensive. I'd probably say if going with Wolf gaurd, give them a frost blade and maybe a fist, inside a rhino and it's still fairly cheap.

 

Wolf Gaurd are the most versitile unit in the army, you could give them all SB, and they still have 3 attacks when charging and counter charging. Heck with 2 shots at 24 they'd be a great fire support.

Link to comment
https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132034
Share on other sites

yes that's what i thought also . i wouldn't even dare to think of replacing GH but let's say 2 GH of 10 with MG and a rhino plus what ever else , and then 10 WG with 2-3 models in termie armor and a Wolf Priest leading them . sounds like a good combo :)
Link to comment
https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132041
Share on other sites

It is good, but Grey Hunters do have access to plasma guns and melta guns. Wolf Guard are a one-shot deal when it comes to special guns. Also, you must have at least 5 Terminators in your unit to have a Heavy weapon upgrade, so running one or two guys in Terminator Armour is just going to keep your unit from pursuing enemies after close combat.

Actually, you need 5 models in the squad to get a terminator with heavy weapon. It can be 4 power armor guys and 1 Terminator, thats good enough.

Link to comment
https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132048
Share on other sites

The thing you said before brother Grius , about having 5 termies in order to get a heavy weapon i ll copy paste the phrase from the book

 

 

"for every five models in the squad, one WG model in TDA can replace storm bolter with a heavy weapon" . now i fail to see the "must have" 5 termies ,instead i see that i must however have the model i want to replace wargear in termie armor. moreover since i can buy a storm bolter on a simple WG why can't i just replace that ? WG is way different to other SM terminator squads because here is not a unit it is an upgrade to a veteran SW marine so it makes sense to me .

 

 

Now i don't try to be a smart-ass , besides i don't know much things about SW. I am just trying to understand the ways that you can alter your WG since i find them one of the most interesting unit in the game .

Link to comment
https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132056
Share on other sites

But isn't it only like 5 points to give a guy a storm bolter? And who says they all need them? I'd have 10 Wolf Guard 8 with storm bolters and 2 of those with powerfists, and the other 2 in squad with bolt pistols and power weapons or frost blades, all with jump packs in an Apocalypse game for sure. Or even better, all 10 with powerfists and storm bolters and jump packs. That'd be a whole lot of fast moving hurt. But it'd also be pretty god awful expensive too.
Link to comment
https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132449
Share on other sites

The important thing that you are missing when calculating how cost effective it is to replace GH with Wolf guard is that you have to get Logan first

and the Great wolf aint cheap.

He's great, fantastic actually but..... in anything under 2000 points????? is he worth it

ok after that you pay an extra 3 points for an extra attack per marine plus you have options to customise wargear, but also, at a price.

 

Grey hunters still come out tops in my opinion.

Link to comment
https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132788
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.