Brother keldorn Posted September 30, 2009 Share Posted September 30, 2009 Hello Brothers, during the last days i am reading your new codex which i found very interesting . i am a DA player, and i will remain as one of them until the end, but i have a debate with a friend of mine . our conversation was about the usual; how many GH squads should he use in his 1750 points (GH mostly cause they seem to be the best marine troop choice for their points. then the idea came up . i proposed him to use logan as a HQ along with some LF for the obvious reasons, and i proposed him also to use as many simple WG as he could and fill the troop choise with a couple of GH for shooting support. the reasons i told him so is that i really can't remember a troop choise consisting of 10 marines with a logical cost of 180 before any upgrades with the opportunity to have 4 CC attacks whether they or being assaulted :) . Of course you can upgrade 2 models if i am correct in TDA armor and give then some heavy fire support while they can soak up some no armor saves wounds via inv saves. My thought is that for 3 more points you can have an extra CC attack as an initial Space marine which is a fair cost , plus the fact that you can make them CC monsters and still be Scoring units . What are your thoughts on that ? :) thx in advance brothers and see ya on the battlefield . :) P.S i just check their wargear they have CCW and pistol , so i bet many of you have some old BC who are bored to use them so you have a ready WG unit :) Edit to add a P.S Link to comment https://bolterandchainsword.com/topic/180080-an-idea/ Share on other sites More sharing options...
Brother Grius Posted September 30, 2009 Share Posted September 30, 2009 It is good, but Grey Hunters do have access to plasma guns and melta guns. Wolf Guard are a one-shot deal when it comes to special guns. Also, you must have at least 5 Terminators in your unit to have a Heavy weapon upgrade, so running one or two guys in Terminator Armour is just going to keep your unit from pursuing enemies after close combat. I do think that running a Wolf Guard unit in power armour, 10 strong, is a good troop base. I don't think they can completely replace Grey Hunters. Link to comment https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132028 Share on other sites More sharing options...
rahl02 Posted September 30, 2009 Share Posted September 30, 2009 Hello Brothers, during the last days i am reading your new codex which i found very interesting . i am a DA player, and i will remain as one of them until the end, but i have a debate with a friend of mine . our conversation was about the usual; how many GH squads should he use in his 1750 points (GH mostly cause they seem to be the best marine troop choice for their points. then the idea came up . i proposed him to use logan as a HQ along with some LF for the obvious reasons, and i proposed him also to use as many simple WG as he could and fill the troop choise with a couple of GH for shooting support. the reasons i told him so is that i really can't remember a troop choise consisting of 10 marines with a logical cost of 180 before any upgrades with the opportunity to have 4 CC attacks whether they or being assaulted :) . Of course you can upgrade 2 models if i am correct in TDA armor and give then some heavy fire support while they can soak up some no armor saves wounds via inv saves. My thought is that for 3 more points you can have an extra CC attack as an initial Space marine which is a fair cost , plus the fact that you can make them CC monsters and still be Scoring units . What are your thoughts on that ? :) thx in advance brothers and see ya on the battlefield . :) I agree that yes they could make great CC troops, however the Space Wolves are close range, not necessarily just close combat. Personally I'd say Grey Hunters with Plasma and maybe a fist in a couple of squads would be better. Set them in a Rhino and bam mobile plasma love. That being said, WG as troops can be devistating in close combat, albiet more expensive. I'd probably say if going with Wolf gaurd, give them a frost blade and maybe a fist, inside a rhino and it's still fairly cheap. Wolf Gaurd are the most versitile unit in the army, you could give them all SB, and they still have 3 attacks when charging and counter charging. Heck with 2 shots at 24 they'd be a great fire support. Link to comment https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132034 Share on other sites More sharing options...
Toasterfree Posted September 30, 2009 Share Posted September 30, 2009 and you have to have logan grimnar to take troops Link to comment https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132037 Share on other sites More sharing options...
Brother keldorn Posted September 30, 2009 Author Share Posted September 30, 2009 yes that's what i thought also . i wouldn't even dare to think of replacing GH but let's say 2 GH of 10 with MG and a rhino plus what ever else , and then 10 WG with 2-3 models in termie armor and a Wolf Priest leading them . sounds like a good combo :) Link to comment https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132041 Share on other sites More sharing options...
JamesI Posted September 30, 2009 Share Posted September 30, 2009 It is good, but Grey Hunters do have access to plasma guns and melta guns. Wolf Guard are a one-shot deal when it comes to special guns. Also, you must have at least 5 Terminators in your unit to have a Heavy weapon upgrade, so running one or two guys in Terminator Armour is just going to keep your unit from pursuing enemies after close combat. Actually, you need 5 models in the squad to get a terminator with heavy weapon. It can be 4 power armor guys and 1 Terminator, thats good enough. Link to comment https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132048 Share on other sites More sharing options...
Brother keldorn Posted September 30, 2009 Author Share Posted September 30, 2009 The thing you said before brother Grius , about having 5 termies in order to get a heavy weapon i ll copy paste the phrase from the book "for every five models in the squad, one WG model in TDA can replace storm bolter with a heavy weapon" . now i fail to see the "must have" 5 termies ,instead i see that i must however have the model i want to replace wargear in termie armor. moreover since i can buy a storm bolter on a simple WG why can't i just replace that ? WG is way different to other SM terminator squads because here is not a unit it is an upgrade to a veteran SW marine so it makes sense to me . Now i don't try to be a smart-ass , besides i don't know much things about SW. I am just trying to understand the ways that you can alter your WG since i find them one of the most interesting unit in the game . Link to comment https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132056 Share on other sites More sharing options...
Toasterfree Posted September 30, 2009 Share Posted September 30, 2009 you dont need 5 in termie, you just need 5. you can upgrade that 5th to termie with a heavy weapon. but termies cannot ride in rhinos Link to comment https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132068 Share on other sites More sharing options...
Natanael Posted September 30, 2009 Share Posted September 30, 2009 But you know, having 10 WGs in a raider, with just 1 or 2 special CCwpns makes for one nice pack. Maybe should try that actually. Link to comment https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132069 Share on other sites More sharing options...
greese_m0nkey Posted September 30, 2009 Share Posted September 30, 2009 I have a apoclypse game this week end, one of my units is 9 WG w/2PF, 2TWC, 3PW, 1PP, and 1CC/BP In a LRC with Ragnar leading them. I will let you know how they do. Link to comment https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132080 Share on other sites More sharing options...
AdeptusDavidus Posted October 1, 2009 Share Posted October 1, 2009 Would it be ridiculous to have a team of jump-pack Wolf Guard armed with storm bolters, with maybe a special CCW or two thrown in for giggles, and using them as a super-mobile fire-support unit? Link to comment https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132181 Share on other sites More sharing options...
Aeddon Posted October 1, 2009 Share Posted October 1, 2009 Would it be ridiculous to have a team of jump-pack Wolf Guard armed with storm bolters, with maybe a special CCW or two thrown in for giggles, and using them as a super-mobile fire-support unit? It'd be super expensive (points-wise) but why not Link to comment https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132194 Share on other sites More sharing options...
Toasterfree Posted October 1, 2009 Share Posted October 1, 2009 ist 430 points just to have 10 on JPs with bolters Link to comment https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132212 Share on other sites More sharing options...
El Scotcho Posted October 1, 2009 Share Posted October 1, 2009 But isn't it only like 5 points to give a guy a storm bolter? And who says they all need them? I'd have 10 Wolf Guard 8 with storm bolters and 2 of those with powerfists, and the other 2 in squad with bolt pistols and power weapons or frost blades, all with jump packs in an Apocalypse game for sure. Or even better, all 10 with powerfists and storm bolters and jump packs. That'd be a whole lot of fast moving hurt. But it'd also be pretty god awful expensive too. Link to comment https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132449 Share on other sites More sharing options...
Toasterfree Posted October 1, 2009 Share Posted October 1, 2009 idk how much a strmbltr is, but at 430 for dudes with just bolt guns..... Link to comment https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132767 Share on other sites More sharing options...
Level Posted October 1, 2009 Share Posted October 1, 2009 The important thing that you are missing when calculating how cost effective it is to replace GH with Wolf guard is that you have to get Logan first and the Great wolf aint cheap. He's great, fantastic actually but..... in anything under 2000 points????? is he worth it ok after that you pay an extra 3 points for an extra attack per marine plus you have options to customise wargear, but also, at a price. Grey hunters still come out tops in my opinion. Link to comment https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132788 Share on other sites More sharing options...
Max_Dammit Posted October 1, 2009 Share Posted October 1, 2009 Ill be making some WG with BP and CC and no extra's just to get to the 10 needed for the 2 heavys, and putting them in with the GH just for the higher Leadership and 2 attacks just for 3 points is a steal in my eye Link to comment https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132827 Share on other sites More sharing options...
RADU LYKAN Posted October 1, 2009 Share Posted October 1, 2009 just out of interest, how many terminators do people normally see in a deathwing list? we could get 37 wolf guard terminators plus grimnar into a 1500 point list. not saying its an in/effective list, just wondering for comparison reasons. Link to comment https://bolterandchainsword.com/topic/180080-an-idea/#findComment-2132832 Share on other sites More sharing options...
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