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Grey Hunter Cheese


Kreidian

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So I was reading the SW codex and I found a strange little trick for getting a free plasma gun. This is probably just a cheese way to use the letter of the codex to our advantage that will get errata'd out but I wanted to make sure I was reading this right.

 

Assuming a full 10 man Grey Hunters Pack, you have a couple of special weapon upgrades. One option allows you to get a flamer for free, so assume that is the first option taken.

 

The very next option states that if the squad numbers 10 units, a second Grey Hunter can get one of the listed special weapons, in this case a Plasma Gun, at no additional cost. So the first Grey Hunter gets a flamer for free, then the second Grey Hunter gets the Plasma Gun also for free. That seems wrong to me but as far as I can tell there's nothing illegal about building a unit this way.

 

 

Anyone play around with Grey Hunters try this trick before? What are your thoughts / comments?

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its worded strange i wondered the same thing myself but probably wouldnt want to take a flamer just to have a free melta/plasma gun when i could get two melta guns for 5pts

 

its worded

~ one grey hunter may replace his bolter with one of the following: Flamer-free Melta gun- 5pts Plasma gun- 10pts

 

~ if the squad numbers 10 members, a second grey hunter may replace his bolter with a weapon from the above list at no additional cost.

 

~ one grey hunter may replace his bolt pistol with: Plasma pistol- 15pts.

Welcome to 10 months ago.... :D ;)

 

Was this already discussed somewhere? I don't remember seeing anywhere, and I couldn't find anything on it when I did a search.

 

But yeah, the first flamer you can definitely get for free. You can also get a meltagun for 5, or plasma gun for 10 points.

Again that's just for the first special weapon, in a ten man squad it says you can get the second one for no additional cost.

So technically Flamer->Plasma = free, but Plasma->Flamer = 10 points.

So I was reading the SW codex and I found a strange little trick for getting a free plasma gun.

One option allows you to get a flamer for free, so assume that is the first option taken.

 

The very next option states that if the squad numbers 10 units, a second Grey Hunter can get one of the listed special weapons, in this case a Plasma Gun, at no additional cost. So the first Grey Hunter gets a flamer for free, then the second Grey Hunter gets the Plasma Gun also for free.

 

Why would you want a plaz and a flamer in the same squad ??

one is for stand and double tap, the other for shoot and assault. Flamer & plaz is the worst possible weop.'s combo you can have.

You want 2Xplaz, 2Xmelta, 2Xflamer, or melta/flamer (I find this one great "jack of all trades actually).

So I was reading the SW codex and I found a strange little trick for getting a free plasma gun.

One option allows you to get a flamer for free, so assume that is the first option taken.

 

The very next option states that if the squad numbers 10 units, a second Grey Hunter can get one of the listed special weapons, in this case a Plasma Gun, at no additional cost. So the first Grey Hunter gets a flamer for free, then the second Grey Hunter gets the Plasma Gun also for free.

 

Why would you want a plaz and a flamer in the same squad ??

one is for stand and double tap, the other for shoot and assault. Flamer & plaz is the worst possible weop.'s combo you can have.

You want 2Xplaz, 2Xmelta, 2Xflamer, or melta/flamer (I find this one great "jack of all trades actually).

 

 

I play my iron warriors with flamer plas in two of my squads and i never have any problems with it. In fact because i have those two weapons i have won alot of my games. Granted CSM have a bolter CCW and pistol so if i want to run and charge the plasma guy can just pop a round off with his pistol so i dont lose anything there and if im standing and shooting i lose only 1 shot at over 12 inches.

 

So getting 2 free weapons seems pretty awesome to me. Althouh ill wait for the wolf codex before I make up my mind.

I have been playing with building lists with the new dex and I found every 10 points is critical. Power Fist on a WG in TDA for instance. If I could get a PG and a Flammer in a squad its worth it if I am already running a 10 man squad. Nice little easter egg. Kredian.

 

I am sure it has been voiced but I have not read anything yet. but for sharing that I will share a little egg of my own. If you run a Fen Wolf squad in front of a Long Fang squad they can shoot over it with clear vision while receiving a 4+ CS if they are shot at. Nice screening unit for the ol Fangs, the FW can also help out if the LF get assulted by a crafty infiltrating unit.

 

WG Vrox.

Because you have to pay the "initial" cost of the first special weapon to get a second one free- you cant just take one at 10 men and get a free plasma gun by itself. You have to have the first special weapon to begin with.

 

Thus, youve paid an initial cost. In the case of a flamer that happens to free.... hence this "loophole".

How far has it come with the world that something like this is regarded cheese ? :)

 

Because two free weapons is so unfair!

 

I mean it's not like the marines have the option, admittedly they need to be at ten men to claim either but they can combat squad, it's not cheese though, it's being intelligent, even though I double up on my plasma guns for my area denial hunters.

Where I am having a problem is with the special close combat weapons.

It becomes a toss up between taking 10 GH and having the free shooty stuff

or putting a wolf guard pack leader with a fist in there and not being able to take ten men and get them into a rhino.

hhmmmm (scratches chin)

I'm going with the pack leader, free weapon or not.

25 points for a powerfist with 1 base attack is just not going to happen

leadership is upped to 9

footsloggers will get left behind

and anyone without a powerfist stands a very real chance of getting bashed by a big gribbly monster or something equally nasty.

Well you could always have two pack types? I will.

 

Assault and hold pack:

Leader

Thunder Hammer

Storm Bolter

9 Grey Hunters

Meltagun

Powerfist

Rhino

 

Area denial pack:

Pack Leader (Only in larger games)

Thunder Hammer

Storm Bolter

10 Grey Hunters

2 Plasma Guns

Powerfist

 

So two different packs for different roles

I was thinking of 2 Plasma Pistols and a power Fist and plasma pistol in a GH pack in a rhino. They are a little weaker then the old GH pack but pack a better shooty punch. So the pull up and Rapid fire the enemy to pieces.

 

As to the Flamer yes it's awesome on an assualting squad, still a Flamer Plasma could be really handy, and it's free. You save 5 to 10 points. Flamers work on anything if used right. Picture 2 rhinos pulling up and 2 GH packs get out and both have flamers. Poof toasted what ever was near them. If they are packed tight I get as many kills out of a flamer as a melta or plasma. More hit more wounded and then you look for 1 and 2s and pick them up. If it's Tau,Eldar,Ork, or Nids you just wiped something out.

 

But yeah you can take a Flamer as you freebie and still get the Melta or plasma for free. It's legal.

 

I like 2 plasmas for holding something thou. I also through a WGPL into any squad footslogging and holding an objective. Makes them really mean to have a second CCW with no saves allowed.

How far has it come with the world that something like this is regarded cheese ? ;)

 

Because two free weapons is so unfair!

 

I mean it's not like the marines have the option, admittedly they need to be at ten men to claim either but they can combat squad, it's not cheese though, it's being intelligent, even though I double up on my plasma guns for my area denial hunters.

 

 

Ok, the marines at 5 marines get a free Flamer. at 10, they are allowed a FREE ( no cost ) MultiMelta, Heavy Bolter, or Missle Launcher. And then they can combat squad. which means they can field a 5 man firebase with a heavy weapon, and use the flamer guys as an assualt team, or just to tie up the enemy longer and draw fire as the HW team mows them down. So yeah, we get a plasma... And we have to keep the whole pack together. Far trade if you ask me.

Yup, you're right. 10 men to even get the flamer. Oh well, they still get multi melta's and heavy bolters in tac squads, which we can't anymore. I use to love throwing a heavy weapon into my GH firebase.

 

I wasn't in the gaming side when that was possible.

 

I'm happy as it is though, I like our refusal to take them for more "tactical" weaponry.

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