RADU LYKAN Posted October 1, 2009 Share Posted October 1, 2009 just got my codex and started on a new list only to find we have no apothecary type power for our wolf priests anymore. i had not read this in any of the rumours so far and am mightily annoyed, my extensivley converted wolf priest on trike with special gubbinz to make him look all doctory seems a waste of effort. the fluff is still there for it but there is no longer a wolf version of the apothecary rules wise. do we know if this was some sort of balancing issue or merely an oversight on the part of the writers? Link to comment https://bolterandchainsword.com/topic/180129-no-healing-potions-and-balms/ Share on other sites More sharing options...
Lord Howland Greywolf Posted October 1, 2009 Share Posted October 1, 2009 Balance probably. I mean a character that can give feel no pain to a unit? and then can leave and join another? I think that that is a bit much. Link to comment https://bolterandchainsword.com/topic/180129-no-healing-potions-and-balms/#findComment-2132731 Share on other sites More sharing options...
Gentlemanloser Posted October 1, 2009 Share Posted October 1, 2009 Yup. Add a Wolf Priest in TDA to a unit of 10 WG in TDA with SS. A unit that is Fearless, has Prefered Enemy, 2+ Armour Save, 3+ Invulnerable save and a 4+ Feel No Pain save on top of that. Link to comment https://bolterandchainsword.com/topic/180129-no-healing-potions-and-balms/#findComment-2132756 Share on other sites More sharing options...
Mordad angel of death Posted October 1, 2009 Share Posted October 1, 2009 Yup. Add a Wolf Priest in TDA to a unit of 10 WG in TDA with SS. A unit that is Fearless, has Prefered Enemy, 2+ Armour Save, 3+ Invulnerable save and a 4+ Feel No Pain save on top of that. Also add Ragnar for furious charge and +D3 attacks that unit would walk over anything in combat Link to comment https://bolterandchainsword.com/topic/180129-no-healing-potions-and-balms/#findComment-2132776 Share on other sites More sharing options...
Aeddon Posted October 1, 2009 Share Posted October 1, 2009 And Grimnar to make them objective holders Link to comment https://bolterandchainsword.com/topic/180129-no-healing-potions-and-balms/#findComment-2132782 Share on other sites More sharing options...
Byrne Posted October 1, 2009 Share Posted October 1, 2009 ...and we can do all that, but no feel no pain :D Link to comment https://bolterandchainsword.com/topic/180129-no-healing-potions-and-balms/#findComment-2132789 Share on other sites More sharing options...
Aeddon Posted October 1, 2009 Share Posted October 1, 2009 ...and we can do all that, but no feel no pain :D yeah...it'd just be nice if we could Link to comment https://bolterandchainsword.com/topic/180129-no-healing-potions-and-balms/#findComment-2132791 Share on other sites More sharing options...
Mordad angel of death Posted October 1, 2009 Share Posted October 1, 2009 Could even add Ulrik the slayer for re rolls vs T5+. Ulrik, Logan, Ragnar, Wolf Priest leading 10 WG. Is that the most expensive/powerful unit possible in the game? Could even ditch the terminator armor on the WG and stick them all in a crusader. Now thats something to try in Apocalypse Link to comment https://bolterandchainsword.com/topic/180129-no-healing-potions-and-balms/#findComment-2132801 Share on other sites More sharing options...
Zemox Posted October 1, 2009 Share Posted October 1, 2009 Not the Eldar seer council but the "Wolfboys Drinking Party of High Percentage" :D Link to comment https://bolterandchainsword.com/topic/180129-no-healing-potions-and-balms/#findComment-2132834 Share on other sites More sharing options...
WG Vrox Posted October 1, 2009 Share Posted October 1, 2009 Could even add Ulrik the slayer for re rolls vs T5+. Ulrik, Logan, Ragnar, Wolf Priest leading 10 WG. Is that the most expensive/powerful unit possible in the game? Could even ditch the terminator armor on the WG and stick them all in a crusader. Yeah, quite the dream team, but we are talking 800 points of HQs add in 300 for WG and 250 for crusader and now you have 1350 points all in one nice little egg. So yes, I think you do win the most expensive unit in the game prize. I agree with Radu, we got robbed with having no apothecary type power. Anything that has a decent ability costs 250ish points. Link to comment https://bolterandchainsword.com/topic/180129-no-healing-potions-and-balms/#findComment-2132958 Share on other sites More sharing options...
Decoy Posted October 1, 2009 Share Posted October 1, 2009 LOTS of pain right there. Lots of pain. Link to comment https://bolterandchainsword.com/topic/180129-no-healing-potions-and-balms/#findComment-2132963 Share on other sites More sharing options...
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