whitewolfmxc Posted October 3, 2009 Share Posted October 3, 2009 So how does his 5+ Inv save work ? is it : A) Count as a 5 + cover save even out in the open , but if in cover use 4 + :lol: do any cover saves first , then do the 5 + C) after failed cover saves and venerable reroll , you then do the 5+ to see if it can be saved so which one ? Link to comment https://bolterandchainsword.com/topic/180341-bjorns-5-inv-save/ Share on other sites More sharing options...
Tau_Guardian Posted October 3, 2009 Share Posted October 3, 2009 Okay so basically the 5+ invul save works just how it does for other models. If you get hit you use the best save, if this is the invul then you use it, if it is cover then you use it. You do not get to roll both though. Link to comment https://bolterandchainsword.com/topic/180341-bjorns-5-inv-save/#findComment-2135437 Share on other sites More sharing options...
jeremy1391 Posted October 3, 2009 Share Posted October 3, 2009 you would do it like any other model with a inv you dont get to do both cover and inv save with say a terminator so bjorn wouldnt get it either. you get one or the other not both. Link to comment https://bolterandchainsword.com/topic/180341-bjorns-5-inv-save/#findComment-2135438 Share on other sites More sharing options...
Wolf Guard Hengist Posted October 3, 2009 Share Posted October 3, 2009 I would say you dont get two bites of the cherry. Rulebook says you pick either armour, cover or Inv save, in this case armour doesnt apply so you pick either cover or Inv. Link to comment https://bolterandchainsword.com/topic/180341-bjorns-5-inv-save/#findComment-2135446 Share on other sites More sharing options...
The Forgetful Posted October 3, 2009 Share Posted October 3, 2009 Basically: If your opponent gets a glancing or penetrating hit you roll a D6 and on a 5+ the glancing or penetrating is ignored. - Forgetful Link to comment https://bolterandchainsword.com/topic/180341-bjorns-5-inv-save/#findComment-2135574 Share on other sites More sharing options...
the great beaver Posted October 3, 2009 Share Posted October 3, 2009 what they mean is...roll your 5+ before you get your opponent to roll on the damage table...then you can use the venerable re-roll if you wish. Link to comment https://bolterandchainsword.com/topic/180341-bjorns-5-inv-save/#findComment-2135592 Share on other sites More sharing options...
lunchb0x Posted October 3, 2009 Share Posted October 3, 2009 I cant believe this was even asked. Link to comment https://bolterandchainsword.com/topic/180341-bjorns-5-inv-save/#findComment-2135634 Share on other sites More sharing options...
Coverfire Posted October 3, 2009 Share Posted October 3, 2009 when is the inv save taken? When the opponent has successful glanced/penetrated armour or can I choose what I want to save against? Link to comment https://bolterandchainsword.com/topic/180341-bjorns-5-inv-save/#findComment-2135763 Share on other sites More sharing options...
Firenze Posted October 3, 2009 Share Posted October 3, 2009 I cant believe this was even asked. It is just to clarify the rules. Don't be a sulky wolf. I was a little confused of the order till now. Link to comment https://bolterandchainsword.com/topic/180341-bjorns-5-inv-save/#findComment-2135772 Share on other sites More sharing options...
Grey Mage Posted October 3, 2009 Share Posted October 3, 2009 What do you mean what you want to save against? Save against it all! Link to comment https://bolterandchainsword.com/topic/180341-bjorns-5-inv-save/#findComment-2135773 Share on other sites More sharing options...
WolfLordLars Posted October 3, 2009 Share Posted October 3, 2009 Wait... for vehicles, I thought you first rolled cover saves on hits, then they roll to penetrate with whatever hits. The way I read Bjorns rule is that assuming you are in cover you get to make the cover save, then a +5 save against anything that gets through. So confused.... Link to comment https://bolterandchainsword.com/topic/180341-bjorns-5-inv-save/#findComment-2135836 Share on other sites More sharing options...
stinkenheim Posted October 3, 2009 Share Posted October 3, 2009 as i understand it, when your opponent has rolled for armour penetration you take any cover saves you would get then (these are normally 4+) and any you save are discarded. if you dont have a cover save, then you simply roll your 5+ Inv Save in its place. so basically, you opponent rolls to hit, the penetrate armour. you then take whatever save is better (4+ cover or 5+ Inv). any shots you save against are then discarde, your opponent rolls for damage on those that are left. you can then ask for those to be re-rolled because of the venerable rule Link to comment https://bolterandchainsword.com/topic/180341-bjorns-5-inv-save/#findComment-2135863 Share on other sites More sharing options...
Grey Mage Posted October 3, 2009 Share Posted October 3, 2009 Ive triple checked it- armor saves are done after the penetration roll on successful glances or pens and then the damage roll is made. So you only get one save, wichever is best. Link to comment https://bolterandchainsword.com/topic/180341-bjorns-5-inv-save/#findComment-2135878 Share on other sites More sharing options...
WolfLordLars Posted October 3, 2009 Share Posted October 3, 2009 Ah, thanks for the info. Link to comment https://bolterandchainsword.com/topic/180341-bjorns-5-inv-save/#findComment-2135898 Share on other sites More sharing options...
whitewolfmxc Posted October 3, 2009 Author Share Posted October 3, 2009 Thanks for the info , i was just trying to clarify the rule as never before has a vehicle / walker have Inv save before , not that im being any rule lawyer or noob.....like some think.... Link to comment https://bolterandchainsword.com/topic/180341-bjorns-5-inv-save/#findComment-2135965 Share on other sites More sharing options...
whitewolfmxc Posted October 4, 2009 Author Share Posted October 4, 2009 Im also assuming that the 5+ save works in close combat ? Link to comment https://bolterandchainsword.com/topic/180341-bjorns-5-inv-save/#findComment-2136207 Share on other sites More sharing options...
Grey Mage Posted October 4, 2009 Share Posted October 4, 2009 I see no reason why it wouldnt. Link to comment https://bolterandchainsword.com/topic/180341-bjorns-5-inv-save/#findComment-2136210 Share on other sites More sharing options...
Morticon Posted October 4, 2009 Share Posted October 4, 2009 Its an Inv. not a cover- so def. works in combat too! Link to comment https://bolterandchainsword.com/topic/180341-bjorns-5-inv-save/#findComment-2136305 Share on other sites More sharing options...
whitewolfmxc Posted October 4, 2009 Author Share Posted October 4, 2009 Thanks guys , although i still think making Bjorn Initiative 3 is..........stupid.......being old in a dred doesn't make your slower as they use thoughts to control movements , not muscles Link to comment https://bolterandchainsword.com/topic/180341-bjorns-5-inv-save/#findComment-2136332 Share on other sites More sharing options...
stinkenheim Posted October 4, 2009 Share Posted October 4, 2009 yeah the save would work in combat once the opponent has rolled to penetrate armour you make your save against any that are successful. as for Bjorn being I3, hes going a bit mental and isnt the most active of dreads anymore. takes him time to warm up. dont forget that its also a balancing issue, making a Ws 6, 4 attack dread with 5+ Inv and venerable I4 would be too harsh imo, this way he can still be taken out before he attacks otherdreads, hes just unlikely to what with all his uber coolness. I think he looks like he will work pretty well. Link to comment https://bolterandchainsword.com/topic/180341-bjorns-5-inv-save/#findComment-2136563 Share on other sites More sharing options...
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