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New Wolf Guard Terminators


Brother Grius

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15 WC Attacks (Rerolling Wounds): as above.

15 WC Attacks (Rerolling Hits): 11.25 Hits. 5.625 Wounds.

With wolf claws, you always want to reroll the dice that will score a succsefull hit/wound on the worse dice roll, in order to maximize the number of kills.

If they are equal, it does not matter, as shown in the example above.

 

For example if you hit on 4+ and wound on 3+, you want to reroll to-hit.

If you hit 4+ and wound on 6+ you want to reroll to-wound.

If you hit in 3+ and wound on 3+ you can reroll either, the chances of killing enemies are the same.

I think you miss the point about SW versatility, and unit variation, which is the strong point of the SW army... options, options, options!

 

 

There's no reason at all to equip Wolf Guard like regular terminators, really, it's a terrible idea.

 

Try mixing weaponry, throw in a couple of combi-weapons, only a couple of storm shields, several weapon variations, even a basic marine with mark of the wulfen.

 

A 215 point unit of WG can be equiped to deal with anything.

 

Check this:

5 Wolf Guard, 3 in terminator armor, 2 in power armor

Power Armored marine 1: Mark of the Wulfen

Power Armored marine 2: Combi-Melta, Power fist

Terminator Armor marine 1: Heavy Flamer, Melta Bomb

Terminator Armor marine 2: Wolf Claw, Combi-Melta, Melta Bomb

Terminator Armor mmarine 3: Combi-Flamer, Frost Axe Melta Bomb

 

215 points. All still toting Counter-attack, and ATSKNF.

 

 

Hmmm.... I'm seriously looking at the Wolves for this reason, but I'm not sold on the Termies. I'm still not convinced you get the bang for your buck that Chaos Termies do. Chaos termies are so incredibly flexible.

 

Also don't forget there is always going to be the additional cost of a drop pod. If not, then it gets worse: a Landraider. This is something no other army has to worry about. I'm not saying it's ugly, I'm just saying, please consider (at minimum) a drop pod in your pointing system.

 

Now that brings up a whole new concern... the strategy of a 'drop podding' termie unit is VERY different than a deep striking one. Consider drop pod rules.... is this a good thing? Or a bad thing?

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