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Knight Paladin Titan (LU7)


Brother Tyler

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KNIGHT PALADIN TITAN

Legendary Unit

 

POINTS: 300

 

The Knight households are renowned for their spirit and bravery, riding upon large bipedal warmachines to battle in support of their larger Titan Legio brothers. The households are positioned on Adeptus Mechanicus controlled agri-worlds that provide the Forge Worlds with food and supplies. The Knight Paladin is the most common of the Knight size classes, leading the charge towards the enemy, forcing back to the darkens where they came from.

 

FORMATION:

1 Knight Paladin Titan

 

WS 3 | BS 4 | S 8 (10) | Armour Front 13 | Armour Side 12 | Armour Rear 11 | I 3 | A 3 (4)

 

Unit Type: Super Heavy, Walker

 

Equipment/Wargear:

  • Knight Battle cannon
  • Dreadnought CCW
  • Heavy bolter

 

Structure Points: 2

 

Void Shields: 1

 

SPECIAL RULES:

 

Knight Battle Cannon: An amazingly complex loading system allows the Knight to fire multiple types of shells.

Knight Cannon - High Explosive Range 96" | Str 8 | AP 3 | Notes: Ordnance 1, 5" Blast

Knight Cannon - Armour Piercing Range 96" | Str 8 | AP 3 | Notes: 2D6 armour penetration, Heavy 1

 

*The cannon can fire only one type of shell each turn

 

Agile: The Knight can choose to not fire its Cannon and move an extra D6" as per the Fleet of Foot rule.

 

DESIGNER’S NOTES: (None provided)

 

Please discuss this datasheet by replying in this topic.

 

If you have any questions about the process, please refer to this discussion.

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The Knight Paladin is the most common of the Knight size classes, leading the charge towards the enemy, forcing back to the darkens where they came from.

Should probly read:

The Knight Paladin is the most common of the Knight size classes, leading the charge towards the enemy, forcing them back to the darkness they came from.

 

Also, if it only has one DCCW why does it have A 3 (4). Shouldnt that be the case if it had two?

 

Id say fix those potential typos, and this is a well made datasheet. The armor on its fairly good, and the void shield will help- but its not nearly as tough as a baneblade, or as killy... and the price is about right by comparison.

I'm not super familiar with Knights but this seems slightly overpowered to me.

Comparing it to either the Defiler or Brass Scorpion, it has significantly more durability then either one and is cheaper then the Scorpion.

And while it has less guns then the Scorpion, it does have a longer range weapon and better BS skill with a flexible ammo option and more attacks in close range.

I'm pretty familiar with Knights, and this one seems a little underpowered to me. The Heavy Bolter should be twin-linked. The DCCW should be a TCCW while the base attacks should be 2, give the TCCW armed Knight an attack stat of A2(5). Personally, I'd mount a normal battle cannon with a twin-linked rule (re-roll drift) or make it a single barrel Turbo Laser.

 

SJ

I'm pretty familiar with Knights, and this one seems a little underpowered to me. The Heavy Bolter should be twin-linked. The DCCW should be a TCCW while the base attacks should be 2, give the TCCW armed Knight an attack stat of A2(5). Personally, I'd mount a normal battle cannon with a twin-linked rule (re-roll drift) or make it a single barrel Turbo Laser.

 

SJ

 

But at that level its roughly 2/3 of a Warhound but for less then half price.

I'm pretty familiar with Knights, and this one seems a little underpowered to me. The Heavy Bolter should be twin-linked. The DCCW should be a TCCW while the base attacks should be 2, give the TCCW armed Knight an attack stat of A2(5). Personally, I'd mount a normal battle cannon with a twin-linked rule (re-roll drift) or make it a single barrel Turbo Laser.

 

SJ

I agree with the HB being twin-linked.

From what I remember the last time I saw a data sheet for a Knight Paladin Titan, I think the stats were:

Points: 300

Structure Points: 2

Void Sheilds: 1

WS5 -- BS4 -- S10 -- Front 13 -- Side 12 -- Rear 11 -- I2 -- A1(3)

 

Battle Cannon -- 72" -- STR8 -- AP3 -- Apoc Barrage (2)

DCCW -- +2 attack

HB -- 36" -- STR5 -- AP4 -- Heavy 3

 

Edit: Dont know if it had agile or not. It might of been on the Knight Lancer sheet though... idk

Points: 300

Structure Points: 2

Void Sheilds: 1

WS5 -- BS4 -- S10 -- Front 13 -- Side 12 -- Rear 11 -- I2 -- A1(3)

 

Battle Cannon -- 72" -- STR8 -- AP3 -- Apoc Barrage (2)

DCCW -- +2 attack

HB -- 36" -- STR5 -- AP4 -- Heavy 3

 

Those are the bell of lost souls rules. I've used them, pretty good, but have a hard time taking out tanks at range. I actually have a few knight titans. I use defilers, stand them up, and then using plasticard add more bulk and armor to make them look like titans. Mine are demonic of course. And they double as defilers.

 

I think the rules for this knight are alright. The bols knight had more firepower but wasn't as good against tanks, this is better against tanks but lacks as much overall firepower.

 

HB should be twin linked.

 

And in all honesty... more and more I find myself running them as defilers. 2 defilers cost wise= 1 knight. 2 defilers are easier to kill than 1 knight, but have the same firepower, and 2 defilers is 10 attacks in hth, 1 knight is 3...... Oh yea, and fleet.

JUDGES’ COMMENTS:

 

Bannus:

BALANCE: Above Average. Titans are tricky to balance to begin with - even for GW.

This one seems reasonable - but I would like to have seen it stick with conventional weapons instead of developing new ones. That hurt it a bit.

 

USABILITY: Excellent. As he describes using a Defiler as the base (and therefore more economical than a FW Titan), I think it makes an excellent "poor man's" Titan.

 

ADHERENCE TO THE BACKGROUND MATERIAL: Outstanding. It is well-established in the fluff and even has Epic rules to base off of - well done here.

 

Corpse.:

Reminds me of a defiler and perhaps a conversion of a defiler. Knights are true to fluff although hard to get any solid fluff on them. You can get 2 defilers for this thing’s cost, and only fire one battle cannon and a heavy bolter as a result so Balance is outstanding. Usability is as quick as one of the many defiler conversions, and with its balance it will be easily accepted so it’s outstanding. Adherence to fluff is excellent, as far as I can tell the model reaches the old fluff requirements, but has the old vanquisher rules for anti-tank, which is hard to justify being its main weapon at range.

 

Gillyfish:

Excellent. [i’ve] always been a fan of Knights. The price seems about right, although it may present a challenge to modelers.

 

Honda:

Above Average. Knights Paladin have been done in the Bell of Lost Souls mini-dex.

 

JamesI:

Excellent. I think this one is good (minus a few minor typos). The Heavy Bolter should probably be twin-linked like on a dreadnought.

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