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Power Weapon or Wolf Claw?


NovaScotius

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Hello...

 

Just got my very first shiny box of the beautiful new Wolf Guard Terminators... and WOW! Aren't there a lot of bits?!

 

Anyway, the problem with having so many bits and so many options inevitably comes back to not knowing how to equip them... I'm aware of many of the pros and cons of the more 'expensive' upgrades, such as the TH/SS combo, or the special weapons... but one choice eludes me every time...

 

The singular Wolf Claw.

 

That's right, the cheapest of the cheap upgrades - and I don't know whether it's worth it! Issuing the singular Wolf Claw to every Terminator moves their basic cost up from 33 to 38 points a piece, bringing us dangerously close to Codex Terminators in cost. But equally, it gives an all important re-roll...

 

Can anyone offer any advice as to whether the singular Wolf Claw is the way to go, or whether I should stick with the basic Power Weapons?

 

Thanks!

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Hello...

 

Just got my very first shiny box of the beautiful new Wolf Guard Terminators... and WOW! Aren't there a lot of bits?!

 

Anyway, the problem with having so many bits and so many options inevitably comes back to not knowing how to equip them... I'm aware of many of the pros and cons of the more 'expensive' upgrades, such as the TH/SS combo, or the special weapons... but one choice eludes me every time...

 

The singular Wolf Claw.

 

That's right, the cheapest of the cheap upgrades - and I don't know whether it's worth it! Issuing the singular Wolf Claw to every Terminator moves their basic cost up from 33 to 38 points a piece, bringing us dangerously close to Codex Terminators in cost. But equally, it gives an all important re-roll...

 

Can anyone offer any advice as to whether the singular Wolf Claw is the way to go, or whether I should stick with the basic Power Weapons?

 

Thanks!

 

That's how I'm planning on doing 5 of them and the 5th gets a CML. It's a great shooty squad.

I prefer PWs because I am a stickler for points, that and since shooting is thier primary purpose so PWs are enough for me.

 

Is it worth it: For coolness look alone I would say yes, and they are great rules wise as well.

 

So it depends if you need the points.

I prefer PWs because I am a stickler for points, that and since shooting is thier primary purpose so PWs are enough for me.

 

Is it worth it: For coolness look alone I would say yes, and they are great rules wise as well.

 

So it depends if you need the points.

 

Well for 5 points those power weapons are going to be able to reroll to hit or to wound. That's better than the old Master Crafting. I'll pay 5 pts any day for a reroll on all failed to hit or wound.

Hello...

 

Just got my very first shiny box of the beautiful new Wolf Guard Terminators... and WOW! Aren't there a lot of bits?!

 

Anyway, the problem with having so many bits and so many options inevitably comes back to not knowing how to equip them... I'm aware of many of the pros and cons of the more 'expensive' upgrades, such as the TH/SS combo, or the special weapons... but one choice eludes me every time...

 

The singular Wolf Claw.

 

That's right, the cheapest of the cheap upgrades - and I don't know whether it's worth it! Issuing the singular Wolf Claw to every Terminator moves their basic cost up from 33 to 38 points a piece, bringing us dangerously close to Codex Terminators in cost. But equally, it gives an all important re-roll...

 

Can anyone offer any advice as to whether the singular Wolf Claw is the way to go, or whether I should stick with the basic Power Weapons?

 

Thanks!

If you want some good killy, take WC+SSs and WC+Combis... gets you decent shooting and toughness, with a fist or two thrown in for AT work. Always worth it really, if your doing a terminator- because theres precious few ways of getting that extra attack for two weapons.

I prefer PWs because I am a stickler for points, that and since shooting is thier primary purpose so PWs are enough for me.

 

Is it worth it: For coolness look alone I would say yes, and they are great rules wise as well.

 

So it depends if you need the points.

 

Well for 5 points those power weapons are going to be able to reroll to hit or to wound. That's better than the old Master Crafting. I'll pay 5 pts any day for a reroll on all failed to hit or wound.

 

 

Power weapon (basic) Pointless Never take it..

 

If your weapon skill 5+ Frost blade all the way or Fist.

 

If your weapon skill 4 Wolf claw. -Hands down- (if troop killing primary objective-

 

If your weapons kill 4+ (all comers killing(vehicle or troop) Fist or Thunder))

 

Point's are not an much of an issue when it comes to having a squad that is able to do what you need it to do the first time! Ya may spend and extra 5-10 points then you normaly would but that extra 5-10 points can improve the capiblities of a squad far better then skimping and being cheap. That little edge can mean the difference of your squad loosing or being victorious.

It's true that sometimes it's better not to be cheap, but you can really go overboard on Wolf Guard. A 100 points on extra Wolf Guard Equipment, which is easy to do, could have been a Predator, a Long Fang pack, Wolf Scouts, or some swiftclaws.

 

Having said that, I like mixing stuff up, and an Assault Cannon and Power Fist really round out the squad for me. And maybe a Wolf Claw or 2. But the first couple will always be Power Sword guys, because, let's face it... They aren't all going to make it into hand to hand most of the time. Might as well let your red-shirt power sword guys be the one to take the melta beam to the face.

Math hammering shows that a single wolf claw @ 5 points is far more points efficient on a model that doesn't have a pistol than a power sword is.

 

Power Sword charges with 3 attacks to get 1.5 hits and 0.75 wounds. That's 44 points per wound dealt.

Wolf Claw charges with 3 attacks to get 1.5 hits and 1.125 wounds. That's 34 points per wound death.

 

Per ten wounds you dish out you'd actually be saving over three wolf guard terminators going with the wolf claw.

 

I encourage you to maintain diversity in your squads, as there is definitely purpose in having a couple "dump" guys for saves, but the wolf claw is better.

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