BDS Posted October 10, 2009 Share Posted October 10, 2009 The question I have is do the members of the squad with Ulrik reroll their shooting attackt rolls to hit and wound also, or just close combat? The rule dex page 50 "When Ulrick and any model in the squad he has joined allocate their attacks against a model with a toughness of 5 or more, thay may re-roll all failed rolls to hit and to wound." The way I am reading this rule a squad of WG terminators could shoot and reroll all hit/wound roles, then assault rerolling all hit/wound rolls on a unit consisting of T5+ model/models. Do others agree? This would make a squad of WG TDA with, 1-2x assault cannons, 1-2xTH, a very efficient big nasty killer with good all around capabilities. This would also open up being able to put Ulrick with a LF squad as big nasties approach...giving them great ability to down the big nasties, then later hook up with a counter charge unit to give them ability to down what gets through. Thanks, BDS **edited for clarity, as only applies to T5 or greater models/units** Link to comment https://bolterandchainsword.com/topic/181233-ulrik-the-slayers-oath-and-squad-shotting-attacks/ Share on other sites More sharing options...
rahl02 Posted October 10, 2009 Share Posted October 10, 2009 The question I have is do the members of the squad with Ulrik reroll their shooting attackt rolls to hit and wound also, or just close combat? The rule dex page 50 "When Ulrick and any model in the squad he has joined allocate their attacks against a model with a toughness of 5 or more, thay may re-roll all failed rolls to hit and to wound." The way I am reading this rule a squad of WG terminators could shoot and reroll all hit/wound roles, then assault rerolling all hit/wound rolls. Do others agree? This would make a squad of WG TDA with, 1-2x assault cannons, 1-2xTH, a very efficient big nasty killer with good all around capabilities. Thanks, BDS I think the wording for attacks tells you it's in close combat. Since it doesn't just say to hit like saga of the beast slayer. I would say only while in close combat does it work. Link to comment https://bolterandchainsword.com/topic/181233-ulrik-the-slayers-oath-and-squad-shotting-attacks/#findComment-2145727 Share on other sites More sharing options...
Gyson_Vore Posted October 10, 2009 Share Posted October 10, 2009 -Irrelevant- Link to comment https://bolterandchainsword.com/topic/181233-ulrik-the-slayers-oath-and-squad-shotting-attacks/#findComment-2145730 Share on other sites More sharing options...
stinkenheim Posted October 10, 2009 Share Posted October 10, 2009 its only in combat, thats the only time you allocate attacks against models. from shooting you don't allocate the attacks Link to comment https://bolterandchainsword.com/topic/181233-ulrik-the-slayers-oath-and-squad-shotting-attacks/#findComment-2145760 Share on other sites More sharing options...
Spacefrisian Posted October 10, 2009 Share Posted October 10, 2009 But if the entire target has T5+ than it should be possible to use the special of Ulric Hmmm Grey area? Better keep my hands of this one before i burn them. Link to comment https://bolterandchainsword.com/topic/181233-ulrik-the-slayers-oath-and-squad-shotting-attacks/#findComment-2145768 Share on other sites More sharing options...
stinkenheim Posted October 10, 2009 Share Posted October 10, 2009 no because the only time you actually 'allocate' your attacks is in combat. if i remember the only time in shooting you come close to allocating attacks is when you cause more wounds than models in the unit and by then you have rolled to hit and wound so would not be elligable to go back nd re-roll the misses. its semantics but, its how i believe the rule should be used. Link to comment https://bolterandchainsword.com/topic/181233-ulrik-the-slayers-oath-and-squad-shotting-attacks/#findComment-2145775 Share on other sites More sharing options...
BDS Posted October 10, 2009 Author Share Posted October 10, 2009 The rule does not say it is limited to CC attacks. Shooting is also classified as an "attack". "Allocated" is not mutually exclusive to close combat. Example: Long Fangs "split" their fire by "allocating" a certain number of shooting attacks at this target, and allocating a certain number of shooting attacks at that target. As a survivor of many RAW rule's forced upon me from various sources, this rule as written does not exclude shooting attacks. Now intent and spirit of the game are things to consider when making your own choices, but not logic supported by fact, IMO. My point being, many a RAW rule I have not agreed with; the LR rule saying it can spin on spot picking up 2" movement then move 12" or the DH force wpn ignores eternal warrior due to semantics, are two of my peeves, but have had to abide by. RAW does not apply to chosen things, it is universal or not at all, IMO. I am interested if someone can supply a valid, rule supported arguement to the contrary. Otherwise it will end up in the "check with your event organizer and your opponent prior" bucket until if/when FAQ'd. BDS Link to comment https://bolterandchainsword.com/topic/181233-ulrik-the-slayers-oath-and-squad-shotting-attacks/#findComment-2145782 Share on other sites More sharing options...
Toasterfree Posted October 10, 2009 Share Posted October 10, 2009 you dont allocate shooting attacks from long fangs, you nominate two different targets to shoot at, with the different weapons, regardless of if the are all HBs or what have you, its the weapon that the model is holding. LF are a poor example anyway. The re-roll misses are in h2h. you have to look at how the roll order works. its not shooting. but the time that any wounds would be placed on the t5 models from shooting you have already rolled to wound and cannot go back. in melee you can allocate with ulrik or assault a MC/walker/t5 unit and then your misses would be rerolled. Link to comment https://bolterandchainsword.com/topic/181233-ulrik-the-slayers-oath-and-squad-shotting-attacks/#findComment-2145888 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.