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Adeptus Mechanicus "Counts As"


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I was recently inspired by Ronin_ex's use of the Space Wolf list as an alternative to the Dark Angels codex. Rather than showing the feral might of a SW army, why couldn't it be used as a basis for the mechanized superiority of the Adeptus Mechanicus? The SW codex actually refers to bio-mechanics and cyber-creatures. It's just a few nuts & bolts away from the AM.

 

Now, fluffiness is as fluffiness does. I do not mean to replace any of the accepted AM background. I only want to explore the possibility of adapting the SW rules for AM playability. As some AM players may want to use an accepted GW codex rather than a home-grown one, I thought this could be a viable option.

 

So, please, chime in with your comments and advice.

 

Adeptus Mechanicus

 

Sagas (SW), now known as Chants (AM)

 

Saga of the Wolfkin = Chant of the Machine Mind

(instead of affecting nearby wolves, make them cyber-mastifs, or some similar creature)

 

Saga of the Bear = Chant of the Machine Heart

(Eternal Warrior rule)

 

Saga of Majesty = Chant of the Omnissiah

(...stature of kings and voice of ageless authority...)

 

Saga of the Hunter = Chant of the Seeker

(ability to outflank and stealth rules)

 

Saga of the Warrior Born = Chant of the Fiery Forge

(bonus to attacks based on kills from previous assault phase)

 

Saga of the Beastslayer = Chant of Extermination

(deliberately seeks confrontation, re-roll failed hits against walkers, monstrous, etc...)

 

Saga of the Iron Wolf = Chant of the Machine Spirit

(calls for stirring of machine spirits - 'nuf said)

 

 

Psychic Powers, Technologies for Runic Enginseers (librarians/rune priests)

 

Thunderclap = Voice of the Machine (sonic technology)

Living Lightning = Hand of the Machine (arco-technology)

Storm Caller = Rage of the Machine (vortex technology)

Tempest's Wrath = Wrath of the Machine (Atmospheric-stimulators)

Fury of the Wolf Spirits = Cry of the Machine (mini-psychic energy projector)

Murderous Hurricane = Breath of the Machine (arctic/freezing technology)

Jaws of the World Wolf = Fist of the Machine (vibrational technology)

 

 

Force Organization

 

HQ - Wolf Lord = Magos Mechanicus

HQ - Rune Priest = Runic Enginseer

HQ - Wolf Priest = Genetor (they are involved in bio-engineering)

 

Elite - Wolf Guard = Heavy Praetorians

Elite - Dreadnought = War Robot, Castellan variant

Elite - Venerable Dreadnought = War Robot, Conqueror variant

Elite - Iron Priest = Transmechanic (has Thrall-Servitors)

Elite - Wolf Scouts = Tech-Adepts

Elite - Lone Wolf = Logis Mechanicus

 

Troops - Grey Hunters = Praetorians

Troops - Blood Claws = Skiitari

 

Fast Attack - Thunderwolf Cavalry = Tech-Adept with Robotic Maniple (Legio Cybernetica)

Fast Attack - Fenrisian Wolf = Cyber-assault Robots

 

Heavy Support - Long Fangs = Praetorians

 

 

What do you think?

 

Ciao,

CDR Grendelwulf

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I had roughly the same idea, however, I think the real beauty of the SW list is that it allows for such characters - all manners of mechanicus adpets, constructs, etc can be represented by Wolf Guard; let alone the Iron Priest or Thunder Wolf cav.

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