antique_nova Posted December 14, 2009 Share Posted December 14, 2009 the Frost Axe/Sword varient isn't useful against all the MC that i went against and other things. with thunderhammer and motw. Also i did dawn of war scenario for the first time with lf. it was against a double lash prince list 1.5k points, with little cover in the middile of the board and 2 buildings that were in my opponent's area. the LF couldn't be lashed due to the RP and they pounded the DP and the oblits to dust. The important thing with LF in dow is to adjust your positions to the opponent's army. if it's close combat, place them in the corners and force him to split his forces ( if he doesn't have flankers, if he does place them in the middile of your table edge ). if he DS, then have the squads flanked by the rest of your army. Whereever you place in dawn of war scenario and any other, position is key to LF. I lost 5 men out of 7 from my LF squad because i hadn't postioned my LFs well, but my opponent had redeployed his destroyers with the deciver so no bad. place him with little LOS anywhere then there useless. and make sure your LF are within 6 inches of another support unit. e.i not another LF squad. Also moving them into cover helps. alot. Your may already know this, but for all those that don't well it's advice. also when you want your LFs to be in cover, make sure that the people who can't get into cover at either out of line of sight or spread out. i bunched mine up because i wasn't fully awake and payed for it against nidz when they kept bard strangling it. Also make sure when you play, stay awake and alert ^^. thanks antique_nova Link to comment https://bolterandchainsword.com/topic/181639-post-your-sw-losses/page/7/#findComment-2214920 Share on other sites More sharing options...
Allerka Posted December 15, 2009 Share Posted December 15, 2009 Another thing that can help with DoW setups is to buy a Rhino for a Long Fang squad. That way they can get a 12" move on turn 1, plus run, as opposed to just 6", essentially doubling the amount of ground you have available to set up in (which is especially good for those buildings that aren't quite along your edge). Otherwise, for other games, you can just set up the empty Rhino alongside the rest of your forces, and use it as another target to distract enemies with, play back-up transport for your other squads, or whatever else. Link to comment https://bolterandchainsword.com/topic/181639-post-your-sw-losses/page/7/#findComment-2216032 Share on other sites More sharing options...
Lord Ragnarok Posted December 15, 2009 Share Posted December 15, 2009 How about a Razorback? That is the setup I'm planning. Adds a little bit more fire support and will act as transport/blocker when needed. Link to comment https://bolterandchainsword.com/topic/181639-post-your-sw-losses/page/7/#findComment-2216413 Share on other sites More sharing options...
Logain the Ranger Posted December 15, 2009 Share Posted December 15, 2009 As much as I like running him in 1,500 point games Ragnar seems to not be working. Link to comment https://bolterandchainsword.com/topic/181639-post-your-sw-losses/page/7/#findComment-2216416 Share on other sites More sharing options...
antique_nova Posted December 16, 2009 Share Posted December 16, 2009 expensive characters seem to work best in large squads or tooled up squads in some form of transports. thanks antique_nova Link to comment https://bolterandchainsword.com/topic/181639-post-your-sw-losses/page/7/#findComment-2217043 Share on other sites More sharing options...
Allerka Posted December 16, 2009 Share Posted December 16, 2009 How about a Razorback? That is the setup I'm planning. Adds a little bit more fire support and will act as transport/blocker when needed. Oh, certainly. That can work just as well (except in the back-up transport role). ^_^ expensive characters seem to work best in large squads or tooled up squads in some form of transports. thanks antique_nova Definitely. HQs can get pretty darn expensive (I pay 295 for my WL, and 215 for my WGBL), so supporting them is absolutely vital. Link to comment https://bolterandchainsword.com/topic/181639-post-your-sw-losses/page/7/#findComment-2217303 Share on other sites More sharing options...
WG Vrox Posted December 17, 2009 Share Posted December 17, 2009 How about a Razorback? That is the setup I'm planning. Adds a little bit more fire support and will act as transport/blocker when needed. I find that RB make a great hold squad. Your Rhino and the squad inside which is usually your most tooled up unit can not get bogged down holding an objective, you must keep them moving forward keeping those points working for you. A RB with 5 or 6 GH & PG is a cheap way of allowing them to do so. Vrox Link to comment https://bolterandchainsword.com/topic/181639-post-your-sw-losses/page/7/#findComment-2217934 Share on other sites More sharing options...
Werewolf3339 Posted December 19, 2009 Share Posted December 19, 2009 @ Steamdragon How did you get a 1 and a 2 when penning the defiler with a multi-melta? They are AP1 which gives +1 on the table. 1 to 2 wouldn't have done anything yes but just don't forget, it could make a huge difference :lol: I usually have 2 big HQs in LRCS rolling up the table with wolf guard/ grey hunter squads inside with grey hunters in rhinos behind them and long fangs providing fire support from my end of the board. It's called the flying wedge and there's a reason it's banned in football. Link to comment https://bolterandchainsword.com/topic/181639-post-your-sw-losses/page/7/#findComment-2220461 Share on other sites More sharing options...
Natanael Posted December 19, 2009 Share Posted December 19, 2009 Played a small tourney this weekend (four games over two days). Ran a dual-raider list w/ LR, LRC, TDA w/ 2x CML and 3x GH squads. HQ's were RP in PA and WL in TDA. Did quite well, and managed to totally slaughter a nid CC-army. Also quite held my own against two mech IG armies but got tabled by a horde ork palyer. Anyway, I realised just how good a TDA squad w/ 2x CML and some combi-weapons/storm bolters are. I had 7 in my squad, and they killed almost everything. Against the orks they were killed, but in the three other games they did a great job of drawing fire and putting a great deal of hurt on the enemy. I did not go up against MEQ, true, but I think they would have done great w/ 2x CML and some combi-plasma. Just a little tip about a unit I tried. Link to comment https://bolterandchainsword.com/topic/181639-post-your-sw-losses/page/7/#findComment-2220626 Share on other sites More sharing options...
Streamdragon Posted January 8, 2010 Share Posted January 8, 2010 @ SteamdragonHow did you get a 1 and a 2 when penning the defiler with a multi-melta? They are AP1 which gives +1 on the table. 1 to 2 wouldn't have done anything yes but just don't forget, it could make a huge difference ;) Argh! I did completely forget the +1 that the AP 1 would have given me. I could have destroyed the battle cannon at least :D Link to comment https://bolterandchainsword.com/topic/181639-post-your-sw-losses/page/7/#findComment-2239921 Share on other sites More sharing options...
Steingrimr Posted January 11, 2010 Share Posted January 11, 2010 I may have only played once against orks (I'm just starting out, alright?) And won, but one of my moves had an epic failure. My rocket-packing Long Fang loaded up his krak missile, got a target, fired, direct hit... He'd fired a dud... Link to comment https://bolterandchainsword.com/topic/181639-post-your-sw-losses/page/7/#findComment-2243075 Share on other sites More sharing options...
Skirnir Ragefang Posted January 12, 2010 Share Posted January 12, 2010 Had a blast last game against Black Templars, would have been a draw, if a lone Grey Hunter had not stubbornly contested one objective against a comically inept Emperor's Champion. I need to convert more Thunderwolf Cav, they are great. Also Wolf Standard are a steal for their cost. I still have problems defeating the huge tarpit that my friends IG is. At 1000pts its one Leman Russ and the rest is infantry squads. Last game he could reach my Whirlwind with his Russ by about a nanometer and promptly blew it up, right to it's cover save. Droppoding did not work either, so i am thinking about rushing an Flank with Grey Hunters in Rhinos or Razorbacks next time and using Long Fangs to hurl fire downrange to cover the advance and hopefully kill the Russ with some droppoding wolf guard/ Wolfscouts. Anyone got tips? Link to comment https://bolterandchainsword.com/topic/181639-post-your-sw-losses/page/7/#findComment-2244692 Share on other sites More sharing options...
antique_nova Posted January 12, 2010 Share Posted January 12, 2010 yea try rhino rushing and remember to use one smoking rhino to shield another non smoking rhino, because i can guarantee you won't get them to the otehr end of the table until end of turn 2. Also for those pesky russes, grab some multi-melta speeders they are great as opposed to long fangs for the russes. but if he has anything that isn't a russ long fangs with missile launchers work perfectly. thanks antique_nova Link to comment https://bolterandchainsword.com/topic/181639-post-your-sw-losses/page/7/#findComment-2244702 Share on other sites More sharing options...
Progenitor Posted February 4, 2010 Share Posted February 4, 2010 Played against new Nids at the weekend, I used a 2 ML and 2 lascannon Long Fang squad backed up by a Razorback. This squad is awesome, they didn't miss one shot over the battle and polished off a unit of 5 Warriors, a Tyranid Prime and a Carnifex for no losses themselves. Love these guys but I get the feeling that the enemy will be heading their way in the next game I play. Link to comment https://bolterandchainsword.com/topic/181639-post-your-sw-losses/page/7/#findComment-2273454 Share on other sites More sharing options...
Wolf Guard Nostromo Posted March 26, 2010 Share Posted March 26, 2010 Anyway, I realised just how good a TDA squad w/ 2x CML and some combi-weapons/storm bolters are. I had 7 in my squad, and they killed almost everything. Against the orks they were killed, but in the three other games they did a great job of drawing fire and putting a great deal of hurt on the enemy. I did not go up against MEQ, true, but I think they would have done great w/ 2x CML and some combi-plasma. Gotta second this one... this has really worked well for me - I'm almost obsessive about cmls now, and two in a pack is devastating - I tend to keep the rest of them cheap (pw/sb or pw/pcw) but being relentless, and hence effectively assault weapons for tda, they are lethal - can get mobbed as rightly pointed out above, but what can a tda/cml/cf wolfguard not deal with short of the eye of terror itself B) As some more 'Nostromo current affairs', gotta re-raise lone wolves - admittedly, they are pretty all or nothing, but for their points they can be a devastating wild card - I had one cut through an entire squad of raptors and then most of a bezerker squad the other day - truly the stuff of which sagas are written! They also eat MCs for breakfast :) Link to comment https://bolterandchainsword.com/topic/181639-post-your-sw-losses/page/7/#findComment-2334331 Share on other sites More sharing options...
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