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dual power fists viable?


White Hunter

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I think dual power fists are an excellent idea for one member of a WG squad, both in terms of actual game play and appearance. One of the coolest and most impressive minis I have ever seen was a huge WG conversion with twin powerfists (the right one came from the old Marneus figure if I recall correctly) perched on top of a greenstuff rock like he was about to pounce down. Made me want to make one of my own even though it wasn't as practical as it is now.

Since we're talking about crazy builds for Wolf Guard in Terminator Armor, what about Assault Cannon, Cyclone, and Storm Shield. He's expensive, but the ability to choose the ranged weapon to suit the target is awesome.

 

Another one I thought up is Assault Cannon, Cyclone, and Thunder Hammer. He's basically an all around killer, with the ability to stun anything he can't just kill outright, theoretically, with good dice rolls and all of that.

 

And why not a Storm Bolter, Assault Cannon, and Cyclone toting Wolf Guard.

 

Back on topic though. I actually thought about doing this, but it seemed sort of redundant to me. It'd be nice if when you equipped a guy like this, his strength was upped to 10. I think then you'd see a lot more twin Thunderhammer wielding monstrosities.

Can't get both Storm Bolter and Assault Cannon. The Assault Cannon will replace the Storm Bolter.

 

I do agree that dual Hammers makes for a very scary prospect though rather expensive. I'm really enarmoured of the idea of a Cyclone + twin special CCWs. Who needs a Storm Bolter when you can fire missiles AND get +1 attack?

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