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Ulrik the Slayer


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Also, wolf priest is more flexible, as they can chose unit type for preferred enemy. However, I have played him and he was very effective (though I was playing against a host of plague marines.). I put him in a WG squad with Arjac, and they wiped the floor with everything they hit.
Also, wolf priest is more flexible, as they can chose unit type for preferred enemy. However, I have played him and he was very effective (though I was playing against a host of plague marines.). I put him in a WG squad with Arjac, and they wiped the floor with everything they hit.

 

Wolf Priest is more flexible under certain circumstances. I include him in all my lists personally. His army-wide (potentially) re-roll is one of the only beneficial powers for the SW that ACTUALLY can affect the entire army. And it's saved me a few times. Also, Mentor can help. I generally think to toss it on a WGBL or Lone Wolf.

I dont hear much about this underrated character so I was wondering if anyone out there uses him and how.

Personally I see him best used in apocalypse with 10 WG, in TDA.

 

Against a Biotitan.

 

But as a leader for a footslogging army hes completely sweet. Hes cheaper than most of the special characters, and he gives almost an army wide version of the saga of majesty AND gives you beastslayer on an entire squad.

 

Wich sounds really cool until I realised it was just Oath of War that affected a set range of enemies... though its still damn powerful.

 

Id say hes well priced, and I might run him at 1500pts as my main HQ, with a Rune Priest for support... and mentorship.

I like him and his background, but I typically find a standard Wolfpriest is enough for all but the largest of games.

 

I don't understand this kind of statement really.

in the force orgainsiation bit, where it says we get 4 HQ not 2, it says because of the leaders of the space wolves, but people seem to only want to take 1 little HQ unless playing 50000pts, i'm not saying take Ragnar, Ulrick, Logan and Njal in a 1500pt games (it would be silly/funny) but if you want a Wolf priest, take Ulrick, if you want a Rune Priest take Njal, in the most part they make up for more than there points, firstly by killing things, and secondly by being a Huge distraction..... put Ragnar in a LR with 10 Blood claws, and then have another LR with 5 terminators in, i reckon more people will be worried about the HQ, so they leave the Terminators alone, to kill Ragnar (which means they wll have to kill the LR and 10 Blood Claws....) which leaves your Terminators freeish, unless they have soo much fire power they can kill it all in one go....which would suck....

wow....it's like 2nd ed all over again..."tanks and characters winz teh gamez"

 

It's down to the quality of the build. In your army there you've just left yourself so little for troops that it'll be an unbalanced and unwieldy list. Fun, fine but naff for anything but killpoints

 

~O

I usually go with at least 4 Troop choices. Since thee happen to be good at infantry killing i am then adding anti-medium armor/anti heavy infantry to the list and then some anti-heavy armor. If then, by any chance, I have added the HQ choices that i want in the list, and i still have some spare points, then i think about "upgrading" my HQs to special characters. Ulric is pretty good for his points. But building your army around heroes which do not have eternal warrior is generally not a good idea. Tat is the main reason why herohammer does not work, because eternal warrior is not that common.
wow....it's like 2nd ed all over again..."tanks and characters winz teh gamez"

 

It's down to the quality of the build. In your army there you've just left yourself so little for troops that it'll be an unbalanced and unwieldy list. Fun, fine but naff for anything but killpoints

 

~O

 

You don't need 6 troop choices though do you?

I know some people, will go 1 HQ, 2/3 troop 1 elite/fast/heavy which is a good build, i'm not saying take loads of characters, but one is good, i think Rune Priests and Wold lords should be used in support.....

i like ulric but hes impact in the game i used him in wasnt great i +1 ws to a dread because thats what i had and he lead some bloodclaws which were fine but i ran out of baddies to kill (thanks ragnar whens my turn kinda thing) but hes cool and the helm is a nice tweak
wow....it's like 2nd ed all over again..."tanks and characters winz teh gamez"

 

It's down to the quality of the build. In your army there you've just left yourself so little for troops that it'll be an unbalanced and unwieldy list. Fun, fine but naff for anything but killpoints

 

~O

 

Man, don't you mean "psychers winz teh gamez." When dark millennium came out it was all about the psychers. Those damn chaos players would take up Nurgle and always crush me with Plague Wind. Tycho and my dread never stood a chance.

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