the_forgefather Posted October 18, 2009 Share Posted October 18, 2009 I was wondering if this Librarian power could be used to teleport out side of close combat, since it can be used in the moving phase (because it doesn't say it is restricted combat). Link to comment https://bolterandchainsword.com/topic/182152-the-gate-of-infinity/ Share on other sites More sharing options...
Inquisitor Engel Posted October 18, 2009 Share Posted October 18, 2009 We've always played it as yes. Link to comment https://bolterandchainsword.com/topic/182152-the-gate-of-infinity/#findComment-2155870 Share on other sites More sharing options...
Allerka Posted October 19, 2009 Share Posted October 19, 2009 Yes, you can. That's half of what makes it so awesome, you can escape from a combat you'd otherwise get slaughtered in, and then shoot up the enemy that's now caught in the open. Link to comment https://bolterandchainsword.com/topic/182152-the-gate-of-infinity/#findComment-2155989 Share on other sites More sharing options...
The Emperor's Champion Posted October 19, 2009 Share Posted October 19, 2009 Yup. Part of why having a Librarian attached to your Sternguard is such a great idea. He can provide a 5+ Invulnerable Save and if they get caught in melee they can Gate out and mow them down with Bolter fire. Link to comment https://bolterandchainsword.com/topic/182152-the-gate-of-infinity/#findComment-2156005 Share on other sites More sharing options...
the_forgefather Posted October 19, 2009 Author Share Posted October 19, 2009 Wow that's awesome! Thanks guys! Librarians are so much more powerul in 5th ed. than 3rd or 4th! Link to comment https://bolterandchainsword.com/topic/182152-the-gate-of-infinity/#findComment-2156359 Share on other sites More sharing options...
Brother Santios Posted October 20, 2009 Share Posted October 20, 2009 Do you know what it never even crossed my mind but by christ i'm gonna use it now ^^ If i'm right they arrive by deep strike rules tho dont they so I cant assualt that turn ? Link to comment https://bolterandchainsword.com/topic/182152-the-gate-of-infinity/#findComment-2156499 Share on other sites More sharing options...
Grey Mage Posted October 20, 2009 Share Posted October 20, 2009 Do you know what it never even crossed my mind but by christ i'm gonna use it now ^^ If i'm right they arrive by deep strike rules tho dont they so I cant assualt that turn ? Nope, no assaulting. Link to comment https://bolterandchainsword.com/topic/182152-the-gate-of-infinity/#findComment-2156510 Share on other sites More sharing options...
Allerka Posted October 20, 2009 Share Posted October 20, 2009 You also get to take advantage of locator beacons on drop pods if you use it, which can be handy (though I've never had much of an issue with scattering anyway). Link to comment https://bolterandchainsword.com/topic/182152-the-gate-of-infinity/#findComment-2156780 Share on other sites More sharing options...
Brother Santios Posted October 20, 2009 Share Posted October 20, 2009 awesomness - the things you forget to use and do .... tks guys Link to comment https://bolterandchainsword.com/topic/182152-the-gate-of-infinity/#findComment-2156940 Share on other sites More sharing options...
Freakiq Posted October 20, 2009 Share Posted October 20, 2009 This used to be a gray area. Has there been some new evidence for this interpretation that I'm unaware of? If this is indeed the case then it's certainly good news. Link to comment https://bolterandchainsword.com/topic/182152-the-gate-of-infinity/#findComment-2157101 Share on other sites More sharing options...
gil galed Posted October 20, 2009 Share Posted October 20, 2009 This used to be a gray area. Has there been some new evidence for this interpretation that I'm unaware of? If this is indeed the case then it's certainly good news. nope just a big turn out of pro teleporters No, allowing teleport is not the "right" answer it is an interpretation People say that it doesn't site that you "can't" tele out but then again rules say what you can do not what you can't do. You can't get out of combat normally except for special rules so why would GoI, which is a movement allow you to do it? It doesn't say you can remove yourself from combat so ultimately it should really be Faq'd. Similarly the use of locator beams is dupious. LB allow deepstriking units to use them, GoI places you back on the board using deep strike deployment, it doesn't say you actually count as deepstriking (just the other side) Link to comment https://bolterandchainsword.com/topic/182152-the-gate-of-infinity/#findComment-2157384 Share on other sites More sharing options...
Freakiq Posted October 20, 2009 Share Posted October 20, 2009 GoI places you back on the board using deep strike deployment, it doesn't say you actually count as deepstriking A deep striking unit doesn't count as deep striking? Deploying using the deep strike rules is the very definition of deep striking, it doesn't matter if you are coming in from reserves or not. Link to comment https://bolterandchainsword.com/topic/182152-the-gate-of-infinity/#findComment-2157433 Share on other sites More sharing options...
SeattleDV8 Posted October 20, 2009 Share Posted October 20, 2009 This one comes down to one question, is the Gate movement? ( by the way Gate is not teleporting, it is a psychic power). If removing and deep striking the models is movement then you may not use it in CC. BRB pg.40 "While a unit is locked in Combat it may only make pile-in moves and may not otherwise move or shoot." We also know that Deep striking 'counts as' moving. Since Gate does not give you premission to break the CC movement rule it would be disallowed. If removing the models is not considered movement you would be free to use it. I believe the Locator beacon (but not the Teleport homer) works with Gate. Link to comment https://bolterandchainsword.com/topic/182152-the-gate-of-infinity/#findComment-2157507 Share on other sites More sharing options...
Frosty the Pyro Posted October 21, 2009 Share Posted October 21, 2009 Even the locator beacon is dubious as it says when a unit "wishes to arrive on the battlefeild via deapstrike" and the Librarian is already on the battlefeild (as oposed to arriving). It may be spitting hairs, but its enouph to call it into question. For teleporting out of combat, aside from what SeattleDV8 states, there is also the fact that the necron gate like power specificly states it can be used to exit combat, whereas gate does not (Though GW does not show a great deal of internal consitancy so that may or may not mean anything) Link to comment https://bolterandchainsword.com/topic/182152-the-gate-of-infinity/#findComment-2157687 Share on other sites More sharing options...
rat of vengence Posted October 21, 2009 Share Posted October 21, 2009 Since it doesn't specifically state you can 'gate' out of combat, then it is a VERY long bow to assume you can. I do not play it as such, since it smells of taking advantage imo. RoV Link to comment https://bolterandchainsword.com/topic/182152-the-gate-of-infinity/#findComment-2158169 Share on other sites More sharing options...
The Trickster Posted October 22, 2009 Share Posted October 22, 2009 Since it doesn't specifically state you can 'gate' out of combat, then it is a VERY long bow to assume you can. I do not play it as such, since it smells of taking advantage imo. Jupp. And all other things that get oyu out of CC specifically states stat it can. Such as Ork's power "Ere we go" and Eldar "Skyleap" So the argument that "it does not say that it can't" does not work IMO. Also would you get a consolidation move? But like SeattleDV8 says, then it all comes down to whether gating is movement and untill GW says anything I am allowing my opponent to gate out og hth, (If he gives me a consolidation move), though I do not gate out of hth myself. Link to comment https://bolterandchainsword.com/topic/182152-the-gate-of-infinity/#findComment-2159416 Share on other sites More sharing options...
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