WG Vrox Posted October 23, 2009 Share Posted October 23, 2009 Lone Wolf + MotW + MB for 40 points. The idea is death or glory, adding 80 points of wargear to keep him alive is counterproductive. Keeping him in cover as much as possible is pretty easy when you have only 1 model. Thats a free 4+ invol save. KISS right. In either case a Lone Wolf can be equiped and used in as many ways as flavors of ice cream. Whats your flavor? I know I saw a thread like this, but after 10 pages I gave up searching Vrox. Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/ Share on other sites More sharing options...
DV8 Posted October 23, 2009 Share Posted October 23, 2009 I too use that exact same kit out at 1000 and 1500 points. Cheap enough that you don't break the bank, but just enough spent to make him effective, and for the points you can't get a better distraction. DV8 Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2161220 Share on other sites More sharing options...
dreadmad Posted October 23, 2009 Share Posted October 23, 2009 I use a lone wolf with Motw and two fen. wolves, hes a good distraction and thanks to the fen. wolves usually survives the enevitable heavy fire aimed at him. Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2161250 Share on other sites More sharing options...
HERO Posted October 23, 2009 Share Posted October 23, 2009 Are you sure the extra wolves act as extra wounds? Otherwise, I take mine with TDA, CF/SS. Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2161254 Share on other sites More sharing options...
dreadmad Posted October 23, 2009 Share Posted October 23, 2009 Hes not an IC and his wolves are wargear, so i asume so, albiet with a 6+ save, which is useful against lascannons and the like. Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2161257 Share on other sites More sharing options...
Gentlemanloser Posted October 23, 2009 Share Posted October 23, 2009 LW, TDA, CF or FB, SS, 2 x Fenrisian Wolves. Run him up the board. Watch shot after shot bounce, or kill his fearless Wolf friends. My other choice would be; PP, FB/PF, 2 x Fenrisian Wolves And get him to jump into a Razorback you bought for a WG TDA Squad. :rolleyes: Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2161294 Share on other sites More sharing options...
Busby Posted October 23, 2009 Share Posted October 23, 2009 Personally I'm trying out: PA, FB, SS Two weeks ago he did very well, running behind my grey hunters squad. I too am thinking I'll toss him in a detached Razorback or Rhino and rush him to where I need him. Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2161364 Share on other sites More sharing options...
Brother Ariman Posted October 23, 2009 Share Posted October 23, 2009 TDA, thunderhammer, and stormsheild and 2x wolves. With this combo he took on a death company squad with chaplain full 10 man and won. Then he was of course gunned down immediately thereafter by a predator. Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2161436 Share on other sites More sharing options...
Tograth Posted October 23, 2009 Share Posted October 23, 2009 any thought on a LW + PA + SS + MotW? Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2161471 Share on other sites More sharing options...
Gentlemanloser Posted October 23, 2009 Share Posted October 23, 2009 I feel that the abillity to get a mini (who let's face it, is rather cheap in cost!) that can stack TDA, SS and FNP in a nice 2W EW package sohuldn't be passed up. The only time I'd consider PA over TDA for a LW was if I wanted to run one in transport. But a 2+/3++/4+FNP saving mini. It's a joy to behold! :D Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2161480 Share on other sites More sharing options...
Death Wolf Posted October 23, 2009 Share Posted October 23, 2009 I usually just stick with PA, a Frost Axe and Meltabombs. FNP and EW make him survivable enough I think... TDA is just being mean :D Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2161490 Share on other sites More sharing options...
Xtee Posted October 24, 2009 Share Posted October 24, 2009 I feel that the abillity to get a mini (who let's face it, is rather cheap in cost!) that can stack TDA, SS and FNP in a nice 2W EW package sohuldn't be passed up. The only time I'd consider PA over TDA for a LW was if I wanted to run one in transport. But a 2+/3++/4+FNP saving mini. It's a joy to behold! :( FNP does nothing with a stormshield and TDA. anything that he fails his invul for isn't elegable for FNP right? Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2161544 Share on other sites More sharing options...
HERO Posted October 24, 2009 Share Posted October 24, 2009 I feel that the abillity to get a mini (who let's face it, is rather cheap in cost!) that can stack TDA, SS and FNP in a nice 2W EW package sohuldn't be passed up. The only time I'd consider PA over TDA for a LW was if I wanted to run one in transport. But a 2+/3++/4+FNP saving mini. It's a joy to behold! :( FNP does nothing with a stormshield and TDA. anything that he fails his invul for isn't elegable for FNP right? Anything that will negate his AP2 will go through FNP. But not everything that goes through AP3 will go through FNP :) Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2161550 Share on other sites More sharing options...
TiguriusX Posted October 24, 2009 Share Posted October 24, 2009 I feel that the abillity to get a mini (who let's face it, is rather cheap in cost!) that can stack TDA, SS and FNP in a nice 2W EW package sohuldn't be passed up. The only time I'd consider PA over TDA for a LW was if I wanted to run one in transport. But a 2+/3++/4+FNP saving mini. It's a joy to behold! :( FNP does nothing with a stormshield and TDA. anything that he fails his invul for isn't elegable for FNP right? FNP does plenty because it helps to overcome massive amounts of weak fire directed at him. If you fail a 2+ TDA save from a sling shot FNP is your best friend. Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2161551 Share on other sites More sharing options...
Gentlemanloser Posted October 24, 2009 Share Posted October 24, 2009 FNP does plenty because it helps to overcome massive amounts of weak fire directed at him. If you fail a 2+ TDA save from a sling shot FNP is your best friend. This. Evey time a terminator dies to a roll of 1 on a save form a Bolt Pist/Lasgun, I die a little inside. ;) FNP gives me a 50% to save again from those smallfire kills. Sam for any 'standard' CCW 1's as well. Too many times I've had Eldar Pathfinders Rifle-Butt a Termy to death, becuase they were sittign in cover and went first. No more Pathfinders! :P No more! ;) Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2161851 Share on other sites More sharing options...
avatar8481 Posted October 24, 2009 Share Posted October 24, 2009 TDA, SS, CF for me. With two wolves usually. All other things being equal you need 72 bolter shots to kill him I think. 2 wounds-4 FNP saves-24 TDA saves - 48 S4 hits - 72 BS4 shots. Yep. Forget killing stuff. That's what he's for. Soaking up and distracting firepower. Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2161918 Share on other sites More sharing options...
kittenofdeath Posted October 24, 2009 Share Posted October 24, 2009 hmm... this is probably illegal, but since hes immune to istagibbing, would he be able to feel no pain things that do it? a battle cannon for example? Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2161924 Share on other sites More sharing options...
Claydon Posted October 24, 2009 Share Posted October 24, 2009 hmm... this is probably illegal, but since hes immune to istagibbing, would he be able to feel no pain things that do it? a battle cannon for example? Nope. Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2161989 Share on other sites More sharing options...
Vlk Posted October 24, 2009 Share Posted October 24, 2009 hmm... this is probably illegal, but since hes immune to istagibbing, would he be able to feel no pain things that do it? a battle cannon for example? On that case, the Lone Wolf receives special "Can't Feel S***" rule. Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2162005 Share on other sites More sharing options...
kittenofdeath Posted October 24, 2009 Share Posted October 24, 2009 hmm... this is probably illegal, but since hes immune to istagibbing, would he be able to feel no pain things that do it? a battle cannon for example? Nope. yeah, i didnt think so, it would realy be grasping at straws to argue in any way hmm... this is probably illegal, but since hes immune to istagibbing, would he be able to feel no pain things that do it? a battle cannon for example? On that case, the Lone Wolf receives special "Can't Feel S***" rule. with the exception of ap 1 and 2 S*** Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2162009 Share on other sites More sharing options...
Arcus Posted October 24, 2009 Share Posted October 24, 2009 I cant for the life of me find where it says Lone Wolves have Feel No Pain... :) if ive missed something please make me smarter :) Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2162107 Share on other sites More sharing options...
LPetersson Posted October 24, 2009 Share Posted October 24, 2009 I cant for the life of me find where it says Lone Wolves have Feel No Pain... :) if ive missed something please make me smarter :) Page 29 of C:SW under A Gorious Death: A Lone Wolf has the...Feel No Pain Rule... :D Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2162113 Share on other sites More sharing options...
Clone Posted October 24, 2009 Share Posted October 24, 2009 I'm thinking about running two LW with TDA, SS and FA and the other with TDA, SS and a WC. Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2162318 Share on other sites More sharing options...
Arcus Posted October 25, 2009 Share Posted October 25, 2009 ahh yes i see... thankyou. i now feel stupid but educated :P Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2162822 Share on other sites More sharing options...
rodgers37 Posted October 25, 2009 Share Posted October 25, 2009 I think 3 Lone Wolves would be quite good, arm them all diffrently for diffrent jobs, and send them off, and hope one or two get in, when i used one, he was really good, and managed to kill 4/5 Zerkers, and held them up, to get my Dread into them to finish them off :) Link to comment https://bolterandchainsword.com/topic/182701-lone-wolf/#findComment-2162916 Share on other sites More sharing options...
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