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Making Grey hunters..


Captain Tezdal

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I would model them depending on what special weapons you outfit them with, if you mean them to be shooty with plasmaguns, i'd model them with bolters, if you intend them to be more assaulty with bolt pistol/ccw. That way you(and your opponent) can easier see what units are what.
I would opt to make sure every GH has at least a Bolter on them and then switch up the other weapons as needed. This way they can be clearly identified from blood claws, esp if your opponent is color blind and cant tell the difference between red-yellow-black markings.
hmm i love these plastic models after playing Grey Knights forever....any idea what i should equip my first wolfguard leader for them as?

 

Thunder hammer and storm bolter!

 

That's just me though, my assault packs run at 9+WG as above because I like how it looks and he can't gain an extra attack with TH without another anyway so 3 points for a 2 shot weapon at 24 inches and being able to assault is awesome

I have mine either holding just a bolter with a combat knife strapped to them and I have some with the one handed bolter and the chainsword. I have the holstered bolt pistol strapped to most of their legs. I couldn't do all of them like I wanted because I didn't have enough. But it's enough of a mix for everyone to get the jist of it.
hmm i love these plastic models after playing Grey Knights forever....any idea what i should equip my first wolfguard leader for them as?

 

I give all of the Wolf Guard Leader for my packs a Power Fist. A WGL with a Power Fist is 2 points cheaper than a Grey Hunter with one, and the WGL gets one more attack, so its a no-brainer for me. I like to have at least one high-strength weapon in each pack to help deal with Monstrous Creatures, Walkers, etc. If I don't put a high-strength weapon in a pack (Long Fangs, for example), I try to make sure that there is a unit nearby that does have something to protect them from these types of threats. For the WGL's other weapon, I pick from several choices, depending on what I expect that unit to do for me. As Mikal pointed out, the Storm Bolter is a good choice, as it is cheap, puts out two shots at 24", and doesn't prevent you from Assaulting if you shoot it. A Combi-Weapon is also popular, and at only 5 points, is very reasonably priced. Combi-Melta are good for units that might face Elite Infantry, MCs, Walkers, or get near enemy armored vehicles, while Combi-Flamers are good when facing hordes of lighter armored foes. A Plasma Pistol can be handy on a WGL for the Wolf Scouts, as it has a pretty good chance of penetrating rear armor as the unit enters the battlefield from the enemy's board edge. There are lots of great options for your WGLs; you just have to figure out what you want them to do for your pack, then arm them appropriately.

 

Valerian

well just picked of new space wolves pack and was wondering......since GH's got bolter ccw and bp, should i model them with all 3 or just go with old style bolters.?

 

All three is just messy. It's really the bolter that sets them apart from other SW units: only WG can also have a significant number of bolters. Except for those with special weapons (plasma pistol, plasma/melta gun, power weapon/fist), about half of my GH have a boltgun in one hand a chainsword or combat knife in the other. The other half have a bolter in two hands and either a bolt pistol (holstered) or combat knife (scabbarded) attached to them. Also, my GH are the only infantry I have with closed helms: my BC, WG and LF all have bare heads, which helps distinguish them.

 

As long as the special equipment is clear, and it's clear what unit (in the army book) the models are representing, I don't think you need to model absolutely every piece of wargear for the default equipment. I certainly haven't modelled grenades on everyone.

No, gone are the extreme WYSIWYG days (thank goodness!) I've modelled mine with all bolters, and a couple of grenades in hand. Plus in the 41st millenium don't worry. See that bolter? one press and a twist, and the front comes away to reveal a bolt pistol. See that pum grip? pump it three times and a combat blade pops out....

The pile of weapons gives you tons of excuses to make small conversions. I have guys holding a bolter with one arm by the foregrip, and pointing and shooting a pistol with the other.

A couple guys with an magazine-less bolter lying at their feet, drawing a blade from a scabbard, whilst shooting with the pistol.

 

I say, as long as there are a few actual bolter models in the unit, i can't see how anyone could complain.

 

 

 

One of the ways I keep my units seperate (aside from markings painted on), I have a unit that is all holding and shooting their bolters with one arm, the other clutching a sword, another similarly holding the bolter, but holding a pistol as well, so on and so forth with the many combos, allowing me to quickly tell my units apart based on what visible equipment they have.

 

 

 

You do not NEED to model them with all 3, infact, don't even bother. Just don't give them something they don't have, and make them look cool, nobody should complain. Of course, if anyone says "sorry you only have 4 bolters in that unit of 10" and really really wants to get anal about WYSIWYG, then you know who not to play.

 

Priority 1: Make your models look AWESOME

 

Priority 2: Equip the model with everything it actually has.

Since they have all three, any combination is fine.

My GH squads have some guys with BP/CCW, some with B/CCW and some with just a bolter.

A couple have been given two CCWs just for the heck of it.

 

The only ones that are really important are the ones with special weapons...

thanks for asking this . I have been trying to get all my armies as much WYSIWYG as is possible . I want to try some tournaments , and was wondering how strict tournaments wer in that regard , I plan to model and upgrades or special weapons , but was wondering if I could leave some of the stock items that a model automatically gets , like the BP, and bolter for GH off with out anyone getting bent out of shape ..

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