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WIP Raven Guard Captain


Kaldoth

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Well, I recently built this guy out of a few different sprues. No GS or anything, except for a minor gap fill under the back of his chest plate. I need some help picking a head for this guy. I've taken a few photos with different heads on him below.

 

Headless:

 

http://i28.photobucket.com/albums/c206/Kaldoth/IMG_0525.jpg

 

Head 1:

 

http://i28.photobucket.com/albums/c206/Kaldoth/IMG_0526.jpg

 

Head 2:

 

http://i28.photobucket.com/albums/c206/Kaldoth/IMG_0528.jpg

 

Head 3:

 

http://i28.photobucket.com/albums/c206/Kaldoth/IMG_0529.jpg

 

Parts list:

 

Right handed PA LC: from the new SW upgrade kit, emblem filed off.

Left handed PA LC: from Captain box.

Torso: from standard tac marine box.

Kneeling legs: from the Devastator box.

Spare jump pack.

Iron Halo: from Captain box.

Heads: all from Captain box except the helmet which is from the Command Sqad box.

 

I like the first one as it's a bit menacing. The second one gives him a more "Captain-y" feel with the older helmet. The third one just looks good with the screaming face B) The base that he is currently on isn't going to be his final base, either. I'll be rebasing him perched on top of something suitable. Also, does anyone have any tips for making him look more "Captain-y?" His armor is kind of bland atm. GS skills are limited. C&C!

 

Cheers,

-Kal

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I like head 2 best. He could use a studded pad and maybe a mk6 torso. I've got a bunch and can de-SW it for you if you'd like. Also, maybe a tabard or something.

 

Khrangar

 

Well, I'll be kitting him out for CC (obviously) and I wanted to give him artificer armor. I was thinking I might be able to do something with the greaves, the blank power fists, and maybe filing his chest and sculpting something... But seeing as how my GS skills are highly limited B) Any easy ways to show Artificer armor?

 

Cheers,

-Kal

What if you made the skull on the chest a bird skull? Just add a V of gs over the teeth to make it more like a raven. You could add the raven to the leg or maybe just a rectangle of gs from the top of the greave to the bottom. You could also try and artifice it when you paint it. Making it look a bit more ornate than regular power armour.

 

Khrangar

I like head #1. #2 doesn't really show off his face, and #3 just doesn't look like he'd be screaming at the moment...unless he just slammed out of the sky slicing 2 people.. (Kinda like the Iron Man scene when he saves the people in the middle east)

Tabbards, pouches, and seals would be your best bet. Look at metal models, like Calgar, Sternguard, Masters of the Chapter, etc, and see what kind of stuff they have to make them not look plain.

For Artificer Armor, I've been trying to figure this out as well. The only thing I've been able to come up with is just paint gold around the rim of the greaves. If you've seen the 'Venerable' Dreadnought for the Ultramarines that GW posted up several times, with the gold trim, it looks pretty swell, but not too over the top.

Hope it helps.

Number 3 all the way. I think his pose looks as if he's just sliced two orks in half in the process of landing. I think the scream add to an active pose. I agree with Cyrox about those masked models being the worst around, I only use them to mix things up, not out of choice. Personally I can't stand beaky heads and actively destroy them to look like helmet 2, but see the appeal for raven guard.

 

As for the 'captian/artificer' look - I think the simpler the better. The master of the arsenal model looks very simplistic, but personally I think it looks awesome! You could file down the eagle on yours, add a brass-etch aquila and some rivets??

I personally wouldn't use any of those heads. The first one is the only one that fits the Raven Guard, but I don't think it is a good head for a commander. The Raven Guard are a quiet, stern army. Their primarch walked into the warp, so they aren't the most lively bunch. Using one of the heads that is screaming is out of character for their army.

 

The second helm makes him just look like a veteran sergeant or a black templar. The only helm that I would consider for him is a beakie since that's what they're known for.

Well, it's a near dead split between head 2 or throwing on a beakie helm. I just don't know what I'd do to a beakie if I threw one on him to make it look more unique. A beakie looks too plain as is.

 

@ Khrangar: I like the bird skull idea for the chest piece. I've never been good at sculpting tiny details, but I'll give it a shot :P I actually found a decent image of a raven's skull. I'd actually have to sculpt over the whole existing skull, but that shouldn't be a problem.

 

@ shortsonfire79: Thanks for the suggestion :) The RG are masters of stealth insertion, guerilla warfare, and rapid strikes, so I think gold on his armor would be a bit too much. But, I did manage to get a good idea out of your trimming idea. More to come ;)

 

Anyone else?

 

Cheers,

-Kal

I personally wouldn't use any of those heads. The first one is the only one that fits the Raven Guard, but I don't think it is a good head for a commander. The Raven Guard are a quiet, stern army. Their primarch walked into the warp, so they aren't the most lively bunch. Using one of the heads that is screaming is out of character for their army.

 

The second helm makes him just look like a veteran sergeant or a black templar. The only helm that I would consider for him is a beakie since that's what they're known for.

 

I agree with Alpha PTP, although my only gripe with that idea is that he would probably end up looking like a slightly less glamorous Shrike, which is by no means a bad thing, but if you're looking for a captain that stands out, a bare head may be best, but I wouldn't recommend head #3... screaming isn't very stealthy.

fluff wise id use an older helmet the helm on number 2 works the best on what you have however on the dark angles sprue there is a beakie helm with the DA emblem on take a craft knife and a file and carefully remove the sword so you still have the wings either side and use that if you can

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