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Two Scout qustions..


melabi

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I was thinking of using our scouts for anti-armor choice.

 

First question, say I shot a vehicle with MG+PG and the vehicle blew up. May I assault the units that were inside that vehicle? (yeah, Tau)

 

Second.. (This is really a basic question, but I'm new to the marines..) Are melta bombs one-use, or multiple use?

 

Thanks for your answers ^-^

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It's in the rulebook:

 

Page 67 under Destroyed: Explodes!

 

 

"However if a vehicle is destroyed (any result)... the unit that shot it may now assault the disembarked passengers"

 

Playing by the rules. Paraphrased to protect copyright but it's clear cut to me.

Yes you can assault the troops from the popped transport.

was there a errata for that , because a transport and the unit inside are two different "units" and no one can blow up a tank and then charge it . that is unless we had an errate for that.

No need for an Erata- its right in the main rulebook. Pg. 67 of the main rulebook, last paragraph, right above "Dedicated Transports".

 

Did they somehow miss that in the protournaments Jeske?

 

Dang- sniped by Mikal.

Something I found while playing a local Tau. Their initative stat sucks so a Rune Priest with JOWW snipes their Hq's and Elites right off the board!

 

Just remember that if they have are in any way a "jump infantry like" unit then it doesn't work on them... ;)

Did they somehow miss that in the protournaments Jeske?

nope I dont know why but In my mind it was poping a tank and then charging another unit. Late time posting doesnt help my english skills.

 

 

ah and there are no pro w40k tournaments. to be pro you would have to be able to live out o that ;) there is no such thing as a pro w40k player.

Keep in mind that only the closest model has to charge the closest model, if after that you have a model that can make CC contact with a different unit, then you may assault another unit, this also works for vehicles.

 

As an example, you shoot and blow up a vehicle, the squad inside gets out and they are now in assault range. But in addition there is also another vehicle in range of your pack and you have a Melta Bombs, why not assault both.

 

You just have to first move the closest model to the closest model of the squad that came out of the blown up vehicle, after that you can move a different model into base contact of the other vehicle.

 

Vrox.

Keep in mind that only the closest model has to charge the closest model, if after that you have a model that can make CC contact with a different unit, then you may assault another unit, this also works for vehicles.

 

As an example, you shoot and blow up a vehicle, the squad inside gets out and they are now in assault range. But in addition there is also another vehicle in range of your pack and you have a Melta Bombs, why not assault both.

 

You just have to first move the closest model to the closest model of the squad that came out of the blown up vehicle, after that you can move a different model into base contact of the other vehicle.

 

Vrox.

 

Hmmm. I have been contemplating my navel on this one. I read something like this on Jawaballs blog where one unit of Assault Marines contacts with 3 squads of Guardians and incidentally smokes them.

 

:D BBB pg 34 reads as follows: "Start each assault move by moving the closest to closest. Simple, I get that. ....There are some constraints on their movement though:

* The most important one is that each model must end it's assault move in coherency with another model in it's own unit that has already moved." This is what stumps me.

 

What that says to me is that each move must be done in sequence to maintain coherency with each move and not move them however you like as long as they end up in sequence. Does that make sense?

 

Example 1: We have 5 marines. A happens to be closest and moves first. Then B, C, D and E also move straight ahead to engage the baddies (convenient I know - but you are a masterful General, right?) All legal.

 

Example 2: Same five marines. This time 2 units in front of them (Boyz in front & Lootas to the Marines left). A happens to be closest and moves first and engages the Boyz. B wants to cross behind A to charge the Lootas but if he did he would be 4" away from A. This is illegal IMO. Though C could nicely fill the gap in between. The Marines will not be able to assault two mobs at once.

 

What say ye?

Did they somehow miss that in the protournaments Jeske?

nope I dont know why but In my mind it was poping a tank and then charging another unit. Late time posting doesnt help my english skills.

 

 

ah and there are no pro w40k tournaments. to be pro you would have to be able to live out o that :lol: there is no such thing as a pro w40k player.

Fair enough.

 

And isnt that sad, despite that MtG players can do it, sometimes.

BBB pg 34 reads as follows: "Start each assault move by moving the closest to closest. Simple, I get that. ....There are some constraints on their movement though:

* The most important one is that each model must end it's assault move in coherency with another model in it's own unit that has already moved." This is what stumps me.

Well to get real technical, not only does each model have to be within 2" of another model upon each model's move, but also each move has to be legal in that there has to be enough space for the base of the model to fit through the entire path it plans to take to get to it's end spot.

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