tahrikmili Posted November 2, 2009 Share Posted November 2, 2009 I realize he loses the I, but he still has a 4++ save and W3, not to mention he's (in my Blood Angels army) going to ride in a Razorback accompanied by an Honor Guard (including Sanguinary High Priest). Thoughts? Is it really such a bad, bad idea to arm my Captain with a Thunder Hammer? (I have this awesome Master of the Fleet model I really want to use.. :) ) Link to comment https://bolterandchainsword.com/topic/183792-arming-a-captain-with/ Share on other sites More sharing options...
ShinyRhino Posted November 2, 2009 Share Posted November 2, 2009 Captains don't really make the best vehicle-killers, which is what a t-hammer is for. Captains make great MC-killers, or horde thinners. These are done with the Relic Blade and Digital Weapons. Thunder hammers are more for squad leaders and mass-effect via Assault Terminators. Not only is the T-hammer on a captain a waste of his I5, but also his WS. Attacks against vehicles are rolled against a fixed value based on how far the vehicle moved (4+, 6+). The WS of your Captain won't matter. A WS2 Grot can hit a vehicle just as easily in melee as your Captain can! (Not that a Grot can do anything to said vehicle, but still). And since attacks against a vehicle land on rear armor, your S6 relic blade can still bust up anything with a rear AV of 10 or 11. You trade a LOT of power by trading away your relic blade for a thunder hammer. You might consider using the hammer on the model AS a relic blade. Just say it's a really finely crafted power hammer, that doesn't have the t-hammer abilities. Link to comment https://bolterandchainsword.com/topic/183792-arming-a-captain-with/#findComment-2172918 Share on other sites More sharing options...
tahrikmili Posted November 2, 2009 Author Share Posted November 2, 2009 It's a Blood Angels list so no Relic Blades for us.. I'll just use it as a Power Hammer I guess. Thanks for the reply. Link to comment https://bolterandchainsword.com/topic/183792-arming-a-captain-with/#findComment-2172933 Share on other sites More sharing options...
Marshal Wilhelm Posted November 2, 2009 Share Posted November 2, 2009 I agree with Shiny Rhino i5 is a wonderful thing and a shame to let it go. I think I could let it go versus the Eldars and use the extra wallop of a TH then. PoLC is a good substitute for a Relic Blade for killing men, though not any good versus armour. If you want TH/PF goodness, IMO it is best to give it to his unit. He acts as the spoiler, the rest of the guys strike and then the TH clean up. I agree with Shiny Rhino i5 is a wonderful thing and a shame to let it go. I think I could let it go versus the Eldars and use the extra wallop of a TH then. PoLC is a good substitute for a Relic Blade for killing men, though not any good versus armour. If you want TH/PF goodness, IMO it is best to give it to his unit. He acts as the spoiler, the rest of the guys strike and then the TH clean up. Link to comment https://bolterandchainsword.com/topic/183792-arming-a-captain-with/#findComment-2172948 Share on other sites More sharing options...
King Tiger Posted November 2, 2009 Share Posted November 2, 2009 thunder hammer and shield is actually one of the best combos in my opinion, sure you lose initiative 5, but keeping str4 is next to useless in todays 40k world of nothing but SPESS MUHREENS. Link to comment https://bolterandchainsword.com/topic/183792-arming-a-captain-with/#findComment-2172953 Share on other sites More sharing options...
Cougemeister Posted November 3, 2009 Share Posted November 3, 2009 thunder hammer and shield is actually one of the best combos in my opinion, sure you lose initiative 5, but keeping str4 is next to useless in todays 40k world of nothing but SPESS MUHREENS. Correct me if i'm wrong, but i don't believe that Blood Angels get the 3++ storm shields, they get the old 4++ and only in CC ones. Link to comment https://bolterandchainsword.com/topic/183792-arming-a-captain-with/#findComment-2173190 Share on other sites More sharing options...
tahrikmili Posted November 3, 2009 Author Share Posted November 3, 2009 Yes but they come with an iron halo by default which is better than the ba storm shield, so they already have 4++ and don't need the storm shield at all. Link to comment https://bolterandchainsword.com/topic/183792-arming-a-captain-with/#findComment-2173379 Share on other sites More sharing options...
King Tiger Posted November 3, 2009 Share Posted November 3, 2009 thunder hammer and shield is actually one of the best combos in my opinion, sure you lose initiative 5, but keeping str4 is next to useless in todays 40k world of nothing but SPESS MUHREENS. Correct me if i'm wrong, but i don't believe that Blood Angels get the 3++ storm shields, they get the old 4++ and only in CC ones. *shrugs* I count all storm shields as the same for all the opponents I play as 3++, seems like the only nice thing to do, surely everyone does the same since were all such nice people *struggles to keep straight face and not burst out laughing* Link to comment https://bolterandchainsword.com/topic/183792-arming-a-captain-with/#findComment-2173599 Share on other sites More sharing options...
Giga Posted November 3, 2009 Share Posted November 3, 2009 IMHO, the best deal for a BA captain is dual lightning claws. That being said, I'd always go with a chaplain first. BA chaplains have I5. Combined with their price and other special rules, this makes them far better then BA captains. Link to comment https://bolterandchainsword.com/topic/183792-arming-a-captain-with/#findComment-2173695 Share on other sites More sharing options...
Race Bannon Posted November 3, 2009 Share Posted November 3, 2009 Bump all this, if you want to use a Thunder Hammer then do it. A TH can kill MC ... you just have to wait to pull it off :P Enjoy the game for you. :) Link to comment https://bolterandchainsword.com/topic/183792-arming-a-captain-with/#findComment-2173702 Share on other sites More sharing options...
Muctar Posted November 3, 2009 Share Posted November 3, 2009 thunder hammer and shield is actually one of the best combos in my opinion, sure you lose initiative 5, but keeping str4 is next to useless in todays 40k world of nothing but SPESS MUHREENS. Correct me if i'm wrong, but i don't believe that Blood Angels get the 3++ storm shields, they get the old 4++ and only in CC ones. *shrugs* I count all storm shields as the same for all the opponents I play as 3++, seems like the only nice thing to do, surely everyone does the same since were all such nice people *struggles to keep straight face and not burst out laughing* GW usually puts forth that when a new marine codex is published that all other space marines (BA, DA, BT, etc) wargear gets the stats of the newest codex. As for the OP, do as you please. If you like it, stick with it, especially if it fills a role in your army which needs to be filled. Though personally I'd go for the lightning claws or power weapon, since I like to make use of the I5, and have other things toting T.Hammers Link to comment https://bolterandchainsword.com/topic/183792-arming-a-captain-with/#findComment-2173819 Share on other sites More sharing options...
JamesI Posted November 3, 2009 Share Posted November 3, 2009 GW usually puts forth that when a new marine codex is published that all other space marines (BA, DA, BT, etc) wargear gets the stats of the newest codex. unfortunetly, this time GW did the exact opposite. The DA faq states that using the new gear rules requires opponent's permission. Link to comment https://bolterandchainsword.com/topic/183792-arming-a-captain-with/#findComment-2173826 Share on other sites More sharing options...
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