Frontline989 Posted November 4, 2009 Share Posted November 4, 2009 Im really liking the Iron Priests for what they bring to an army. Im thinking about building an army list around one as sort of a false-HQ, probably taking a bare bones WGBL or Rune Priest. A highly mechanized list with a IP with a full compliment of Cyberwolves and Servitors with Saga of the Iron Wolf, Wolftail nechlace, and Wolf tail talisman. Any expierience with IP and ideas on how to best utilize them? Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/ Share on other sites More sharing options...
Epic Thoughts Posted November 4, 2009 Share Posted November 4, 2009 The W1 scares me when it comes to kitting these guys out with wargear. True, you can add a lot of ablative wounds, but ultimately I think the risk outweighs the rewards. Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2175068 Share on other sites More sharing options...
Dark Bjoern Posted November 4, 2009 Share Posted November 4, 2009 Go for it. It may be no winning list, but it is a cool fluffy list. And that counts more for me then anything else. Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2175085 Share on other sites More sharing options...
Niiai Posted November 4, 2009 Share Posted November 4, 2009 I would think that if you have sage of the wolf (janking all wolves inisiative up to 5) an irion priest on a wolf with 4 cyber wolfs would be a good and versatile unit. Vs tanks just charge in with the hammer. VS Infantery just charge in with (if none have died) 4 x 4 inisiative 5 attacks (works even when they charge you) or if you need to take out something big and heavy just charge in, the wolves will moast likly die, but then you have 4 attacks with the hammer (str 10) + 1 with servo arm (str 8). Everything else seems....weard. The thralls are just expensive long fangs, and the repair abilaty is kindo zZz...perhaps if you had a land rider.... Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2175151 Share on other sites More sharing options...
Coverfire Posted November 4, 2009 Share Posted November 4, 2009 I use my Iron Priest mounted on a Thunderwolf with Wolf Tail Talisman, Wolf Tooth Necklace and x4 CyberWolves. I usually attach Canis to the Unit and run them behind a Land Raider full of Blood Claws to mop up any Close Combats. **Edit to change Wolf Priest to Iron Priest. Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2175388 Share on other sites More sharing options...
Arrixxia Posted November 4, 2009 Share Posted November 4, 2009 I use my Wolf Priest mounted on a Thunderwolf with Wolf Tail Talisman, Wolf Tooth Necklace and x4 CyberWolves. How does a Wolf Priest get four Cyber Wolves? Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2175398 Share on other sites More sharing options...
Coverfire Posted November 4, 2009 Share Posted November 4, 2009 Sorry Iron Priest.. I don't think a Wolf Priest can use Thunderwolves either Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2175429 Share on other sites More sharing options...
Wispy Posted November 5, 2009 Share Posted November 5, 2009 An IP on a Thunderwolf with 4 Cyber Wolves and Wolf Tooth necklace is a bargain unit for only something like 165 points. It's more of glass cannon then regular Cavalry, so I'd run it behind lots of... um... more threatening targets (such as land raiders, vindicators, etc) during your advance across the board. To be honest, I don't see myself ever using Thralls and cyberwolve's together. I suppose the Cyber Wolves help if the IP and thralls are assaulted, but as far as I'm concerned, if someone just assaulted your thrall's with heavy weapons, that squad is probably done anyways. Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2175527 Share on other sites More sharing options...
Grey Mage Posted November 5, 2009 Share Posted November 5, 2009 Never used to be worth it- another expensive IC in an army full of ICs. Unless you need an extra leash for your bloodclaws anyways.... *shrugs* Now? Yeah, add on all the extra wounds you want, and actually get to repair things? Sounds great. Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2175550 Share on other sites More sharing options...
Jarl Kjaran Coldheart Posted November 5, 2009 Share Posted November 5, 2009 Never used to be worth it- another expensive IC in an army full of ICs. Unless you need an extra leash for your bloodclaws anyways.... *shrugs* Now? Yeah, add on all the extra wounds you want, and actually get to repair things? Sounds great. I thought the Iron priest wasnt a independent character... WLK Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2175555 Share on other sites More sharing options...
Growler67 Posted November 5, 2009 Share Posted November 5, 2009 Currently a WIP, but here is my Iron Priest. Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2175559 Share on other sites More sharing options...
Grey Mage Posted November 5, 2009 Share Posted November 5, 2009 Never used to be worth it- another expensive IC in an army full of ICs. Unless you need an extra leash for your bloodclaws anyways.... *shrugs* Now? Yeah, add on all the extra wounds you want, and actually get to repair things? Sounds great. I thought the Iron priest wasnt a independent character... WLK Old Codex he was. Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2175766 Share on other sites More sharing options...
Jarl Kjaran Coldheart Posted November 5, 2009 Share Posted November 5, 2009 Never used to be worth it- another expensive IC in an army full of ICs. Unless you need an extra leash for your bloodclaws anyways.... *shrugs* Now? Yeah, add on all the extra wounds you want, and actually get to repair things? Sounds great. I thought the Iron priest wasnt a independent character... WLK Old Codex he was. yea, he doesnt have the IC rule anymore. which is why my IP sits on the shelf. WLK Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2175781 Share on other sites More sharing options...
Grey Mage Posted November 5, 2009 Share Posted November 5, 2009 Never used to be worth it- another expensive IC in an army full of ICs. Unless you need an extra leash for your bloodclaws anyways.... *shrugs* Now? Yeah, add on all the extra wounds you want, and actually get to repair things? Sounds great. I thought the Iron priest wasnt a independent character... WLK Old Codex he was. yea, he doesnt have the IC rule anymore. which is why my IP sits on the shelf. WLK See, and Id rather throw him on a TW, with 4 Cyberwolves.... and call it an elites choice. Instead of a shoulda-been HQ. *shrugs* all a matter of personal taste though. Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2175783 Share on other sites More sharing options...
Wildfire Posted November 5, 2009 Share Posted November 5, 2009 The problem is Wolves will usually only have 2 elite slots to play with (one being taken up with WG). And in nearly every army in 40k, elite slots are always in short supply. That being said, I've been playing with an idea for a stand and shoot list w/2x iron priests w/2x heavy bolter servitors and 1x standard one, all in a tlhb razorback. These would stand back and provide some dakka while giving long fangs some CC support. Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2175785 Share on other sites More sharing options...
Grey Mage Posted November 5, 2009 Share Posted November 5, 2009 See, and Im a blasphemous fool- I only take Wolf Gaurd in Footslogging lists really. And I still fill the pinch- weve got ALOT of good unit choices. Anyone else have the problem of having three to five Iron Priests... all missing their hammers? Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2175790 Share on other sites More sharing options...
WG Vrox Posted November 5, 2009 Share Posted November 5, 2009 Put him his cyber wolves and serv in a Redemmer give him the SOIW now you have an extra 2 inch average move. not to bad of a unit for 170 ish considering the amount of damage they can put out. The problem comes from the fact that they cant take much punishment in return. In addition there is a debate on weather the Cyber Wolves die along with the IP or do they fight on along with the Servs. Running a IP behind Bjorn with a couple Servs is not a bad use of him either. Keeping him repaired and a model in base contact with him as well as a little CC support. Running him on a TWM with Cyber Wolves behind Canis is a nice way to give Canis some hard hitting support. And Cyber Wolves become a nice unit with SoW. One of the cheaper ways of making an entire T5 unit. Vrox. Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2176108 Share on other sites More sharing options...
Wispy Posted November 5, 2009 Share Posted November 5, 2009 I think an iron priest in a land raider is a collossal waste of the raider's assault and transport capabilities. Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2176152 Share on other sites More sharing options...
Mammon Posted November 5, 2009 Share Posted November 5, 2009 Would have to agree with Wispy. I haven't used my Iron Priest in years and using a LR as a delivery system for him is a waste of the vehicle. Especially if you have BCs, WG+WL, or WG Termies. While the I5 wolves would be nice the other squads would do more damage and take more damage after the first round of combat. Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2176189 Share on other sites More sharing options...
WG Vrox Posted November 5, 2009 Share Posted November 5, 2009 think an iron priest in a land raider is a colossal waste of the raider's assault and transport capabilities Colossal waste is a bit strong for a unit that has 10 Str 8 attacks and 16 str 4 attacks on the charge. But like I said in my post, it has it's disadvantages. The idea here is using the SoIW to get the Redeemer into the enemies front lines asap. The idea behind the thread is how you can use the IP, this is one way to utilize him, maybe not the best use of points but still a decent way to get him into combat and use his abilities to keep the LR moving and repaired. The ability to keep a Redeemer repaired and in a non-immobilized state is a huge benefit to any list. Edit: When I get the time, for a fluffy fun unit I plan to build a Redemmer & said IP unit that has a different color scheme than the rest of my army, the idea is the LR is the IP's personal transport and was gifted to him by the great wolf hundreds of years ago for heroic deads. The redeemer's machine spirit would be thousands of years old and an old close friend to the IP. Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2176210 Share on other sites More sharing options...
Evilbob Posted November 5, 2009 Share Posted November 5, 2009 Yeah, I have one sitting in my army transport but I don't think I've ever used it. With only 3 elites slots I always end up taking WG, scouts, and a dread. Though looking at Planetstrike I may finally be able to dust him off. Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2176426 Share on other sites More sharing options...
Redbaron997 Posted November 5, 2009 Share Posted November 5, 2009 I think the Wolf Priest makes a good Hammer unit. Screen him with a large FW unit (and he will have Wolf saga so they will all have alot of I5 attacks) but there will be bad guys who are to big for your lil wolfs. Thats when the Iron Priest comes in with his Thunderhammer and Servo arm. Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2176534 Share on other sites More sharing options...
Gentlemanloser Posted November 5, 2009 Share Posted November 5, 2009 Large FW screens don't work. They are far to fragile, and with a Ld of 7 (you *have* to have Wolfkin somewhere, to even consider using FW. Ld5 is painful...) and a 6+ save, the first unit to roll to hit versus them will either decimate the squad or send them running home, with no ATSKNF to get them back into the battle. I love the idea of the IP on a TWM with 4 Cyberwolves. I've even got a potential mini build to fit the rest of my TWC ideas (Mounted' kinghts', with the IP using an Empire Mechanical Steed). But only 1W. With no invulnerable save. For the points, I might as well get 2/3 TWC, and stick a TH on one. Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2176639 Share on other sites More sharing options...
Wispy Posted November 5, 2009 Share Posted November 5, 2009 I didn't realize who only had 1 wound, and now I'm instantly turned off on the unit. Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2176662 Share on other sites More sharing options...
Grey Mage Posted November 6, 2009 Share Posted November 6, 2009 Large FW screens don't work. They are far to fragile, and with a Ld of 7 (you *have* to have Wolfkin somewhere, to even consider using FW. Ld5 is painful...) and a 6+ save, the first unit to roll to hit versus them will either decimate the squad or send them running home, with no ATSKNF to get them back into the battle. I love the idea of the IP on a TWM with 4 Cyberwolves. I've even got a potential mini build to fit the rest of my TWC ideas (Mounted' kinghts', with the IP using an Empire Mechanical Steed). But only 1W. With no invulnerable save. For the points, I might as well get 2/3 TWC, and stick a TH on one. 45 Fenrisian wolves worked great for the 13nth company up unitl two months ago, I see no reason this would change now. Link to comment https://bolterandchainsword.com/topic/184005-iron-priests/#findComment-2176875 Share on other sites More sharing options...
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