Skald_Thorgrimm Posted November 6, 2009 Share Posted November 6, 2009 Sorry if this has been discussed elsewhere, but: How do you indicate the model with Mark of the Wulfen within a unit? A literal birthmark on exposed skin? Tattoos? Some kind of marking on the armour? Or do you model it on somehow? Link to comment https://bolterandchainsword.com/topic/184206-modellingpainting-motw/ Share on other sites More sharing options...
AdeptusDavidus Posted November 6, 2009 Share Posted November 6, 2009 I'm modelling it with unique CCWs. One guy has a dirty great kukri that I filed out of a bit of aluminum, another will have a longsword. If I ever get around to painting, I'll probably give them some markings as well to call them out. Link to comment https://bolterandchainsword.com/topic/184206-modellingpainting-motw/#findComment-2177666 Share on other sites More sharing options...
Hjaertrr Posted November 6, 2009 Share Posted November 6, 2009 All my guys have the flat shoulder pads except my MotW guys who have the ones with the claws etched on them. I'll probably paint tattoos of some kind aswell to further distinguish them. Link to comment https://bolterandchainsword.com/topic/184206-modellingpainting-motw/#findComment-2177672 Share on other sites More sharing options...
dublindawg Posted November 6, 2009 Share Posted November 6, 2009 So far I only have a wolf scout with the mark. I gave him a wolf pelt that has the wolf head on his head and runs down his back and down each arm. There are no weapons in his hands as he fights with tooth and claw. Link to comment https://bolterandchainsword.com/topic/184206-modellingpainting-motw/#findComment-2177689 Share on other sites More sharing options...
AdeptusDavidus Posted November 6, 2009 Share Posted November 6, 2009 Well, I guess it's worth noting that my army is a DIY, not actual Space Wolves, so I'm treating MotW troopers as close-combat specialists, each with their own particular angle on that. The guy with the kukri is meant to appear brutish and aggressive, while the trooper with the longsword is meant to look like more an intellectual master fencer. Link to comment https://bolterandchainsword.com/topic/184206-modellingpainting-motw/#findComment-2177691 Share on other sites More sharing options...
DV8 Posted November 6, 2009 Share Posted November 6, 2009 Heads. More specifically, the type of head. Apart from characters and Long Fangs, every marine in my army has a helmeted head. So, I use bare heads to denote Marks of the Wulfen. The flesh tones just pop out that much more in a sea of grey and yellow, allowing them to be easily and quickly distinguishable from their power-armored brethren. DV8 Link to comment https://bolterandchainsword.com/topic/184206-modellingpainting-motw/#findComment-2177721 Share on other sites More sharing options...
Slim088 Posted November 6, 2009 Share Posted November 6, 2009 I attached four of the wolfteeth to the knuckle of a bare handed arm, looks quite good imo. I'm also going to add tattoos to the head, sort of like the Battle Leader in the codex. Link to comment https://bolterandchainsword.com/topic/184206-modellingpainting-motw/#findComment-2177734 Share on other sites More sharing options...
MarshalHelva Posted November 6, 2009 Share Posted November 6, 2009 this may not be of much help to you but i am doing my Space wolves as a DIY renegade chapter that just recently turned to Chaos and my MotW (im calling it The Mark of the Beast) models are horribly mutated space marines, im using the possessed models with their gribbly CCW arms and painting them drenched in blood. Link to comment https://bolterandchainsword.com/topic/184206-modellingpainting-motw/#findComment-2177747 Share on other sites More sharing options...
The_Iron_Wolf Posted November 6, 2009 Share Posted November 6, 2009 I'm personally using the helmet that is fashioned into a wolf head, it's easy and requires no converting haha. Link to comment https://bolterandchainsword.com/topic/184206-modellingpainting-motw/#findComment-2177750 Share on other sites More sharing options...
Madsakre Posted November 6, 2009 Share Posted November 6, 2009 Im literally just splattering the model with blood, and use the most feral heads. The hands are also red of blood. As far as i know from the novels etc. The wulfen just suddenly take over, so thats why im not using wulfen models to represent them because the transformation would take time. Link to comment https://bolterandchainsword.com/topic/184206-modellingpainting-motw/#findComment-2177756 Share on other sites More sharing options...
WG Vrox Posted November 6, 2009 Share Posted November 6, 2009 http://i435.photobucket.com/albums/qq71/WG_Vrox/IMG_1690.jpg Went with the tatoo idea. Vrox Link to comment https://bolterandchainsword.com/topic/184206-modellingpainting-motw/#findComment-2177758 Share on other sites More sharing options...
Duke Corwin Posted November 6, 2009 Share Posted November 6, 2009 I just added a decal of a red wolf paw to the leg armor on all models with the MotW. Link to comment https://bolterandchainsword.com/topic/184206-modellingpainting-motw/#findComment-2177779 Share on other sites More sharing options...
Spazmonkey Posted November 6, 2009 Share Posted November 6, 2009 I am planning to use Dual chain swords and paint an entire leg blood/gore red and touch him up to look feral..... Link to comment https://bolterandchainsword.com/topic/184206-modellingpainting-motw/#findComment-2177828 Share on other sites More sharing options...
Iron-Daemon Forge Posted November 6, 2009 Share Posted November 6, 2009 I give my models with the Mark of Wulfen a Beastman sheild & a chainsword. Just while I paint my force it help stand him out from the rest of his unit & also gaming wise it just make for a cool conversion & a bit like the art work from the codex where you have the Space Wolves arm with a CCW & a wooden shield. IP Link to comment https://bolterandchainsword.com/topic/184206-modellingpainting-motw/#findComment-2177858 Share on other sites More sharing options...
slmellon Posted November 6, 2009 Share Posted November 6, 2009 couldnt you just use wolfen models? or as the codex says they are normally marked with some sort of tattoo Link to comment https://bolterandchainsword.com/topic/184206-modellingpainting-motw/#findComment-2177859 Share on other sites More sharing options...
Grimmwulf Posted November 6, 2009 Share Posted November 6, 2009 Most of my guys have facepaintings so that will not do it for me. I gave the backpacks with the wolfskull attachet to the MotW Models so they can be identified on the first look, even from afar. But i am not sure how i will show it on my scouts yet. Link to comment https://bolterandchainsword.com/topic/184206-modellingpainting-motw/#findComment-2177874 Share on other sites More sharing options...
Grantyr Greymantle Posted November 6, 2009 Share Posted November 6, 2009 I plan to use my 13th Company Wulfen models Link to comment https://bolterandchainsword.com/topic/184206-modellingpainting-motw/#findComment-2177881 Share on other sites More sharing options...
major_kittens Posted November 7, 2009 Share Posted November 7, 2009 Here's the way i see it... I figure that any space wolf who is just starting to succumb to the mark but is still stable enough to work with a squad wouldnt be much different than a regular marine. However i figure he would start to get bigger and meaner. A also figure that any wolf sane enough to go into battle with a squad would not go empty handed... So my marked models (which arent done yet) are just going to be a normal marine legs and torso, but with an exposed head and chaos marauder arms. This would make them seem to be getting bigger and not fitting in their armor completely. Also with the marauder arms comes smaller, simpler looking weapons which i figure would count as "teeth and claws" I'll post pics when i'm done if there is any interest. Link to comment https://bolterandchainsword.com/topic/184206-modellingpainting-motw/#findComment-2177981 Share on other sites More sharing options...
AcidBurn Posted November 7, 2009 Share Posted November 7, 2009 i model my MOTW in a physical manifistation like this http://i175.photobucket.com/albums/w122/greatjojoman/showcase013.jpg http://i175.photobucket.com/albums/w122/greatjojoman/showcase012.jpg used a krootox and an old metal dire wolves head, bit of an expensive conversion but looks cool Link to comment https://bolterandchainsword.com/topic/184206-modellingpainting-motw/#findComment-2177997 Share on other sites More sharing options...
Valerian Posted November 7, 2009 Share Posted November 7, 2009 I'm considering my MotW guys to be simply "Wolf-bitten", and not actually succombing to the Curse of the Wulfen. So, to model mine, I'm simply giving them all a distinctive shoulder pad, specifically the Wolf Skull and Crossbones one. The Scout will get the same motif in black on his shoulder too. Valerian Link to comment https://bolterandchainsword.com/topic/184206-modellingpainting-motw/#findComment-2178046 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.