Jump to content

Arming and moving DH Stormtroopers?


hendybadger

Recommended Posts

Being new to Daemonhunters i have a couple of questions about ISTs.

1) How to arm the squad and sarg?

2) What squad sizes work well?

3) How should they be transported?

4) What are the main roles of ISTs in a Grey Knight heavy force?

 

Thanks in advance

1) A lot of people don't bother with giving an IST sargeant any special wargear or even upgrading him to veteran; IST stats make close combat suicide either way, so most people prefer to save their points for better uses.

 

2) For squad size, most people either go with small five-man mechanized squads (usually tank-hunters) or full ten-man squads if they're in an anti-infantry role.

 

3) Rhino or Chimera; depends on whether you want a transport that's cheap or one with weapons on it. Use the IA2 update (available here) whenever possible so transport prices won't be ridiculously high compared to newer codices.

 

4) The most popular role for them seems to be small mechanized IST squads with a pair of meltaguns as tank-hunters since pure GK tend to be lacking in anti-tank weapons. A full-size squad with 2 plasma guns can also be good for anti-MEQ roles, though Grey Knights can usually handle that role on their own. Flamers aren't the best choice for them since Grey Knights have Incinerators and much better close combat stats, while most people consider Grenade Launchers lackluster.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.