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TDA in Rhino?


Xeenos

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Ive seen a vew army lists with Wolf Guard joining a squad of 9 people with a rhino, or 5 people if its a razorback. Now im pritty sure the Rhino cant carry Terminator squads, so i asume this counts with Terminator Pack Leaders too.

 

Some other things i saw when reading WD 357 that Robin said on page 25;

"My Favourite is the Wolf Guard with Mark of the Wulfen, capable of unleashing a potential seven thunder hammer attacks each turn."

Huh? Pritty sure in the Rules in the Codex it stats that the attacks are made with teeth and claws.. thus not using special weapons.. do the people even know what their talking about.. and they call it their favourite! Or do wolf guard have a rule that lets them use special weapons with Mark of the Wulfen that i didnt see?

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GW most supported rule right now [alonge side counts as] is "if you dont like the rule and your friends find it ok , change it". techniclly speaking we no longer play the same game and outside of premade games [like tournaments] every game should start with you and your opponent talking about how stuff works , how you see the rules , weapon/unit options etc. Stupid , but GW really thinks people play that way.
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terminator armoured troops can only be transported in Land Raidr and drop pods. they are too bulky to fit into Rhinos and Razorbacks.

 

the mistakes that happen in White Dwarf are usually due to them having unfinished codexs when writing the battle reports, don't forget WD is written some months before it is published. as such certain things often change when they finalise the codex, in this case MOTW may well have changed from granting additional attacks that stack with other weapons.

Also it is worth remembering that often people make mistakes when they are rushing, especially with an unfamiliar codex. how many threads around here have been posted where people have misunderstood rules, or simply where two different people have a different interpretation of the same rules.

 

long story short, do not take White Dwarf battle reports, force organisation or squad makeup as always being correct because there have been many, many mistakes over the years.

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In summary, you are correct. :D

 

Units containing any models in TDA cannot be transported in Rhinos, regardless of the size of the unit. (If the TDA guys are all dead, then you can pile the PA'd guys in, sure.)

 

Mark of the Wulfen does state that it can't be used in conjunction with other wargear, so you are right: you couldn't use MotW and a TH at the same time. You'd have to choose which you were using.

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Mark of the Wulfen does state that it can't be used in conjunction with other wargear, so you are right: you couldn't use MotW and a TH at the same time. You'd have to choose which you were using.

 

you can take both motw and weapons, however frmo pg62, its a base upgrade, not a weapon so you can't choose which to use.

If you carry a weapon, you can' use it and are still using motw regardless.

MOTW replaces your Characteristic (ie BASE) attacks with D6+1, and yuor BASE damage with rending. On top of that your BASE attacks are never effected by weapons.

The only way to use a weapon when you have MOTW is if the weapon is a "replace your attacks with" like grenades.

Since all we get as spacewolves in this form is grenades, thats all is useful as a MOTW is motw itself, grenades, and a shield.

 

alhtough if you want fun, bring two storm shields and motw for a cool conversion. :)

otherwise bring a storm bolter, and maybe a combiweapon (eg melta) for those lucky shots (since you can bring both as WG - bring on true grit)

 

Regarding TDA in rhinos:

pg61

Models in Terminator Armour count as two models for the purpose of transport capacity, and cannot embark Rhinos or Razorbacks.

 

this means that any model in termi armour cannot go into a rhino or razorback.

it means they can get into any other transports they want though.

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GW most supported rule right now [alonge side counts as] is "if you dont like the rule and your friends find it ok , change it". techniclly speaking we no longer play the same game and outside of premade games [like tournaments] every game should start with you and your opponent talking about how stuff works , how you see the rules , weapon/unit options etc. Stupid , but GW really thinks people play that way.

 

Some people do still play this was, jeske, and it used to be the norm back before the rise of the tournament scene. I for one welcome the return to the old philosophy.

 

Sadly, that includes Valkyries if your not sensical about it.

 

GM,

 

How would you go about getting access to Valkyries anyway (outside of maybe Apocalypse)? Those vehicles are perfect for Space Marine forces - an air and space capable transport and attack support vessel capable of deploying a full squad plus attached hero from Strike Cruiser to battlefield and back. It's all that I've ever asked for, and they gave it to the Imperial Guard!?!? I'd happily give up every Rhino, Razorback, Whirlwind, Predator, and Land Raider for Valkyries and Vendettas.

 

V

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SO how do Kanis Wolfborna attacks work out for rending then? Does he use his wolf claws or does he use rending

 

He simply gets both, Beef (Just like Shrike).

And Bloodletter champions.

 

@ Valerian- sorry, Id just got done with a 3.5k game, trying out my "Spear of Russ" formation and the guy was trying to use the Inquisition and IG... wich was cool, until he put two squads of GK terminators in Vendettas. I kinda took issue with that idea you know?

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SO how do Kanis Wolfborna attacks work out for rending then? Does he use his wolf claws or does he use rending

 

He simply gets both, Beef (Just like Shrike).

And Bloodletter champions.

 

@ Valerian- sorry, Id just got done with a 3.5k game, trying out my "Spear of Russ" formation and the guy was trying to use the Inquisition and IG... wich was cool, until he put two squads of GK terminators in Vendettas. I kinda took issue with that idea you know?

 

Aha; I think the newest Daemonhunters FAQ says no TDA in Valkyries/Vendettas. Check it out.

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  • 2 weeks later...
SO how do Kanis Wolfborna attacks work out for rending then? Does he use his wolf claws or does he use rending

 

He simply gets both, Beef (Just like Shrike).

And Bloodletter champions.

 

@ Valerian- sorry, Id just got done with a 3.5k game, trying out my "Spear of Russ" formation and the guy was trying to use the Inquisition and IG... wich was cool, until he put two squads of GK terminators in Vendettas. I kinda took issue with that idea you know?

 

GM,

 

It is actually the last question in the current Imperial Guard FAQ (not the Daemonhunter FAQ):

 

Q. Can allied models in terminator armour,

such as Grey Knight Terminators, embark in

Valkyries/Vendettas?

 

A. No. The Valkyrie cannot transport Ogryns or

models of a similar size (such as Terminators).

 

Valerian

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Well thats pretty sweet, next time Ill make him look it up in the IG FAQ... as we had checked the DH FAQ to no avail.

 

Thanks :lol:.

 

No problem. I had noticed this back when the IG codex first came out, and I, too, was trying to figure out how to take advantage of Valkyries/Vendettas for my Space Marines. It is the perfect support vehicle for us (exactly between a Thunderhawk and a Land Speeder), and they gave it do the dang Imperial Guard. I suppose I could use them in Apocalypse, as that is kind of an anything goes type of brawl, but I've not even bothered to look at the rules for that (trying to keep "basic" 40k straight is complicated enough).

 

 

 

V

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Well thats pretty sweet, next time Ill make him look it up in the IG FAQ... as we had checked the DH FAQ to no avail.

 

Thanks :lol:.

 

No problem. I had noticed this back when the IG codex first came out, and I, too, was trying to figure out how to take advantage of Valkyries/Vendettas for my Space Marines. It is the perfect support vehicle for us (exactly between a Thunderhawk and a Land Speeder), and they gave it do the dang Imperial Guard. I suppose I could use them in Apocalypse, as that is kind of an anything goes type of brawl, but I've not even bothered to look at the rules for that (trying to keep "basic" 40k straight is complicated enough).

 

 

 

V

As an Eldar player the Valkyrie chassi makes me sick.

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Well thats pretty sweet, next time Ill make him look it up in the IG FAQ... as we had checked the DH FAQ to no avail.

 

Thanks ;).

 

No problem. I had noticed this back when the IG codex first came out, and I, too, was trying to figure out how to take advantage of Valkyries/Vendettas for my Space Marines. It is the perfect support vehicle for us (exactly between a Thunderhawk and a Land Speeder), and they gave it do the dang Imperial Guard. I suppose I could use them in Apocalypse, as that is kind of an anything goes type of brawl, but I've not even bothered to look at the rules for that (trying to keep "basic" 40k straight is complicated enough).

 

 

 

V

As an Eldar player the Valkyrie chassi makes me sick.

 

Because they are better than the skimmer transport options that you get? Pretty funny that the Imperial Guard get a better skimmer transport than both Eldar and the Space Marines (well, Space Marines do get Thunderhawks, but those aren't really appropriate for the regular 40k battlefield).

 

V

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