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DH/WH Whispers


Razmus

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I have to say it's really amused me that people are getting excited over the alledged 'work started' rumour. Work may very well have 'started' but it means nothing until it appears on the release radar, emperor knows, DE have been in production since, well, it seems like the dawn of time!

 

The only thing that does pique some interest is the GK artwork that was released earlier in the year. That alone could be the 'work started'...cover art for GK's.

 

By my reckoning the time to get excited will be the first piece of new artwork featuring Sisters, purely and simply because there's been nothing at all sisters related in the past few years apart from a few scant shots in the CoD book.

In hope that someone in GW is reading this...

 

I don't mind a combined Codex

I don't mind a combined army

I don't mind a Codex with only new stuff or units, to be made into plastic (Girls on bikes!!!!). Hell I understand you need to sell to live.

 

Just bring the Sisters to 5th.

As a Deathwatch player I'd be happy just with a article in White Dwarf updated for 5th edition, with maybe a special character choice or two to allow for more unique armies, and maybe some additional wargear options. I mean a full codex would be nice, but at this point anything would be a blessing.
Great news for us. Here's hoping to a 2010 release! From Bell of Lost Souls:

 

 

Lots of crazy talk on various forums this weekend. Here is a rundown of what the community hivemind is trying to piece together from the intermittant chatter out there:

 

January: Tyranids

February: Beastmen

March-May: Blood Angels

June-July: Fantasy 8th Edition Rulebook

September: Fantasy 8th Edition Boxed Set

Fall: 40K mystery codex: ~hints regarding it are:

-"Blood Angels are only half of the story"

-"fleet based marines"

-"very nice stuff winging its way in our direction"

 

There is talk of 3 codices in 2010 for 40k

General dispositions of various 40k armies awaiting new codices are described as:

-Necrons: Deep in the development cycle

-Dark Eldar: Deep in the development cycle

-Grey Knights: Work started

-Witchhunters: Work Started

 

On the Fantasy front, Tomb Kings and Orks&Goblins are getting a certain level of chatter out there.

 

Originally from Warseer most of it.

 

The specifics of "Work Started" came from Harry, who tends to be reliable, prompted in part by me (Purge the Heretic on warseer and dakka).

 

He has indicated that the grey knights at least should be seen before 2012.

 

They had been started by Andy Hoare (sp?) who has since left GW, in another thread Harry stated that Phil Kelly has taken over that Codex upon finishing Space Wolves. He is also Apparently working on Codex Dark Eldar, So I'm unsure of how much has been done on the Grey Knights Dex.

 

**been a member a long time for this to be my first post here have I not?"

 

 

On the 2012 comment, I believe I said the same thing in another thread on here, and I don't even go to Warseer. I said Late 2011.

 

If Kelly is working on the DE and DH codexes, you can bet that both will end up being broken as hell.

The Immolator is a sorely lacking form of Rhino variant at best, and no more than a poor Razorback clone at worst.

 

The immolator is not a Razorback clone. It *is* a razorback, with the option heavy flamer for -5pts (if you take the HB you got 65+5 = 70pts, id est the old razorback cost)

The Immolator is a sorely lacking form of Rhino variant at best, and no more than a poor Razorback clone at worst.

The immolator is not a Razorback clone. It *is* a razorback, with the option heavy flamer for -5pts (if you take the HB you got 65+5 = 70pts, id est the old razorback cost)

At the same time the fluff says that the Immolator is a distinctive variant of the Rhino - which always makes me think that it should have AV11 all around or something, to reflect that it was found in the ruins of a city world or whatever that article said. In any case the article suggests that the Immolator is uniquely designed for urban combat, where rear and upper armour thickness is paramount given the tendency to rely on ambush tactics, mass demolitions and defensible higher ground.

templargdt Posted Today, 05:43 AM

Just wondering, what other codexes has Phil Kelley written? 2-3 year for the Grey Knight codex seems like a long time to write and playtest a book to me...

 

That's probably better than rushing it and producing a shoddy end product.

The Immolator is a sorely lacking form of Rhino variant at best, and no more than a poor Razorback clone at worst.

The immolator is not a Razorback clone. It *is* a razorback, with the option heavy flamer for -5pts (if you take the HB you got 65+5 = 70pts, id est the old razorback cost)

At the same time the fluff says that the Immolator is a distinctive variant of the Rhino...

Isn't that exactly what a Razorback is? :P

More importantly the Immolator can move 12" and still fire it's heavy flamers... bet most Razorbacks wish they could do that :)
...yeah, definitely the secret of its success.

 

I'd disagree with the school of thought that puts the immolator down as a 2nd rate razorback, mainly due to the fact that its role on the table is totally different (when equipped with TL HF's). The razorback is designed to sit back and provide medium-long range fire support and tends to act as a battlebus for devs so that they can rapid redeploy.

 

On the other hand the immolator has had its rules designed so that it can get into the frey as quickly as possible and still fire. It is to a degree as suicide weapon, its low armour means that only the weakest of weapons cannot hurt it but used intelligently it can deliver a crippling punch which can seriously weaken key opponents on the table.

 

I love 'em, they're blatently not a HS choice but as a transport they can be great.

The Immolator is a sorely lacking form of Rhino variant at best, and no more than a poor Razorback clone at worst.

The immolator is not a Razorback clone. It *is* a razorback, with the option heavy flamer for -5pts (if you take the HB you got 65+5 = 70pts, id est the old razorback cost)

At the same time the fluff says that the Immolator is a distinctive variant of the Rhino...

Isn't that exactly what a Razorback is? :P

 

Yes . . . but on that other hand so is a Whirlwind. And a Damocles Command Rhino. And an Exorcist. And a Repressor. By that logic all those six are the same - Razorback, Whirlwind, Damocles and Immolator, Exorcist and Repressor.

 

They're actually not - they're all Rhino variants, not Razorback variants. You can get to an Immolator without going via the Razorback, but you can't get to an Immolator without going via the Rhino. The Immolator and Razorback are siblings - it's the Rhino that's the 'parent', not the Razorback.

The big happy Rhino family is a good way of thinking of it! ;)

 

Nobody expects anything soon, but "work started" clearly means that something is coming in a relative time frame. Surely that's something to get excited about after all this time? I think it's been far too long since we've seen any new SoB artwork too. Hopefully they won't just regurgitate the old stuff.

I was just on the BoLS forums, and they were talking about wispers of 2010 release. Harry was on there, (I am assuming he is the same one on Warseer who seems to be in the know) and said something about that Grey Knights and Sisters of Battle would be released (and in that order) seperately but not anytime soon. So could this mean that it will be a GK codex and not a DH codex and a SoB codex and not a WH codex? Interesting. Then again, maybe I am reading too much into his words lately :huh:
I was just on the BoLS forums, and they were talking about wispers of 2010 release. Harry was on there, (I am assuming he is the same one on Warseer who seems to be in the know) and said something about that Grey Knights and Sisters of Battle would be released (and in that order) seperately but not anytime soon. So could this mean that it will be a GK codex and not a DH codex and a SoB codex and not a WH codex? Interesting. Then again, maybe I am reading too much into his words lately :lol:

They did say, when they released the Daemonhunters and Witch Hunters books, that they had been caught up in writing the rules and such for Inquisitor, and so they got a little carried away in that respect.

No combined codex! From last year talking with Jervis Johnson:
I asked about the rumoured combined/not combined Inquisition book. What he stated was that Witch Hunters and Daemonhunters will remain seperate army lists, that they remain part of the planned 4-6 year edition life cycle, and that the focus will shift towards the militant chambers for each rather than the emphasis being on the Inquisitors. He indicated that the emphasis came from the fact that they were working on Inquisitor at around the same time and basically got a bit carried away.

 

As a pure Grey Knight player, I see this as a good thing. It'll be nice to have more focus on the "heart" of the Ordo Malleus, and less on all of the other stuff. I know this doesn't make all of the others who have gone a different direction with their forces as happy, but it's definitely a good thing to me.

 

They had been started by Andy Hoare (sp?) who has since left GW, in another thread Harry stated that Phil Kelly has taken over that Codex upon finishing Space Wolves. He is also Apparently working on Codex Dark Eldar, So I'm unsure of how much has been done on the Grey Knights Dex.

 

I see this as a good thing too. In addition to Grey Knights, I've got both a Space Wolves and Ork army, and Phil Kelly wrote the most recent codices for both of those armies, too. Although nobody is ever completely satisfied, almost everyone who actually plays either of those forces agrees that Phil did a bang up job with both of those codices. He made competitive armies that stayed true to concept, character, identity, and "fluff" for both Orks and Space Wolves, and I would definitely rather have Phil working on the new codex over any of the other available design team members.

 

 

Valerian

Nobody expects anything soon, but "work started" clearly means that something is coming in a relative time frame. Surely that's something to get excited about after all this time? I think it's been far too long since we've seen any new SoB artwork too. Hopefully they won't just regurgitate the old stuff.
I'm not sure whether it's the pesimist in me but 'work started' is pretty much a meaningless statement.

 

It was mentioned a number of times that any new =][= stuff would come at the end of the current run of codex releases and if you take into account what is and could be in the queue in front of us then we'll be lucky to see anything within the next couple of years. We know that nids are next, then the speculation starts with BA/DA (Angels of Death 5th ed!?!), BT, Tau, Necrons, DE (how long have they stood patiently in line?), CSM (Legions of Chaos which could end up with 1 book each for the big 4!?! Can't discount it) and possibly the introduction of a new race into the mix....then GK and SoB? So what's that, a minimum of 2 years if they stick to 3 releases per year? That's without taking into account the likelihood of 40K 6th ed being thrown into the mix and any other expansions that GW want to add to the current line.

 

By anyone's standards that's a long wait. That isn't to say that there may be a change in their current schedule but we all know that GW stick fairly rigidly to their plans and won't be swayed by public demand.

 

So when it comes down to it that's why I'm not getting excited, there's no light at the end of the tunnel yet by a long chalk.

They had been started by Andy Hoare (sp?) who has since left GW, in another thread Harry stated that Phil Kelly has taken over that Codex upon finishing Space Wolves. He is also Apparently working on Codex Dark Eldar, So I'm unsure of how much has been done on the Grey Knights Dex.

I see this as a good thing too. In addition to Grey Knights, I've got both a Space Wolves and Ork army, and Phil Kelly wrote the most recent codices for both of those armies, too. Although nobody is ever completely satisfied, almost everyone who actually plays either of those forces agrees that Phil did a bang up job with both of those codices. He made competitive armies that stayed true to concept, character, identity, and "fluff" for both Orks and Space Wolves, and I would definitely rather have Phil working on the new codex over any of the other available design team members.

I assume that we'll consider the Ork Nob Bikers an honest oversight on his part and not a serious screwup, then? It's quite beyond me that models who can have all three saves all the time never raised any warning bells in the playtesting stage. How does anybody miss that?

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