VonMerrick Posted November 16, 2009 Share Posted November 16, 2009 I have a pack of four thunderwolves in my current 1850 army and am undecided on how to equip them. Basically since I am very near my points limit, I don’t want to go overboard on the wargear. Right now, one has a Powerfist, the rest are standard BP and CCW. Is a storm shield worth the 30 points or is the T5 enough to make it across the board usually? I’m playing mostly other marines, but I’ll be facing a guard army with 3 Leman Russ Tanks and 3 BaneWolf tanks soon. Link to comment https://bolterandchainsword.com/topic/184961-storm-shields-for-thunderwolf-cavalry/ Share on other sites More sharing options...
the jeske Posted November 16, 2009 Share Posted November 16, 2009 1 for 3 2 for 4 3+ for units of 6 or bigger. Link to comment https://bolterandchainsword.com/topic/184961-storm-shields-for-thunderwolf-cavalry/#findComment-2186617 Share on other sites More sharing options...
thade Posted November 16, 2009 Share Posted November 16, 2009 1 for 3 2 for 4 3+ for units of 6 or bigger. ^ this. Also, a pack of Fenrisian Wolves is a cheap screen to give them mobile cover as they cross the board. Link to comment https://bolterandchainsword.com/topic/184961-storm-shields-for-thunderwolf-cavalry/#findComment-2186682 Share on other sites More sharing options...
Ominous Anonymous Posted November 16, 2009 Share Posted November 16, 2009 1 for 3 2 for 4 3+ for units of 6 or bigger. This, but an attendum: give the first Storm Shield to the one equipped with the special weapon, especially if it's a power fist or equivalent. Link to comment https://bolterandchainsword.com/topic/184961-storm-shields-for-thunderwolf-cavalry/#findComment-2186727 Share on other sites More sharing options...
40k Junkie Posted November 17, 2009 Share Posted November 17, 2009 I agree on the numbers, but what about wound allocations? Dont you have to give everyone a wound before doubling up? Link to comment https://bolterandchainsword.com/topic/184961-storm-shields-for-thunderwolf-cavalry/#findComment-2186875 Share on other sites More sharing options...
Evilmerlin Posted November 17, 2009 Share Posted November 17, 2009 1 for 3 2 for 4 3+ for units of 6 or bigger. This, but an attendum: give the first Storm Shield to the one equipped with the special weapon, especially if it's a power fist or equivalent. Is there a reason for this? Because I find that it's better to give the Storm Shield to a base model as losing it won't mean you are losing your special weapon as well. And I do agree that you need the storm shield. Don't skimp on it. Link to comment https://bolterandchainsword.com/topic/184961-storm-shields-for-thunderwolf-cavalry/#findComment-2186880 Share on other sites More sharing options...
thade Posted November 17, 2009 Share Posted November 17, 2009 1 for 3 2 for 4 3+ for units of 6 or bigger. This, but an attendum: give the first Storm Shield to the one equipped with the special weapon, especially if it's a power fist or equivalent. I respectfully and strongly disagree with this. The guy holding the shield has ONE job...to soak hits that would otherwise kill the guy with the weapon. Keep your Storm Shields and your Power Weapons (whatever they may be) on separate models. Only after you've given everybody without an upgrade a storm shield do you consider giving people with upgrades storm shields. Remember that in the unit you can allocate wounds such that the ones that require an invuln go on a storm shield...so you don't lose somebody you otherwise would. Frankly, with units so small, it's probably not a bad idea to put SS on everybody. Link to comment https://bolterandchainsword.com/topic/184961-storm-shields-for-thunderwolf-cavalry/#findComment-2186887 Share on other sites More sharing options...
Evilmerlin Posted November 17, 2009 Share Posted November 17, 2009 Cost goes up very quickly though when you give storm shields to everyone, considering that each storm shield is 60% the cost of another TWC. Link to comment https://bolterandchainsword.com/topic/184961-storm-shields-for-thunderwolf-cavalry/#findComment-2186896 Share on other sites More sharing options...
thade Posted November 17, 2009 Share Posted November 17, 2009 Cost goes up very quickly though when you give storm shields to everyone, considering that each storm shield is 60% the cost of another TWC. This is the same situation I confront with my Vanguard, except in this case you can't take 9 models (like I can). 3-4 power weapons with 2-3 shields and 1-2 vanilla troopers is my usual load out for that. For this I'd stick to the same idea... 4-5 TWC total. 1-2 w/ SS only 1-2 w/ special weapon only 1 vanilla Though in practice I might hook the extra vanilla guy up with a special weapon. I feel that the Fenrisian Wolves will really shine here as people will try to ignore them for favor of the juicier looking target, meaning the little guys will tear huge chunks out of whatever is trying desperately to kill the TWC. Link to comment https://bolterandchainsword.com/topic/184961-storm-shields-for-thunderwolf-cavalry/#findComment-2186910 Share on other sites More sharing options...
Ominous Anonymous Posted November 17, 2009 Share Posted November 17, 2009 I respectfully and strongly disagree with this. The guy holding the shield has ONE job...to soak hits that would otherwise kill the guy with the weapon. Keep your Storm Shields and your Power Weapons (whatever they may be) on separate models. Only after you've given everybody without an upgrade a storm shield do you consider giving people with upgrades storm shields. Remember that in the unit you can allocate wounds such that the ones that require an invuln go on a storm shield...so you don't lose somebody you otherwise would. Frankly, with units so small, it's probably not a bad idea to put SS on everybody. Touche', I hadn't thought of it that way. Link to comment https://bolterandchainsword.com/topic/184961-storm-shields-for-thunderwolf-cavalry/#findComment-2186941 Share on other sites More sharing options...
Sigismund's Ghost Posted November 17, 2009 Share Posted November 17, 2009 With T5, not 4(5) there will not be many weapons out there that can instant kill you. You have two wounds. I thing being torrented down will be a bigger threat than thethreat of BIG guns/CCW. That being said I think more models would be better than Storm Shields. Along with a fenrisian wolf screen for cover that is. Link to comment https://bolterandchainsword.com/topic/184961-storm-shields-for-thunderwolf-cavalry/#findComment-2186956 Share on other sites More sharing options...
bravelybravesirrobin Posted November 17, 2009 Share Posted November 17, 2009 Have at least 1 and I agree with the formula laid out above. Just one means you can allocate the odd invulnerable save onto the shield, this keeps the whole unit around for longer. The trick is to balance out the cost of the shield with the cost of the unit. Just having 1 guy being able to shrug off power weapons and plasma guns keeps everyone else around for longer if he keeps passing his saves. And never on the special weapon wielding guy. And yes, always have the fenrisian wolf screen for 4+ cover saves. Nothing would suck worse than the whole unit going poof under a demolisher shell. Link to comment https://bolterandchainsword.com/topic/184961-storm-shields-for-thunderwolf-cavalry/#findComment-2186998 Share on other sites More sharing options...
Ominous Anonymous Posted November 17, 2009 Share Posted November 17, 2009 I agree about Fenrisian Wolves being taken for the cover saves, but is it worth taking Saga of the Wolfkin on a Battle Leader to bump their leadership up? The Initiative would be a bonus if anything. Link to comment https://bolterandchainsword.com/topic/184961-storm-shields-for-thunderwolf-cavalry/#findComment-2187001 Share on other sites More sharing options...
Godhead Posted November 17, 2009 Share Posted November 17, 2009 I realize that fen wolves are cheaper, but why not a swiftclaw pack to screen for the TWC. Now if if they ignore the bikes in order to bomb the TWC, then bikes are absolutely a threat and will be up in the opponent's face quicker than the pack of fen wolves. Link to comment https://bolterandchainsword.com/topic/184961-storm-shields-for-thunderwolf-cavalry/#findComment-2187040 Share on other sites More sharing options...
Ominous Anonymous Posted November 17, 2009 Share Posted November 17, 2009 The wolves being cheap are a bonus when fielding a kitted-out TWC as the latter tends to become very expensive. Add in with the fact that both wolves and TWC have Fleet so it becomes easier to move them in tandem, especially if you want the Fenrisian wolves to tie up a unit the TWC needs to charge or would be shot at by in the ensuing turn. Link to comment https://bolterandchainsword.com/topic/184961-storm-shields-for-thunderwolf-cavalry/#findComment-2187043 Share on other sites More sharing options...
Godhead Posted November 17, 2009 Share Posted November 17, 2009 True they are cheaper, but I don't feel like fen wolves could effectively threaten something like a pred or a soulgrinder. If it's not infantry then those wolves can effectively be ignored, or gunned down by infantry armed with basic weapons. But they are cheap and move at the same speed so they will give a cover save for as long as you can keep them alive. Link to comment https://bolterandchainsword.com/topic/184961-storm-shields-for-thunderwolf-cavalry/#findComment-2187050 Share on other sites More sharing options...
Grey Mage Posted November 17, 2009 Share Posted November 17, 2009 1 for 3 2 for 4 3+ for units of 6 or bigger. This, but an attendum: give the first Storm Shield to the one equipped with the special weapon, especially if it's a power fist or equivalent. I respectfully and strongly disagree with this. The guy holding the shield has ONE job...to soak hits that would otherwise kill the guy with the weapon. Keep your Storm Shields and your Power Weapons (whatever they may be) on separate models. Only after you've given everybody without an upgrade a storm shield do you consider giving people with upgrades storm shields. Remember that in the unit you can allocate wounds such that the ones that require an invuln go on a storm shield...so you don't lose somebody you otherwise would. Frankly, with units so small, it's probably not a bad idea to put SS on everybody. Umm... you guys are nuts. You cant have 6+ Thunderwolf cavalry in a unit- there size is 1-5. :P Link to comment https://bolterandchainsword.com/topic/184961-storm-shields-for-thunderwolf-cavalry/#findComment-2187076 Share on other sites More sharing options...
Ominous Anonymous Posted November 17, 2009 Share Posted November 17, 2009 I think by 6+ he's referring to attached characters. Link to comment https://bolterandchainsword.com/topic/184961-storm-shields-for-thunderwolf-cavalry/#findComment-2187079 Share on other sites More sharing options...
the jeske Posted November 17, 2009 Share Posted November 17, 2009 yes [so WL with SS/TH means -1 SS on "normal" guys] . besides its nothing new[the 1 special per 3 till 4 and 2 specials per 2 from 4 up isnt my idea] its the same with a lot of gear . fist/ss in termi units etc . SS are good because A they give you mixed arment[so they are like a mini unit of nobz] . B if you run in to something like a dread or ironclad it no longer means the cav is dead[str 10 DCCW instant kills them with I4] . they help against MC like DPs . its not fun when you hit wound with 4/5 and then find out its not an almost wiped unit , but 1 dead Wcav instead. Link to comment https://bolterandchainsword.com/topic/184961-storm-shields-for-thunderwolf-cavalry/#findComment-2187128 Share on other sites More sharing options...
Tracer Bullet Posted November 17, 2009 Share Posted November 17, 2009 Typically with my TWC I run a four man unit kitted out thus: 1: Powerfist (instant penetrates on most vehicles is totally worth it) 2: Melta Bombs 3: Storm Shield 4: Vanilla This allows me to play the wound allocation shenanigans like Nob Bikers but also keeps the unit at a fairly reasonable cost. If I were to add a fifth I would probably toss in another SS just for safety. Granted I normally play against Tau and don't have too much need for an invulnerable save in CC and I tend to close on his forces fast enough while presenting enough other threatening targets that he can't focus his AP 1 or 2 guns on the TWC very well. Link to comment https://bolterandchainsword.com/topic/184961-storm-shields-for-thunderwolf-cavalry/#findComment-2187731 Share on other sites More sharing options...
Billy Butcher Posted November 17, 2009 Share Posted November 17, 2009 Typically with my TWC I run a four man unit kitted out thus: 1: Powerfist (instant penetrates on most vehicles is totally worth it) 2: Melta Bombs 3: Storm Shield 4: Vanilla This allows me to play the wound allocation shenanigans like Nob Bikers but also keeps the unit at a fairly reasonable cost. If I were to add a fifth I would probably toss in another SS just for safety. Granted I normally play against Tau and don't have too much need for an invulnerable save in CC and I tend to close on his forces fast enough while presenting enough other threatening targets that he can't focus his AP 1 or 2 guns on the TWC very well. A bit OT, but that must be hilarious when it hits his Tau lines :D Link to comment https://bolterandchainsword.com/topic/184961-storm-shields-for-thunderwolf-cavalry/#findComment-2187912 Share on other sites More sharing options...
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