deepstrike Posted December 5, 2009 Share Posted December 5, 2009 Combo preds work great for me. Link to comment https://bolterandchainsword.com/topic/185149-3rd-heavy-slot-choice/page/2/#findComment-2205903 Share on other sites More sharing options...
minigun762 Posted January 12, 2010 Author Share Posted January 12, 2010 Bringing this topic back for a moment, I'm starting to feel that trying to include a long range firepower asset into a Chaos list is counter-productive. Both the Termicide and Vindicator options presented seem to be more in line with the general Chaos tactic of be aggressive and threatening to your opponent. Link to comment https://bolterandchainsword.com/topic/185149-3rd-heavy-slot-choice/page/2/#findComment-2244793 Share on other sites More sharing options...
lorider2 Posted January 12, 2010 Share Posted January 12, 2010 Bringing this topic back for a moment, I'm starting to feel that trying to include a long range firepower asset into a Chaos list is counter-productive. Both the Termicide and Vindicator options presented seem to be more in line with the general Chaos tactic of be aggressive and threatening to your opponent. Nothinh against Vindi and Termies but I'm not following you here. How is I can pop your transport from 48 inches or I can stun-lock (at the least) any heavy from turns 1 to 6 not aggressive/threatening? If your opponent has a tri-las pred or worse vendetta for example it will make your defilers feeling very exposed. If your opponent has a Russ or Prism any troops outside of a transport will feel very exposed. Its great to be aggressive, but its a huge risk to commit without a reliable counter to these possible issues early in the game. Termicide can be great for the price, but it takes some luck and obviously at best works once. The Vindi is best for troops, which I doubt are much of an issue for CSM, especially with 2 defilers. For these reasons I never leave home without at least one of Oblits, Havocs, or a Pred. Most of my army is still best when inside 12 inches, but I still really like being able to shoot scary stuff right on turn 1. Link to comment https://bolterandchainsword.com/topic/185149-3rd-heavy-slot-choice/page/2/#findComment-2244977 Share on other sites More sharing options...
minigun762 Posted January 12, 2010 Author Share Posted January 12, 2010 How is I can pop your transport from 48 inches or I can stun-lock (at the least) any heavy from turns 1 to 6 not aggressive/threatening? Most of my army is still best when inside 12 inches, but I still really like being able to shoot scary stuff right on turn 1. That was my inital thought but it seemed that its harder then I thought to maintain a solid firebase. With the rest of my army moving forward, I'm worried about a single static element that is left behind by itself. Link to comment https://bolterandchainsword.com/topic/185149-3rd-heavy-slot-choice/page/2/#findComment-2245019 Share on other sites More sharing options...
Atheist Posted January 13, 2010 Share Posted January 13, 2010 @ minigun762 : Are you buying a rhino for those havocs ? If not , aren't you concerned about DoW setup games ? They may lose up to two turns of shooting to setup somewhere nice ( ideally , high ground , in ruins type terrain ). At some point I was considering TLC Preds without sponsons . Mobile - anti -tank - 13 front armor - you may cover its sides with rhinos ( havoc launchers ? ) Link to comment https://bolterandchainsword.com/topic/185149-3rd-heavy-slot-choice/page/2/#findComment-2245435 Share on other sites More sharing options...
Sovereign Posted January 16, 2010 Share Posted January 16, 2010 Why not a 3rd Defiler? Link to comment https://bolterandchainsword.com/topic/185149-3rd-heavy-slot-choice/page/2/#findComment-2249629 Share on other sites More sharing options...
minigun762 Posted January 16, 2010 Author Share Posted January 16, 2010 Why not a 3rd Defiler? Always a good choice but with 2 already, I'd kind of like something else to be different. Link to comment https://bolterandchainsword.com/topic/185149-3rd-heavy-slot-choice/page/2/#findComment-2249954 Share on other sites More sharing options...
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