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Quick question about Ragnar and wargear wolves


Lumdin

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I did a search on the forum and got some confusing answers.

 

I want to know how to wargear wolves work? similiar to a bodyguard or retniue, where i can assign wounds first to?

 

and Can these wolves go in a transport? I heard that normal beasts like the wolf packs cant enter transports, are the wargear wolves different?

 

Thanks in advance

The Wargear ones can go in Transports but they count as 2 models each. (if you have 2 wolves thats 4 slots in a vehicle) As far as I know they can be wound soakers just like tau shield drones. Finally you are correct, units of Fenrisian Wolves can't enter transports under any circumstances.

basically, as i see, if they are bought as wargear they are basically a unit, just they (the character and the wolves) can join other units. so the way i see it is that you distribute the wounds at your leisure like a normal unit (you can put wounds on your HQ last).

 

this is how i see it, if you need me to explain better just ask. chances are people will post what they think (like i just did) so there is a chance that different views will be posted.

I wish the war gear wolves rules were a bit clearer and they actually clarified that they can go into transports. Because i cant find that info in any part of the codex that I know of. But I do know that beasts cant go in transports.

 

I look forward to a space wolf FAQ.

 

About to play a tournament tomorrow and was thinking of attaching 2 wolves to ragnar in his LRC to help shield him against the instant kill wounds.

 

I would not rather rely on his invulnerable save.

 

Thanks for any info given.

 

<ugh I have no idea how anybody understood my post before i edited it>

the wolves can go in transports as mentioned earlier, they will take up 2 spaces each.

 

for shooting you can take wounds on the wolves as you decided who is a casualty.

however in combat as an Independent Character, and seeing as the wolves do not have the retinue rule, you could not put wounds suffered by ragnar onto them. they are not like inquistors acolytes where they take wounds for their master, nor are they a retinue.

 

in effect you have ragnar accompanied by his wolves which form a unit. however they do not stop him from joining another unit e.g wolf guard/grey hunters.

Hey Stink,

 

Where does it actually say that the war gear wolves can go into a transport in the codex? Just curious in case I need to point it to someone.

 

Thanks again for all the info,

 

i don't have the codex in front of me, but if you go to the feransian wolves entry has it it it.

page 31

 

Loyal companions; Fenrisian Wolves that are chosen as part of a characters wargear must always stay within 2" of their master. Fenrisian wolves bought as part of a characters wargear allowance may enter vehicles with a transport capacity, though they will count as two models.

 

there you go :drool:

 

also note that it specidically states only those taken as wargea and not all wolves can enter vehicles for those who weren't sure, i know its in the BRB too but i thought i'd mention it

Are we still affected by majority armour saves?

So in shooting Ragnar would be forced to make a 6+ armour save rather than a 3+ he normally recieves?

 

Coverfire,

 

There never has been a rule for Majority Armour Saves. Majority Toughness, sure; Majority Weapon Skill, yep; but models have always Saved with their own Armour value.

 

V

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