Lumdin Posted November 20, 2009 Share Posted November 20, 2009 I did a search on the forum and got some confusing answers. I want to know how to wargear wolves work? similiar to a bodyguard or retniue, where i can assign wounds first to? and Can these wolves go in a transport? I heard that normal beasts like the wolf packs cant enter transports, are the wargear wolves different? Thanks in advance Link to comment https://bolterandchainsword.com/topic/185263-quick-question-about-ragnar-and-wargear-wolves/ Share on other sites More sharing options...
jmteeter Posted November 20, 2009 Share Posted November 20, 2009 The Wargear ones can go in Transports but they count as 2 models each. (if you have 2 wolves thats 4 slots in a vehicle) As far as I know they can be wound soakers just like tau shield drones. Finally you are correct, units of Fenrisian Wolves can't enter transports under any circumstances. Link to comment https://bolterandchainsword.com/topic/185263-quick-question-about-ragnar-and-wargear-wolves/#findComment-2190404 Share on other sites More sharing options...
Spazmonkey Posted November 20, 2009 Share Posted November 20, 2009 Yeah I was wondering about the wolves as war gear, does it actulaay mention anywhere that they act as Bodyguards, or they can be used to soak wounds? i can seem to find anything that makes it very clear.... Link to comment https://bolterandchainsword.com/topic/185263-quick-question-about-ragnar-and-wargear-wolves/#findComment-2190449 Share on other sites More sharing options...
Ullr Direfang Posted November 20, 2009 Share Posted November 20, 2009 basically, as i see, if they are bought as wargear they are basically a unit, just they (the character and the wolves) can join other units. so the way i see it is that you distribute the wounds at your leisure like a normal unit (you can put wounds on your HQ last). this is how i see it, if you need me to explain better just ask. chances are people will post what they think (like i just did) so there is a chance that different views will be posted. Link to comment https://bolterandchainsword.com/topic/185263-quick-question-about-ragnar-and-wargear-wolves/#findComment-2190468 Share on other sites More sharing options...
Lumdin Posted November 20, 2009 Author Share Posted November 20, 2009 I wish the war gear wolves rules were a bit clearer and they actually clarified that they can go into transports. Because i cant find that info in any part of the codex that I know of. But I do know that beasts cant go in transports. I look forward to a space wolf FAQ. About to play a tournament tomorrow and was thinking of attaching 2 wolves to ragnar in his LRC to help shield him against the instant kill wounds. I would not rather rely on his invulnerable save. Thanks for any info given. <ugh I have no idea how anybody understood my post before i edited it> Link to comment https://bolterandchainsword.com/topic/185263-quick-question-about-ragnar-and-wargear-wolves/#findComment-2190815 Share on other sites More sharing options...
stinkenheim Posted November 20, 2009 Share Posted November 20, 2009 the wolves can go in transports as mentioned earlier, they will take up 2 spaces each. for shooting you can take wounds on the wolves as you decided who is a casualty. however in combat as an Independent Character, and seeing as the wolves do not have the retinue rule, you could not put wounds suffered by ragnar onto them. they are not like inquistors acolytes where they take wounds for their master, nor are they a retinue. in effect you have ragnar accompanied by his wolves which form a unit. however they do not stop him from joining another unit e.g wolf guard/grey hunters. Link to comment https://bolterandchainsword.com/topic/185263-quick-question-about-ragnar-and-wargear-wolves/#findComment-2190854 Share on other sites More sharing options...
avatar8481 Posted November 20, 2009 Share Posted November 20, 2009 Nobody knows, yeah for crap rules. Wait for the FAQ. Also, love wolves, by RAW shouldn't be able to take wolves, and yet it's an option. Link to comment https://bolterandchainsword.com/topic/185263-quick-question-about-ragnar-and-wargear-wolves/#findComment-2190929 Share on other sites More sharing options...
stinkenheim Posted November 20, 2009 Share Posted November 20, 2009 ok, you've totally confuddled me with tha psot dude? how is it that RAW we can't take wolves, and what crap rules are you referring to? Link to comment https://bolterandchainsword.com/topic/185263-quick-question-about-ragnar-and-wargear-wolves/#findComment-2191308 Share on other sites More sharing options...
Lumdin Posted November 21, 2009 Author Share Posted November 21, 2009 Hey Stink, Where does it actually say that the war gear wolves can go into a transport in the codex? Just curious in case I need to point it to someone. Thanks again for all the info, Link to comment https://bolterandchainsword.com/topic/185263-quick-question-about-ragnar-and-wargear-wolves/#findComment-2191417 Share on other sites More sharing options...
Ullr Direfang Posted November 21, 2009 Share Posted November 21, 2009 Hey Stink, Where does it actually say that the war gear wolves can go into a transport in the codex? Just curious in case I need to point it to someone. Thanks again for all the info, i don't have the codex in front of me, but if you go to the feransian wolves entry has it it it. Link to comment https://bolterandchainsword.com/topic/185263-quick-question-about-ragnar-and-wargear-wolves/#findComment-2191842 Share on other sites More sharing options...
stinkenheim Posted November 21, 2009 Share Posted November 21, 2009 page 31 Loyal companions; Fenrisian Wolves that are chosen as part of a characters wargear must always stay within 2" of their master. Fenrisian wolves bought as part of a characters wargear allowance may enter vehicles with a transport capacity, though they will count as two models. there you go :drool: also note that it specidically states only those taken as wargea and not all wolves can enter vehicles for those who weren't sure, i know its in the BRB too but i thought i'd mention it Link to comment https://bolterandchainsword.com/topic/185263-quick-question-about-ragnar-and-wargear-wolves/#findComment-2192058 Share on other sites More sharing options...
Coverfire Posted November 22, 2009 Share Posted November 22, 2009 Are we still affected by majority armour saves? So in shooting Ragnar would be forced to make a 6+ armour save rather than a 3+ he normally recieves? Link to comment https://bolterandchainsword.com/topic/185263-quick-question-about-ragnar-and-wargear-wolves/#findComment-2192503 Share on other sites More sharing options...
stinkenheim Posted November 22, 2009 Share Posted November 22, 2009 no you allocate wounds against models in a unit and then roll the saves accordingly Link to comment https://bolterandchainsword.com/topic/185263-quick-question-about-ragnar-and-wargear-wolves/#findComment-2192722 Share on other sites More sharing options...
Ullr Direfang Posted November 22, 2009 Share Posted November 22, 2009 no you allocate wounds against models in a unit and then roll the saves accordingly page 25 in the HBRB is where you can find the rules he is talking about. Link to comment https://bolterandchainsword.com/topic/185263-quick-question-about-ragnar-and-wargear-wolves/#findComment-2192779 Share on other sites More sharing options...
Valerian Posted November 22, 2009 Share Posted November 22, 2009 Are we still affected by majority armour saves? So in shooting Ragnar would be forced to make a 6+ armour save rather than a 3+ he normally recieves? Coverfire, There never has been a rule for Majority Armour Saves. Majority Toughness, sure; Majority Weapon Skill, yep; but models have always Saved with their own Armour value. V Link to comment https://bolterandchainsword.com/topic/185263-quick-question-about-ragnar-and-wargear-wolves/#findComment-2192823 Share on other sites More sharing options...
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