ChaosPhoenix Posted November 24, 2009 Share Posted November 24, 2009 When thinking of using Logan and Wolfguards, I automatically thought of terminator Wolfguards. But what about PA Wolfguards with more close combat orientated gear than the Grey Hunters. You could use Grey Hunters for defending an objective and the Wolfguard for attacking. What do you think? Link to comment https://bolterandchainsword.com/topic/185577-logan-and-wolfguard-again/ Share on other sites More sharing options...
Natanael Posted November 24, 2009 Share Posted November 24, 2009 I have been thinking about doing something similar. Just don't know how to equip my PA WGs yet. Since they'll most likley be in a rhino I don't want them to expensive, but till with a lot of "bang", so to speak. Right now I'm thinking about 3-4 PW/WCs, and some combiwpns, and the rest BP/CCW to keep it cheap. Link to comment https://bolterandchainsword.com/topic/185577-logan-and-wolfguard-again/#findComment-2194735 Share on other sites More sharing options...
ChaosPhoenix Posted November 25, 2009 Author Share Posted November 25, 2009 Compared to normal Space Wolves, they excel at close combat, because they have an extra attack. They don't get a free ranged weapon like the Grey Hunters. So if I would concentrate on using PA Wolfguards, I would use them as frontline close combat troops. Flamers, melta, combiweapons, and 2-3 with BP/ Powerweapon or BP/ Frostweapon. Link to comment https://bolterandchainsword.com/topic/185577-logan-and-wolfguard-again/#findComment-2195661 Share on other sites More sharing options...
Natanael Posted November 25, 2009 Share Posted November 25, 2009 Yeah. I was thinking of 6 WGs in a Razorback, w/ 6 Combi-Weapons and maybe a fist. Quite cheap, a lot of power. Problem is that if you start adding PWs and stuff like that, TDA usually is a much better deal. Link to comment https://bolterandchainsword.com/topic/185577-logan-and-wolfguard-again/#findComment-2195714 Share on other sites More sharing options...
ChaosPhoenix Posted November 25, 2009 Author Share Posted November 25, 2009 Yes but even if I am a TDA fan, there are things, which PAs can do better. There is no sweeping advance for TDA's and they are much more expensive, it hurts even more to send them against Melta armed or rending squads, if you have no choice. And you need a Land Raider to bring close combat TDAs into the fray, while a Razorback for Wolfguards might be enough. Offensive-wise PA Wolfguards have a greater (or cheaper) synergy with Ragnar. You can put 10 of them together with Ragnar in a Land Raider, together with a Frostblade they get +1A +1STR, still Ini 4 and you can shoot with the Bolt Pistol, while TDAs with 3 Attacks can't shoot at all. If you think Bolt Pistols don't do anything, think of it as free melee attack when charging. A Str 4 attack is basically a standard melee attack for marines. I actually start to like PA Wolfguards, although I'm still a huge TDA fan. Link to comment https://bolterandchainsword.com/topic/185577-logan-and-wolfguard-again/#findComment-2195762 Share on other sites More sharing options...
Natanael Posted November 25, 2009 Share Posted November 25, 2009 Yeah, me too. Maybe gonna do a major change in my WG-army list... Could be fun =D Link to comment https://bolterandchainsword.com/topic/185577-logan-and-wolfguard-again/#findComment-2195837 Share on other sites More sharing options...
ChaosPhoenix Posted November 25, 2009 Author Share Posted November 25, 2009 Yeah, me too. Maybe gonna do a major change in my WG-army list... Could be fun =D Is this topic only interesting us :cuss? Link to comment https://bolterandchainsword.com/topic/185577-logan-and-wolfguard-again/#findComment-2196246 Share on other sites More sharing options...
jmteeter Posted November 25, 2009 Share Posted November 25, 2009 Nope, you two have been the only ones going back and forth thats all :cuss I too am intrigued about using Wolfguard as more of the hammer in my force. Im just fairly new to 40k and Im not quite sure how to go about loading them out. Link to comment https://bolterandchainsword.com/topic/185577-logan-and-wolfguard-again/#findComment-2196270 Share on other sites More sharing options...
TiguriusX Posted November 25, 2009 Share Posted November 25, 2009 I had an idea for Logan led WG army but mis-read the heavy weapon rules. I do think a WG squad provides much more impact than GH but it is hard to squeeze in a list at 1500. Here are some WG combos I have run through my head: 470-(10)WG + Drop pod WG combat unit (208) #1 TDA + SB/chain fist #2 TDA + SB/SS #3-4 2xCombi-melta/PW #5-6 2xCombi-plasma *Logan WG pack leaders that leave the unit (227) #7 Combi-melta + PW (leaves to join scouts) #8 TDA + Combi-melta/chain fist (leaves to join GH/RP) #9 TDA + Assault cannon + chain fist (leaves to join GH) #10 TDA + CML + SB/PW (leaves to join LF) Combine power armor and TDA WG...maximize heavy weapons allowed and ability to lead other packs. A pure WG army would be more like this: 269-(8)WG + 4 Combi-melta + 4 Combi-plasma + 3 power weapons + power fist + Drop pod Leaves room for hero in TDA or you can boost up to squad of 10 The cost is HIGH though... Link to comment https://bolterandchainsword.com/topic/185577-logan-and-wolfguard-again/#findComment-2196371 Share on other sites More sharing options...
Natanael Posted November 26, 2009 Share Posted November 26, 2009 Yeah. I just got hold of a LR (got an LRC already) and 20 terminators. So now I'm gonna go for the WG-army w/ Logan for an upcoming tournament. Got about 200p (a little more) left, and now I've run out of terminators. I think I'm gonna add some long range firepower instead, to at least give me a chance of winning :P Link to comment https://bolterandchainsword.com/topic/185577-logan-and-wolfguard-again/#findComment-2196973 Share on other sites More sharing options...
Niiai Posted November 26, 2009 Share Posted November 26, 2009 I realy like the look and the feel of TDA but moast often regular PA is just better. It takes of one less space, you can travel using normal means, you can do a sweeping advances. Wolf Guard TDA is very good at 33 points for a storm bolter and a power weapon compared to regular marines at 40, but as soon as we add a powerfist or a hammer or what not we would have been better of with regular marines. The exeption is of course when they join another squad but then sweeping advances become an issue again. Although having the 5th get a big weapon is very cool, and while he has so many oints on him just toss on a chainfist as well. The chalenge as I se it is that unless you are going into loads of melee with loads of special weaponds (and then you need the LR) two GH is better then one termie in a TDA. I have not done the math though, so perhaps they are better against a certain armour saves, like say 3+. But there is the psycolodical factor because units that have a +2 save is just mean, and they look very good. :) Currently I have som SW terminatours in the spruces but I do not know what to use them for. (A lone wolf with wolves?) Link to comment https://bolterandchainsword.com/topic/185577-logan-and-wolfguard-again/#findComment-2197028 Share on other sites More sharing options...
Grey Mage Posted November 26, 2009 Share Posted November 26, 2009 You could always give them to me.... My problem with PA WG is that if you give them more than one peice of equipment they just became as expensive as WG in TDA with similar equipment. And thats frickin crazy. Link to comment https://bolterandchainsword.com/topic/185577-logan-and-wolfguard-again/#findComment-2197038 Share on other sites More sharing options...
TiguriusX Posted November 26, 2009 Share Posted November 26, 2009 I like the PA equipped with combi-weapons as a fire and forget drop pod force. Can mix and match melta/plasma for extreme versatility. Survival after that is just a bonus. Add in a single TDA with an assault cannon/chain fist and they can lay down a nice barrage and fend off dreadnaughts etc. (starts to get pricy though) I also like adding Logan to the LF with tank hunter. Lascannons become rail guns (10 armor penetration) and your dirt cheap krak missiles become lascannons (9 armor penetration). Toss in a CML and that is a powerful anti armor unit with split fire. I have been running this idea in my head over and over but just can't quite get it right at 1500 points Link to comment https://bolterandchainsword.com/topic/185577-logan-and-wolfguard-again/#findComment-2197117 Share on other sites More sharing options...
Niiai Posted November 26, 2009 Share Posted November 26, 2009 Are you gonne stick a 275 point caracter in your longfang unit? Link to comment https://bolterandchainsword.com/topic/185577-logan-and-wolfguard-again/#findComment-2197123 Share on other sites More sharing options...
TiguriusX Posted November 26, 2009 Share Posted November 26, 2009 Are you gonne stick a 275 point caracter in your longfang unit? Yes because Logan also makes my WG into troops that can take and hold objectives. That + improved long fangs is worth it...especially in high point games. Still debating whether it is viable at 1500 points though Link to comment https://bolterandchainsword.com/topic/185577-logan-and-wolfguard-again/#findComment-2197194 Share on other sites More sharing options...
Niiai Posted November 26, 2009 Share Posted November 26, 2009 Are you gonne stick a 275 point caracter in your longfang unit? Yes because Logan also makes my WG into troops that can take and hold objectives. That + improved long fangs is worth it...especially in high point games. Still debating whether it is viable at 1500 points though Yes...but you do not think his 5 attacks can be better used somewhere else then back in your own deployment zone? Link to comment https://bolterandchainsword.com/topic/185577-logan-and-wolfguard-again/#findComment-2197214 Share on other sites More sharing options...
Grey Mage Posted November 26, 2009 Share Posted November 26, 2009 Are you gonne stick a 275 point caracter in your longfang unit? Yes because Logan also makes my WG into troops that can take and hold objectives. That + improved long fangs is worth it...especially in high point games. Still debating whether it is viable at 1500 points though Yes...but you do not think his 5 attacks can be better used somewhere else then back in your own deployment zone? Thats probly why hell give them relentless... so they will be near the frontlines. Link to comment https://bolterandchainsword.com/topic/185577-logan-and-wolfguard-again/#findComment-2197222 Share on other sites More sharing options...
Niiai Posted November 26, 2009 Share Posted November 26, 2009 oh yeah... i forgot what relentles did Link to comment https://bolterandchainsword.com/topic/185577-logan-and-wolfguard-again/#findComment-2197235 Share on other sites More sharing options...
TiguriusX Posted November 26, 2009 Share Posted November 26, 2009 Logan's usage would depend on the opposing army. If no armor is expected he can have fun on the front lines. Rear placement and tank hunter would be good v. IG etc. Relentless could be used to advance up the board with LF or he can leave the LF behind and hop in a LR for mop up duties etc. It all depends on how you want to use him. Link to comment https://bolterandchainsword.com/topic/185577-logan-and-wolfguard-again/#findComment-2197241 Share on other sites More sharing options...
ChaosPhoenix Posted November 27, 2009 Author Share Posted November 27, 2009 You could always give them to me.... My problem with PA WG is that if you give them more than one peice of equipment they just became as expensive as WG in TDA with similar equipment. And thats frickin crazy. Thats the price of a Dark Angel Space Marine, which I'm used to ;). But playing Dark Angels is the reason why I won't play a full terminator force here. (And I've already got 6 Land Raiders and don't want to buy new ones.) Link to comment https://bolterandchainsword.com/topic/185577-logan-and-wolfguard-again/#findComment-2197637 Share on other sites More sharing options...
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