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Nimrod Grudge


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Nimrod Grudge:

 

WS BS S T W I A LD SV

6 5 4 4 3 5 3 10 2+

 

Wargear:-

 

Bolt Pistol

Frag and Krak Grenades

Iron Halo

 

Mortis Fist:- This Relic Power Fist has been significantly altered by Techmarines for Generations. It adds +2 to Grudge's Strength in close combat, and strikes in Initiative Order.

 

Dornate Armour:- This Armour is a sacred relic of the Chapter, rumoured to have been worn by Dorn himself during the Heresy. Whilst this has often been disproved by the Inquisition, the Chapter stay true to their beliefs that this was a gift from their genefather. It confers a 2+ armour save, along with a 3+ Invulnerable save.

 

Special Rules:-

And They Shall Know No Fear, Orbital Bombardment, Independent Character, Inspiring Presence

 

Chapter Tactics:- All Models in an Army led By Grudge replace the Combat tactics special Rule for this rule. All Models in an Army led by Grudge are Stubborn, and Vanguard Veterans are scoring units.

 

 

Have fun folks - the idea is hes basically a line officer promoted, prefers fighting where the fighting is thickest ect.

 

The Chapter is the Harbingers, using rogal dorn gene-seed ( reflected by stubborn). They use vanguard veterans often in precision strikes the cut off the head of the opposing forces, leaving them leaderless. Can you please help by giving any advice you may have, as well as a suggessted points cost. Thanks.

 

C + C please chaps....

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First thing is first, those stats all seem to be a bit too high, and the power fist with S10 and initiative is... no. now if he had something like a 'treated as thunder hammer' power fist, teh bolt pistol, and that odd power armor then I'd say maybe, but he needs his stats dropped a bit too. Right now just seems a bit too much to work.
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well well, this is new, i thought you were devising a campaign to turn you loyalists to the glory of chaos?

 

anyway, i reckon that PF needs to be toned down, i dont want that smashing into my Lord. or Titan, for that matter.

 

the vanguard vets as scoring units doesnt really make much sense, as if they're all stubborn, you'd expect them to be wading through waves of firepower, rather than DSing on top of 'em. maybe summat like relentless? (thats instead of the stubborn as well)

 

just my thoughts

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First thing is first, those stats all seem to be a bit too high, and the power fist with S10 and initiative is... no. now if he had something like a 'treated as thunder hammer' power fist, teh bolt pistol, and that odd power armor then I'd say maybe, but he needs his stats dropped a bit too. Right now just seems a bit too much to work.

Which of his stats needs to be dropped? They're all standard for a chapter master.

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The problems with this character are these:

1) Power fist that strikes in initiative order (with a +2 Strength bonus on top! Yay!)

2) 2+ armour save and 3+ Inv save.

 

If you couldn't guess, the main problem is the fist. Combined with the armour...

1) There's a reason that power fists strike at I1.

2) You do realize, only really select special characters have a 3+ Inv save? There's a reason for that.

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The problems with this character are these:

a) Power fist that strikes in initiative order (with a +2 Strength bonus on top! Yay!)

:D 2+ armour save and 3+ Inv save.

 

If you couldn't guess, the main problem is the fist. Combined with the armour...

a) There's a reason that power fists strike at I1.

B) You do realize, only really select special characters have a 3+ Inv save? There's a reason for that.

 

Admittedly there is an asset in apocalypse reload that grants a strength ten power weapon that doubles the base number of attacks, but that's then equivalent of 250 points.

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The problems with this character are these:

1) Power fist that strikes in initiative order (with a +2 Strength bonus on top! Yay!)

2) 2+ armour save and 3+ Inv save.

 

If you couldn't guess, the main problem is the fist. Combined with the armour...

1) There's a reason that power fists strike at I1.

2) You do realize, only really select special characters have a 3+ Inv save? There's a reason for that.

1) I totally agree. A S10 power weapon is just outrageous.

2) You can get a character with a 2+ armor save, 3+ invulnerable save using the generic chapter master entry. This basically just gives him a bolt pistol that he'll probably get to use twice in the game.

 

Re-reading the OP- he should probably rephrase the rules for the powerfist. The meaning is pretty ambiguous right now.

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Right folks ...thanks for the insights....

 

just to clear up a few things....

 

The power fist doesnt double strength and then +2....it just adds two, representing the fact its ANCIENT...

 

How about if i replaced the 3+ Invulnerable with Feel no Pain ? or may i as well just take the Iron Halo ?

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Ok well if it is a one handed relic blade (and in terms of stats, it is) then you really need to clear that up a bit in the post. Flesh out the fluff a bit more, explain its history some and make sure to make it clear. that is the key when writing up stats... and woe be to all of us when we fail to be clear.

 

As for the armor if they insist it was Dorns I would say it should probably be Terminator Armor both for fluffs sake and because the advantages/disadvantages would probably fit. Then again without more fluff on the character, it is harder to gauge that.

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ah. so its a power wep that adds +2S. be more clear! :P

 

the IS is a bit dodgey. i do want to be able to finish him without grey knights.

 

Iron halo would probs be better than Feel No Pain. after all, he is a chapter master, and they do generally have an iron halo...

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Logic and common sense are no match for an Imperial Fist Successor that is sure they have something of Dorns to give their chapter master.

 

I feel sorry for whatever Chapter ends up with Dorns third grade lunchbox. The 'My little Pony" phase was... not one of his best moments.

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