Primarch_Leman_Russ Posted November 26, 2009 Share Posted November 26, 2009 2 Quick questions: can Storm Caller obscure vehicles in the same way smoke launchers do (not by 50% rule but by ability rule) except 5+ instead 4+? can psychic abilities be used when inside rhino by using one of the two fire points for the psher to stick his head out? Thanks! Link to comment https://bolterandchainsword.com/topic/185796-storm-callerpsyker-attacks/ Share on other sites More sharing options...
Grey Mage Posted November 26, 2009 Share Posted November 26, 2009 Its a cover save that affects all "units" in the area- so yes. Yes, with the same rules as normal weapons- if it doesnt give a profile, assume its an "assault" weapon. Link to comment https://bolterandchainsword.com/topic/185796-storm-callerpsyker-attacks/#findComment-2197304 Share on other sites More sharing options...
jimmyjames2112 Posted November 26, 2009 Share Posted November 26, 2009 Yeah not a bad idea actually. i run a rune priest with my long fangs fairly often, use living lightning and storm caller to give your preds some cover =) Link to comment https://bolterandchainsword.com/topic/185796-storm-callerpsyker-attacks/#findComment-2197353 Share on other sites More sharing options...
Primarch_Leman_Russ Posted November 27, 2009 Author Share Posted November 27, 2009 Yeah not a bad idea actually. i run a rune priest with my long fangs fairly often, use living lightning and storm caller to give your preds some cover =) That's a pretty good idea hadn't thought of that since I run a more rhino rush army. Haven't played My Wolves (or anything for that matter) since the 3rd edition codex came out. Totally skipped 4th edition (horrible for wolves anyway), and was thinking of coming back to playing now that we have a more balanced 5th edition and a new codex. In 3rd edition I used to run a LRC packed with Wolf Priest and maxed BC's, followed by a GH pack of 9 in rhino with Rune Priest attached. Tactic was to have rune priest cast stormcaller on the LRC from inside the Rhino that I kept hidden behind the LRC. In 3rd edition, this made all pens glancing, so it basically gave me an uber LRC and ensured the unit was delivered where necessary. Granted a 5+ cover save isn't as effective as Pens to glances was in 3rd, but it is offset somewhat by the fact that now stormcaller is area effect so running same set up as before I can have a 5+ cover save for the LRC and the Rhino carrying the Rune Priest and any other rhino's within 6". The reason I asked about vehicles was because in the rules it says "Friendly Sqauds" not friendly "units," so wasn't sure what Squds meant. Would it just be vehicle "squadrons" or all vehicles, etc... Link to comment https://bolterandchainsword.com/topic/185796-storm-callerpsyker-attacks/#findComment-2197391 Share on other sites More sharing options...
jimmyjames2112 Posted November 27, 2009 Share Posted November 27, 2009 "That's a pretty good idea hadn't thought of that since I run a more rhino rush army. Haven't played My Wolves (or anything for that matter) since the 3rd edition codex came out. Totally skipped 4th edition (horrible for wolves anyway), and was thinking of coming back to playing now that we have a more balanced 5th edition and a new codex. In 3rd edition I used to run a LRC packed with Wolf Priest and maxed BC's, " Both are good things, BCs and a wolf priest make for a great unit for a LRC, Although im still not sure if you can actually grant cover for your tanks. To be honest man, extra armour is almost always more then enough to ensure your LRC will make it to pay-dirt. Its extremely hard to kill av14 in 5th ed. I just run mine with a MM and that gives it an answer to other tanks as well as a extra weapon to get destroyed before the result moves up the chart. I hardly have trouble with my LR being shot down the first turn. If you go second its always an option to hold it in reserve Link to comment https://bolterandchainsword.com/topic/185796-storm-callerpsyker-attacks/#findComment-2197488 Share on other sites More sharing options...
Valerian Posted November 27, 2009 Share Posted November 27, 2009 "That's a pretty good idea hadn't thought of that since I run a more rhino rush army. Haven't played My Wolves (or anything for that matter) since the 3rd edition codex came out. Totally skipped 4th edition (horrible for wolves anyway), and was thinking of coming back to playing now that we have a more balanced 5th edition and a new codex. In 3rd edition I used to run a LRC packed with Wolf Priest and maxed BC's, " Both are good things, BCs and a wolf priest make for a great unit for a LRC, Although im still not sure if you can actually grant cover for your tanks. Why not? What, specifically, would make you think that you would not grant the Cover Save offered by Stormcaller to your vehicles? V Link to comment https://bolterandchainsword.com/topic/185796-storm-callerpsyker-attacks/#findComment-2197580 Share on other sites More sharing options...
Bearboy Posted November 27, 2009 Share Posted November 27, 2009 Yes to both questions. And because of this it actually gives you a few basic tactics to use. 3 vindicators leading the charge, 3 rhinos with GH's behind them and a Rune Preist and Iron Preist in the middle protecting and fixing them all. Link to comment https://bolterandchainsword.com/topic/185796-storm-callerpsyker-attacks/#findComment-2197644 Share on other sites More sharing options...
Niiai Posted November 27, 2009 Share Posted November 27, 2009 Does it realy include tanks? That is awsome. :) I would also considering running a pack of fenrisian wolves by that rhino since they all would benefit (and they dont have saves from before) Link to comment https://bolterandchainsword.com/topic/185796-storm-callerpsyker-attacks/#findComment-2197730 Share on other sites More sharing options...
rodgambit Posted November 29, 2009 Share Posted November 29, 2009 Does stormcaller grant a cover save in close combat? He uses the power at the beginning of his turn and it surrounds he and all friendly squads within 6 inches. So if he gets into a close combat could he use this 5+ save against power weapons and the like? I found the rule under the assault section. It says noone can take cover saves in close combat. Link to comment https://bolterandchainsword.com/topic/185796-storm-callerpsyker-attacks/#findComment-2199681 Share on other sites More sharing options...
Niiai Posted November 29, 2009 Share Posted November 29, 2009 I wonder, can he cast it in a drop pod before he arives? He must cast it at the begining of the turn... Link to comment https://bolterandchainsword.com/topic/185796-storm-callerpsyker-attacks/#findComment-2199689 Share on other sites More sharing options...
stinkenheim Posted November 29, 2009 Share Posted November 29, 2009 no, nothing can be done by characters not on the table. the psyker cannot cast if he is not present. it is the same a a daemon prince with warptime that is deepstriking. he cannot act until he is on table at which point it is no longer the begining of the turn. Link to comment https://bolterandchainsword.com/topic/185796-storm-callerpsyker-attacks/#findComment-2199734 Share on other sites More sharing options...
Primarch_Leman_Russ Posted December 6, 2009 Author Share Posted December 6, 2009 Yeah I did some digging for the whole "does it work on vehicles" thing and this is what I am basing my answer of "Yes" on: 1) Same question came up in 3rd edition. Can it give cover save (count pens as glancing) and the answer was YES by official GW FAQ. Makes sense from fluff reason to, it's a freaking storm! 2) In the Spanish, German, and French SW Codex's it says "Unit" NOT "squad." I think a lot of the confusion is caused by it using the word SQUAD (which we think of as squads of men, not vehicles). But the other EU codex's use UNIT which DOES cover everything! There you have it! If you go to a tourny bring a copy of the official 3rd FAQ and a copy of a German/Spanish/French SW codex and u should be covered! Link to comment https://bolterandchainsword.com/topic/185796-storm-callerpsyker-attacks/#findComment-2206544 Share on other sites More sharing options...
stinkenheim Posted December 6, 2009 Share Posted December 6, 2009 @rodgambit no you can't use the cover save in combat, only against shooting. Link to comment https://bolterandchainsword.com/topic/185796-storm-callerpsyker-attacks/#findComment-2206602 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.