Sandokann Posted November 30, 2009 Share Posted November 30, 2009 Well in my opinion they are a real OP unit, for 85 Pts you get a lone wolf with TDA Chain Fist and Storm Shield. This setup makes him a god amonth men. If you run him behind tanks youll have him in assault range to multy assault with your GHs. They can be used to protect others units, contest targets, eat enemy shoots, anything you really like, he only bad thing about them is that you must play them more agresibily in anihilation missions, but thats not a big problem imo. Im using them right now in this list This is my army as im playing it right now, I must say its nice to abuse the cheaper "IC" character of any race so far ---> LoneWolves I run them behind my LRR, behind my Rhino, keep them with GH and LFs for defensive porposes, those guys are able to contest targets and eat alone full enemy firepower for several rounds if necesary. LoneStars Wolves 1.500 Pts HQ: RunePriest(LL+MH)..............................................100 RunePriest(LL+J)+Bolter......................................100 RunePriest(LL+T)+StormBolter.............................103........303 Troops: 5GreyHunters+MeltaG+MotW................................95 5GreyHunters+MeltaG+MotW+Rhino....................130 5GreyHunters+PlasmaG.......................................85 5GreyHunters+PlasmaG.......................................85........395 Elite: LoneWolf+TDA+CF+SS........................................85 LoneWolf+TDA+CF+SS........................................85 LoneWolf+TDA+CF+SS........................................85........255 Heavy Support: LRR+MM+RA.....................................................265 6LF+5ML...........................................................140 6LF+5ML...........................................................140........545 Deploy main plan: I LRR+5 GH II Rhino+RunePriest(LL/MH)+5 GH III 2x5 GH+RunePriest IV 2X6 LF V 3XLoneWolves Coments please? Link to comment https://bolterandchainsword.com/topic/186137-lone-wolf-a-must-in-every-1500-list/ Share on other sites More sharing options...
Grey Mage Posted November 30, 2009 Share Posted November 30, 2009 *Shrugs* Id rather have a unit of scouts, a dreadnaught, or some wolfgaurd. Yes, they are dirt cheap points and cash wise... but they take up an incredibly valuable elite slot. Link to comment https://bolterandchainsword.com/topic/186137-lone-wolf-a-must-in-every-1500-list/#findComment-2200884 Share on other sites More sharing options...
Sandokann Posted November 30, 2009 Author Share Posted November 30, 2009 I think they are the perfect cheap CC unit for a 1.500 shooty list. Wouldnt use them in 1850 or 2k lists, but for 1.500 they are the ones. Link to comment https://bolterandchainsword.com/topic/186137-lone-wolf-a-must-in-every-1500-list/#findComment-2200892 Share on other sites More sharing options...
Grey Mage Posted December 1, 2009 Share Posted December 1, 2009 *shrugs* its a playstyle difference Im sure- I also wouldnt take 5 man GH squads en masse like that. Link to comment https://bolterandchainsword.com/topic/186137-lone-wolf-a-must-in-every-1500-list/#findComment-2200901 Share on other sites More sharing options...
nurglespuss Posted December 1, 2009 Share Posted December 1, 2009 I spent some time converting one, but to be honest, he's probably only going to apear in small games. As prev said, I want dreadnoughts (2) and then its a choice between wolfguard or lone wolf, well, wolf guard are the more useful tool in my opinion. Its a shame that 40k force organisation charts arent more like fantasy (shudder, I normally shun Fantasy [at least until its fixed - hopefully next edition] where there is a little more flexibility, but also a higher demand on troops. Link to comment https://bolterandchainsword.com/topic/186137-lone-wolf-a-must-in-every-1500-list/#findComment-2200911 Share on other sites More sharing options...
DV8 Posted December 1, 2009 Share Posted December 1, 2009 I'd have to agree with Grey Mage. I play an entirely mechanized force and having tried a Lone Wolf at 1500 points, find that he's far too slow to keep up. I can't afford to waste points giving him a transport of his own, and even with run he just can't keep up or contribute anything. DV8 Link to comment https://bolterandchainsword.com/topic/186137-lone-wolf-a-must-in-every-1500-list/#findComment-2200920 Share on other sites More sharing options...
Raulmichile Posted December 1, 2009 Share Posted December 1, 2009 For smaller games where elites slots are not hotly contested for sure. But as games grow in size I think other choices are better options. Link to comment https://bolterandchainsword.com/topic/186137-lone-wolf-a-must-in-every-1500-list/#findComment-2200927 Share on other sites More sharing options...
LoneSniperSG Posted December 1, 2009 Share Posted December 1, 2009 I spent some time converting one, but to be honest, he's probably only going to apear in small games. As prev said, I want dreadnoughts (2) and then its a choice between wolfguard or lone wolf, well, wolf guard are the more useful tool in my opinion. Its a shame that 40k force organisation charts arent more like fantasy (shudder, I normally shun Fantasy [at least until its fixed - hopefully next edition] where there is a little more flexibility, but also a higher demand on troops. I'd prefer that there was no FOC at all. Ever. "Play Apocalypse" you say. Yes, I'm working on that. Link to comment https://bolterandchainsword.com/topic/186137-lone-wolf-a-must-in-every-1500-list/#findComment-2201010 Share on other sites More sharing options...
Grey Mage Posted December 1, 2009 Share Posted December 1, 2009 Hey... I wouldnt mind the old percentage system, like they had in 5th edition fantasy and 2nd edition 40k. It worked pretty well. Link to comment https://bolterandchainsword.com/topic/186137-lone-wolf-a-must-in-every-1500-list/#findComment-2201031 Share on other sites More sharing options...
bravelybravesirrobin Posted December 1, 2009 Share Posted December 1, 2009 After the troops and WolfGuard slot is gone I look at Dreads or Scouts, Landspeeders and some heavy support before adding more characters to my army becomes appealling. They are good but they aren't essential by any means. Link to comment https://bolterandchainsword.com/topic/186137-lone-wolf-a-must-in-every-1500-list/#findComment-2201065 Share on other sites More sharing options...
Ullr Direfang Posted December 1, 2009 Share Posted December 1, 2009 i have yet to use one. from what i have heard, the people around here tend to treat lone wolves as they were avatars, they leave them alone. granted i feel that a lone wolf is easier to get around the battlefield then an avatar. Link to comment https://bolterandchainsword.com/topic/186137-lone-wolf-a-must-in-every-1500-list/#findComment-2201076 Share on other sites More sharing options...
Sandokann Posted December 1, 2009 Author Share Posted December 1, 2009 The point is that Lone wolf with TDA/CF/SS survability >>>> a dreadnought, and i prefeer having a Lone wolf fighting with my GH unit than a WG pack leader. In my opinion Lonewolfs are great to use as u can hide them behind units or tanks and charge after. I like to run up my LRR in cruise speed firing my MM and my Asscannon, same goes with the rhino, i like my RP there to shoot LL. so my Lonewolves have no problem catching up and staying hide behind them, (modeling ftw). On the other hand in Anihilation battles i tend to let them more in the open so they can eat some shoots. So far I´ve tested Lonewolves VS Riflemen dreadnoughts in my list and Lonewolves fits better in my stile of play, I need that CC units more than the extra shoots. Link to comment https://bolterandchainsword.com/topic/186137-lone-wolf-a-must-in-every-1500-list/#findComment-2201133 Share on other sites More sharing options...
Grey Mage Posted December 1, 2009 Share Posted December 1, 2009 Id have to disagree with that statement, and Id say that the Dreadnaught has better attack capabilities. But thats just my personal opinion. Link to comment https://bolterandchainsword.com/topic/186137-lone-wolf-a-must-in-every-1500-list/#findComment-2201137 Share on other sites More sharing options...
Spacefrisian Posted December 1, 2009 Share Posted December 1, 2009 Speaking of Dreads i think Bjorn is a must in every list, if you know you will be playing that mission with 2 bases that is. Link to comment https://bolterandchainsword.com/topic/186137-lone-wolf-a-must-in-every-1500-list/#findComment-2201176 Share on other sites More sharing options...
Niiai Posted December 1, 2009 Share Posted December 1, 2009 Go with whatever you like. Lone wolfs look great and they are hard to play right against since they often produce lose-lose senarios for you roponent. 3 was a bit mutch since you have no acess to the famous WG. But keep on rokking with them. :blink: Link to comment https://bolterandchainsword.com/topic/186137-lone-wolf-a-must-in-every-1500-list/#findComment-2201361 Share on other sites More sharing options...
avatar8481 Posted December 1, 2009 Share Posted December 1, 2009 Iron Priests are the best Elite choice anyway, on a Twolf, with 4 cyber wolves, 155 points for 6 wounds, 16 charge I5 S4 attacks (with saga of wolfkin) and 3 TH attacks... with cavalry charge? Yes please. Link to comment https://bolterandchainsword.com/topic/186137-lone-wolf-a-must-in-every-1500-list/#findComment-2201427 Share on other sites More sharing options...
Niiai Posted December 1, 2009 Share Posted December 1, 2009 The Irion prist also gets to swing with his servo arm, so that is a s8 thunderhammer attack right there. He is very fragile though, but he would be good to hunt some tanks. -_- And every unit that is not I5. Link to comment https://bolterandchainsword.com/topic/186137-lone-wolf-a-must-in-every-1500-list/#findComment-2201431 Share on other sites More sharing options...
Chodjinn Posted December 1, 2009 Share Posted December 1, 2009 I half agree with you. I think they are a good choice for low-medium point games, but like someone has said, the slot is better used for something else in bigger games. I also think three with identical loadout is a waste of points and Elite slot. I also think your army is badly constructed (and unfluffy), you dont need 3 RPs, replacing at least one with a WL is much better points IMO, and I would never really take more than two ICs for less than 1500-1800. And the grey hunters will be in trouble after a couple of casualties - it would be more economical and better tactical sense to have two squads of ten and get that extra special weapon. But it's your army, that's just my C&C! Link to comment https://bolterandchainsword.com/topic/186137-lone-wolf-a-must-in-every-1500-list/#findComment-2201439 Share on other sites More sharing options...
antique_nova Posted December 1, 2009 Share Posted December 1, 2009 there useless, against any smart opponent their dog food, not the dogs of war. Link to comment https://bolterandchainsword.com/topic/186137-lone-wolf-a-must-in-every-1500-list/#findComment-2201470 Share on other sites More sharing options...
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