1Drop Posted May 8, 2011 Share Posted May 8, 2011 Im takin notes gents!!! But I would consider it premature to espouse the "most effective" way to play BA after what I consider to be too short a time! There are definitely themes one could run with and aspects one could focus on- but that article was written after hundreds of games over 2 years or so - maybe longer. Definitely somethin to look into though ;) Also, for the record, there is very very little left from this original document that is similar to the new book, I feel. Yeah, I just noticed the link in your sig so started to read it and I thought I didn't get alot of it and then realised that it was out of date but I still read on... And I still think furioso's and baal's are key units for us. Link to comment https://bolterandchainsword.com/topic/186237-ba-the-effective-way/page/3/#findComment-2751325 Share on other sites More sharing options...
JamesI Posted May 8, 2011 Share Posted May 8, 2011 I think our new codex would require more than 1 document. 1 for DoA, 1 for pure Mech, 1 for hybrid players. Link to comment https://bolterandchainsword.com/topic/186237-ba-the-effective-way/page/3/#findComment-2751356 Share on other sites More sharing options...
teemoki Posted May 9, 2011 Share Posted May 9, 2011 I saw that in the article section we have here someone made a real awesome DoA Tips and Tricks compilation <_< Made me want to almost do it if I wasn't so into how cool our vehicles looked >__> Link to comment https://bolterandchainsword.com/topic/186237-ba-the-effective-way/page/3/#findComment-2752025 Share on other sites More sharing options...
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