Jump to content

Grand Librarian Epistolary Farlor Lived


Recommended Posts

You know the drill, I put fluff, I put rules after. Also internet cookie for he who spots the inspiration for this madnes!

 

Fluff: grand Librarian Epistolary Farlor Lived (pronouced 'Liv-ved') is the 454 guards most powerful librarian, while not on par with tigerius he has faced down many Daemon princes and chaos lords along with their foul socercers. He is noted for a very direct approach to battle and is the only librarian in the chapter allowed to wear artifcers armour, he wields two very powerful double barreled shotguns which from these he dishes out close range destruction. His half mask (revealing just his mouth and cheeks) shows a third eye hole in it however whether this is because he has a third eye or purely for decoration is unknown however his marksmanship is on par with captains.

He is known for his constand thirst for battle, his determination for redemption for a crime he commited during battle. The crime: killing your own battle brother, however he got away with the crime is unknown but it was said it was by the chapter masters own command was he spared, after being spared he now thirsts to redeem himself and so far chapter master 454 still sometimes wonders if he should of been spared. It matters not because now he refuses to be near battle brothers anymore and is known to never ask for help and demands that one day he be given his true title back however even he knows that's impossible. Epistolary Michael now fills the posistion as chapter librarian and 2nd only to Farlor.

In battle his black wings are seen lifting his body and taking him to the enemy with vigour not even Sisters or even an inquisitor could imagine, some even consider him a 'fallen saint' however alot doubt this to be a good idea to mention around any living saint or inquisitor.

Currently he is engaged with brutal chaos legions of undivided and has so far tallied several greater daemon kills and several lords beneath the Daemon prince he is hunting. He refuses any help and while it is wondered why he has retained the suit of artifcer armour, he is not willing to give it up and has retained a vow, until he has regained his honour the suit of armour he is wearing will never again be the same if removed. Chapter master 454 permits this for two reasons: he feels it lets the librarian remember his vow to regain his honour and two: he isn't easy to catch (currently been activated for 67 years with no rest, effects on ability: 1% supposed drop in ability however is showing no sign of fatigue).

 

Rules:

Points: 275

 

Name: Grand Librarian Epistolary Farlor Lived

 

Type: infantry

 

Stats: WS:7 BS:5 S:5 T:4 W:4 I:6 A:4 LD:10 Sv: 2+

 

Wargear: 2 double barreled saw-off shotguns (Count as twin-linked if fired at same target), artifcer armour, frag and krak grenades, Psychic hood

 

Special rules:

Psyker: has three powers; Double blast, Warp destroyer, Darkness smash

Epistolary: can use 2 powers a turn

Double blast: boosts his saw-off shotguns Strength to 6 and doubles their rate of fire

Warp detroyer: Psychic shooting attack with the following profile: Range:24" S:10 AP:3 Heavy D3 blasts

Darkness Smash: All his close combat attacks ignore Armour saves and his strength is now 8

Double barreled saw-off shotguns: he carries two of these weapons and he can target two seperate targets with them (one shotgun per target) or fire both at the same target if wished. They fire with the following profile: range:12" Str:5 AP:3 Assault2

Wings of redemption: He moves like jump infantry due to the pair of black wings he has. While psychic he has mastered them and require him little focus to use now so aren't counted as one of his psychic powers for the turn.

Rage

Fleet

Feel no pain

Ethernal warrior

Deep strike

Hit and run (he doesn't have time to be stuck with small fries)

Independant character

Loner: he may never join another unit

Fearless

Furious charge

 

Yes this guy is full of special rules however I wanted him to be quite nasty and insane, hope you've enjoyed this one and remember, internet cookie for whoever guesses who this mimicks! (come on, don't the weapons tip you off?)

 

Edit: forgot the hint, his second name.

  • 3 weeks later...

Wow...seriously overpowered/under costed.

 

Stats: WS:7 BS:5 S:5 T:4 W:4 I:6 A:4 LD:10 Sv: 2+

 

First of all, why +1 WS, Str, W, Ini, A? He's a Librarian that's stronger than any official chapter master, or marine for that matter that exists. I'd limit it to at the very most, 2 stat changes.

 

Wargear: 2 double barreled saw-off shotguns (Count as twin-linked if fired at same target), artifcer armour, frag and krak grenades, Psychic hood

 

If he's a Librarian, where's his force weapon? And 'double barreled sawn-off shotguns' may be a bit of an odd weapon for a Librarian but shotguns exist for marines so why not if he's divergent?

 

Psyker: has three powers; Double blast, Warp destroyer, Darkness smash

Epistolary: can use 2 powers a turn

 

Bit of a contradiction, epistolarys only know 2 powers and can only use 2 powers. But your's appears to know 3 and use 2. I'd clarify that personally.

 

Warp detroyer: Psychic shooting attack with the following profile: Range:24" S:10 AP:3 Heavy D3 blasts

Darkness Smash: All his close combat attacks ignore Armour saves and his strength is now 8

 

Overpowered to the max. For warp destroyer I'd make it assault 1, (since he suffers from rage wouldn't he always be running?) and for darkness smash, I'd say make it be either ignoring armour saves, or strength 8, not both and not the ability to choose one or the other.

 

Double barreled saw-off shotguns: he carries two of these weapons and he can target two seperate targets with them (one shotgun per target) or fire both at the same target if wished. They fire with the following profile: range:12" Str:5 AP:3 Assault2

Double blast: boosts his saw-off shotguns Strength to 6 and doubles their rate of fire

 

Why double barreled? Shotguns are already assault 2 and assault 3 would be too much. Plus what's with the sudden increase in power and AP? Sawn off shotguns in real life have a shorter range, wider shot radius and are easier to conceal, not an increase in power, especially not in a way to justify your interpretation. I'd say make them str 5 and AP 5, a vast improvement compared to their original stat of str 4 and no AP. And for double blast I'd say make it so you're able to choose one or the other every turn, but that's only if they're str 5 Ap 5. At least he's only firing 4 shots at 1 unit at a time, but I'm a bit unsure about the potential 8 shots between 2 units a turn, but I can't find a way around this.

 

Wings of redemption: He moves like jump infantry due to the pair of black wings he has. While psychic he has mastered them and require him little focus to use now so aren't counted as one of his psychic powers for the turn.

 

As long as the cost is taken into account, it shouldn't be too much of a problem.

 

Rage

Fleet

Feel no pain

Ethernal warrior

Deep strike

Hit and run

Fearless

Furious charge

 

All of this on one model just too much too much and just over powered, even though he can't join units, he can still move potentially 18" per turn with an extra 6" for charging, I'd say say just tone it down but maybe even up the toning down with an invun save?

 

Basically he's just way undercosted for what he can do. I took a look at the character creation in your sig by Gil Galed wondering if you perhaps followed that, but after totalling up the only things that were there, which was only about half, the price came up to 280pts, with quite a few things still to take into account :P . If you toned it down a bit and increased the cost, it could be ok :P.

Shadow- all of his characters are OTT.

This is actually comparatively tame to some of them.

 

^_^ I only visit/post every now and again in the homegrown rules section (strange considering it's one of my favourite areas) so I've not seen any of his past creations. But what's done is done, I enjoy commenting on character creations anyway :), I'll admit it's a cool idea with alot of potential, but the 'rules must be balanced' part of me just has to comment. :D :)

After the last, I just gave up.

 

I admire you for lasting that to be honest.

 

The one thing that strikes me chapter master 454 is that, and I don't mean this in a harsh way, but what's the point in you posting these characters? The Homegrown Rules is a place where people can post their ideas so they can be improved upon and made to be more balanced, but you ignore all criticism and suggestions offered to help improve your character(s), making anybody's efforts a complete waste of time. It just means there's no point in posting your creation's here at all if your not going to use this area of the forum in the way it's intended. You may say it's because you wish to spread your 'apparent' insanity, however, again no disrespect to you, it not only makes you seem immature and an attention grabber, and is not what this area is for, it's a place to help develop ideas to expand and flourish, not a place to show off what you think is a 'cool' idea and ignore other people who try to help you.

 

Sorry if I seemed harsh.

 

EDIT: Altered wording.

look up beelzemon for where this comes from hence the shotguns.

 

And yes, this is tame, you should see Gregor Finn. Just pray and I don't make a Ginkotsu homegrown

 

http://en.wikipedia.org/wiki/List_of_InuYa...acters#Ginkotsu

 

there, if thats not enough look it up yourself. trust me, I am insane!

 

Oh and if anyone provokes me, I will make another truely ever insane character. I mean mecha, DBZ, bleach, everything will be thrown in and I will create the ultimate insanity!

Animu does not belong in either of the Warhammer universes. You are not really making anything if you are just plagiarizing cartoons into independent characters.

 

No, not plagurising, but giving a tribute to them. plagurising is to completely copy however beelzemon is far too awesome to copy fully (and it's spelt anime, your spelling is near to that that of anima but then again we're getting off topic).

 

like the joker says: 'Why so SERIOUS!?'

Animu does not belong in either of the Warhammer universes. You are not really making anything if you are just plagiarizing cartoons into independent characters.

 

After reading these outrageous rules I must agree. This is pretty much useless if you don't take advice or try to improve characters.

 

Good luck with whatever crazy ass experiment you com up with next.

No, not plagurising, but giving a tribute to them.

 

But that's not exactly the point of this part of the forum, making tributes to who, in your own opinion, are 'awesome'.

 

This is pretty much useless if you don't take advice or try to improve characters.

 

I second this, what aim do you truly achieve by posting these rules and then ignoring what others will reply with in your topics, this one included.

No, not plagurising, but giving a tribute to them. plagurising is to completely copy however beelzemon is far too awesome to copy fully (and it's spelt anime, your spelling is near to that that of anima but then again we're getting off topic).

 

like the joker says: 'Why so SERIOUS!?'

I've seen people call it animu. It is somewhat derisive.

Not everything needs to be crossed over. This isn't Sonic.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.