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Long Fangs


Werewolf3339

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I was recently thinking about putting a 3 man lascannon pack of long fangs in a razorback with a twin-linked lascannon on top. I've recently been using 2-3 packs of 5 missile launchers for long range support but I was toying around with the idea of 3 lascannons (1 twin-linked) in one area, able to fire at 3 targets if necessary instead. I think it would be much less vulnerable to fire also, and easily able to scream across the board when needed to contest or move to another position. What do you guys think?
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Yes, I have read a bit about this before and and mot sure I understand the point. I assume it is just to get them to point "a" as quickly as possible, disembark and keep them there. Otherwise you are losing lots of rounds of none shooting because they are moving.
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Yes, I have read a bit about this before and and mot sure I understand the point. I assume it is just to get them to point "a" as quickly as possible, disembark and keep them there. Otherwise you are losing lots of rounds of none shooting because they are moving.

 

I believe the Razorback simply acts as another Long Fang, the Fangs don't actually use the transport but 75 points gets you a twin linked lascannon that cannot be harmed on the front or sides by bolter fire, say.

 

I plan on using two LF packs with Razorbacks in 1500 point games, the Razorback is just a cheap predator

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There are a few times when having a RB for your LF is a good idea,

 

Against a demon list or a DP heavy list that will target your LF. I would rather loose one turn of shooting that have them wiped out by a Vanguard unit with AP 2 weapons.

 

Also can be used to limit line of sight to your LF as well as a nice get away vehicle to preserve a kill point.

 

If you want to use a Lone Wolf in your list the RB is a nice option for a taxie and the Lone Wolf's starting position near the fangs gives them a rear guard.

 

 

Vrox.

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